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Stop Commanding Or Giving Advice
#201
Posted 06 October 2018 - 12:53 PM
I play chess for fun. I also play to win. How could it be any different? Can you imagine playing someone who told you “I play for fun, I don’t play to win.” GTFO then.
That doesn’t mean I don’t have fun if I lose, but I certainly have less fun. Regardless, every game is about trying to win and figuring out how to win.
#202
Posted 06 October 2018 - 03:22 PM
Eisenhorne, on 05 October 2018 - 11:31 AM, said:
Yes, because it's more fun to kill my friends than random puggles on the other side.
I mean, surely you have considered the issues right? E.G. 6 guys in a TS, 5 end up on 1 team the other ends up with "the potatoes" so he gets annoyed and starts telling his friend the positions of people he deems as potatoes, over TS, suddenly its not "playing with friends", it is trolling/abusing the system.
#203
Posted 06 October 2018 - 03:37 PM
Shifty McSwift, on 06 October 2018 - 03:22 PM, said:
I mean, surely you have considered the issues right? E.G. 6 guys in a TS, 5 end up on 1 team the other ends up with "the potatoes" so he gets annoyed and starts telling his friend the positions of people he deems as potatoes, over TS, suddenly its not "playing with friends", it is trolling/abusing the system.
honestly, if someone goes to such great lengths to screw everyone over, their lives are so sad already that I think you should just let them. I've never once seen anyone actually doing this
most of the time people from the same unit/friends end up on opposing side of a QP drop, they end up trolling each other as much as possible if anything
#204
Posted 06 October 2018 - 03:39 PM
#205
Posted 06 October 2018 - 03:43 PM
thievingmagpi, on 06 October 2018 - 03:39 PM, said:
See I would say you are being naive moreso than me paranoid, because I have physically seen this kind of stuff in my life of gaming, I have been in gaming groups/clans etc, and yes, the level to which exploitation/abuse occurs through these systems is insane.
Would you think it paranoid that someone in your clan was pretending to be everyones friend for 3 years, only to betray the whole faction to "raid" their base and steal their belongings? Because that **** happens man. You might think it sad, but it's not paranoid at all to consider such potentials.
#206
Posted 06 October 2018 - 03:48 PM
Mwo isn't wow. There are like 10 people that play this game.
#207
Posted 06 October 2018 - 03:50 PM
Hazeclaw, on 06 October 2018 - 03:37 PM, said:
In QP though, the other players signed up for a match, not a trolling session between a group of friends, that you and the game play second fiddle to.
I am not against sync dropping in MWO, but for a different reason, namely that the base system, should make grouping MORE appealing than simply hitting QP, QP should literally be reserved for just trying to get into a quick PVP match, asap, for the purpose of farming c-bills, completing quests, testing builds and or messing about while waiting for your team, or at the end of a night of team matches etc.
You can't really expect players to NOT do the most convenient thing, but you can target the "ease of use/play" toward a specific style, namely teaming up/creating a group, you make that the norm, so that only weirdos will abuse the other systems, and it should become pretty obvious when they do.
#208
Posted 06 October 2018 - 03:53 PM
I mean maybe I am paranoid, gamers are notorious for being fair, level headed sorts who never cause internal/external issues to games and game development. /s
Edited by Shifty McSwift, 06 October 2018 - 04:02 PM.
#209
Posted 06 October 2018 - 06:18 PM
Shifty McSwift, on 06 October 2018 - 03:43 PM, said:
See I would say you are being naive moreso than me paranoid, because I have physically seen this kind of stuff in my life of gaming, I have been in gaming groups/clans etc, and yes, the level to which exploitation/abuse occurs through these systems is insane.
Would you think it paranoid that someone in your clan was pretending to be everyones friend for 3 years, only to betray the whole faction to "raid" their base and steal their belongings? Because that **** happens man. You might think it sad, but it's not paranoid at all to consider such potentials.
Literally the worst thing you can do in this game is take Faction MC
But there is not many teams who even have faction MC. The worst people can do here is try to give someone a loss in one of 100s of games (excluding Solaris/streamers (who should be on delay if that 1 loss is going to ruin their lives).
#210
Posted 06 October 2018 - 07:07 PM
I want assaults to decide more battles because at the moment they are being piloted like support mechs hard and its making the games feel so wacky.
#212
Posted 06 October 2018 - 08:23 PM
Starwulfe, on 06 October 2018 - 10:09 AM, said:
MWO is just as much brains as dexterity.
No doubt twitch and fine precision skills help at times, but are not required to win matches.
But MWO is not a twitch game by any stretch.
And I've met teenagers who suck at all games. What's your point? I'm just telling you that I'm not as good at competitive games now as I was 15-years ago. When you get older, maybe you'll see what I mean and maybe you're one of those who won't, but trust me when I say that age most certainly is an excuse for some.
MischiefSC, on 06 October 2018 - 10:33 AM, said:
There aren't really any tryhards in MWO anymore. The top tier players are largely absent. When they do play it's all funsies. The effort involved is minuscule. I'm not saying everyone needs to bring Deathstrikes and master range trading. I'm saying try to stick together, don't wander off, try to make smart decisions like there's a difference between flanking, kiting, chasing and running away. Running always almost always loses, kiting only works when your whole team is set for range and flanking only works on an exposed flank.
I'm not saying everyone needs to tryhard. Just lear some absolute basics about not being incompetent at the game.
Perhaps I spoke out of turn. I thought we were talking about people who do try to win, but just don't want it bad enough to commit to improving their game to a high level. That's actually me. I try to win every match. I don't do silly stuff that deliberately hurts my team's chances. Beyond that I try as hard as is reasonable from my perspective. /shrug
#213
Posted 06 October 2018 - 09:26 PM
BumbaCLot, on 06 October 2018 - 12:15 PM, said:
small amount of matches played, and i play support mechs, mainly treb catapult with lrms. illl covasionaly jump in my jenner but thats about it. I suppot my team by softening the enemies up so they can get the kills, clearly i must be greifing for not going for kills only
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BumbaCLot, on 06 October 2018 - 12:18 PM, said:
do ya have an atraction to me? your coming on to me pretty strong in our exchanges so far in each threads weve interacted its starting to seem unhealthy
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#214
Posted 06 October 2018 - 09:36 PM
Variant1, on 06 October 2018 - 09:26 PM, said:
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do ya have an atraction to me? your coming on to me pretty strong in our exchanges so far in each threads weve interacted its starting to seem unhealthy
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Your stats are so laughably bad it isnt worth debating with you. You really are playing the wrong game.
#215
Posted 06 October 2018 - 09:37 PM
Variant1, on 06 October 2018 - 09:26 PM, said:
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do ya have an atraction to me? your coming on to me pretty strong in our exchanges so far in each threads weve interacted its starting to seem unhealthy
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Yes you catch my eye with your real men use keyboards instead of VoIP posts once a week. This post is proof positive.
As I said to another player, what do you do when it's 11-11 and you are the last mech, die?
But as you say you are just a forum warrior who rarely plays, doesn't think kills matter and are just having fun. I'd assume your tier rating but as you can see if you look up my stats they aren't important as long as you win more than you lose.
I could call myself a support mech as well, as I push and inflict 500 pinpoint damage most matches, die, and then hope my team finishes the job. I'm just having fun too (unless I'm in faction play). But I don't use LRMs or AMS, as they are the least likely in small numbers to decide a match.
I'd say see you on the battlefield but I'm guessing that's unlikely.
#216
Posted 06 October 2018 - 09:41 PM
Mr Steinbrenner, on 06 October 2018 - 09:36 PM, said:
I agree but I'm camping with my son and bored before I fall asleep. Just my luck he hopped on just as I did.
Or I'd be out there having fun shooting ballistics and getting the 500 match score to earn my free paint.
Just glad I only need 11/12 challenges so I don't have to run a tag or LRMs as I don't like "being a support mech" other than as a meatshield for my unit in FP.
#217
Posted 06 October 2018 - 10:00 PM
Variant1, on 05 October 2018 - 05:21 PM, said:
Man what are saying right now is a perfect example why a lot of players are upset with the tier system and psr.
While you certainly should be able to fire up the game and play it at a level you like, eventually you will end up in tier one and then you'll be at odds philosophically with many of the people you are in a pool with.
Really hope that PGI looks hard and learns from this for what they do in the future. Paul's explanation on a couple of podcasts ago that it is an experience bar and not an 'ssr' which is working as intended is tough to hear.
Players should be separated by skill not for elitist purposes, but out of common sense. Nothing wrong with folks having fun doing rac's and lurms and other silly things while others are out trying their best in meta, but they shouldn't have to be stuck playing with other either.
#218
Posted 07 October 2018 - 05:39 AM
S O L A I S, on 06 October 2018 - 10:00 PM, said:
Man what are saying right now is a perfect example why a lot of players are upset with the tier system and psr.
While you certainly should be able to fire up the game and play it at a level you like, eventually you will end up in tier one and then you'll be at odds philosophically with many of the people you are in a pool with.
Really hope that PGI looks hard and learns from this for what they do in the future. Paul's explanation on a couple of podcasts ago that it is an experience bar and not an 'ssr' which is working as intended is tough to hear.
Players should be separated by skill not for elitist purposes, but out of common sense. Nothing wrong with folks having fun doing rac's and lurms and other silly things while others are out trying their best in meta, but they shouldn't have to be stuck playing with other either.
Nah, you have to play over 100 games, so we have not fuss over this one.
#219
Posted 07 October 2018 - 08:02 AM
Mr Steinbrenner, on 06 October 2018 - 09:36 PM, said:
id rather have bad stats knowing the matches i played were enjoyable with pugs than good stats and being miserable knowing i wasnt building my mech but using a cookie cutter build designed for maximum cold calculated efficiency.
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BumbaCLot, on 06 October 2018 - 09:37 PM, said:
As I said to another player, what do you do when it's 11-11 and you are the last mech, die?
But as you say you are just a forum warrior who rarely plays, doesn't think kills matter and are just having fun. I'd assume your tier rating but as you can see if you look up my stats they aren't important as long as you win more than you lose.
I could call myself a support mech as well, as I push and inflict 500 pinpoint damage most matches, die, and then hope my team finishes the job. I'm just having fun too (unless I'm in faction play). But I don't use LRMs or AMS, as they are the least likely in small numbers to decide a match.
I'd say see you on the battlefield but I'm guessing that's unlikely.
ah mans man, you catch my eye too with your dreamy leet skills
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nah i live and take down the last mech like a boss. support mechs dont inflict pinpoint damage, they soften up other mechs for teams to finish off ie lrms or ams, bap to counter ecm etc. youd be suprised how impactful lrms can be
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#220
Posted 07 October 2018 - 08:58 AM
Variant1, on 07 October 2018 - 08:02 AM, said:
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ah mans man, you catch my eye too with your dreamy leet skills
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nah i live and take down the last mech like a boss. support mechs dont inflict pinpoint damage, they soften up other mechs for teams to finish off ie lrms or ams, bap to counter ecm etc. youd be suprised how impactful lrms can be
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You don't even play the game. Peace out.
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