thievingmagpi, on 04 October 2018 - 02:49 PM, said:
in 1v1 clans arnt superior. because IS armor/structure quirks are immensely powerful in 1v1. but I think we can pretty much all agree solaris was a failure and the game should not be balanced around 1v1 anyway.
but in 12v12, clans still have a huge advantage over IS because of their vastly superior mobility, better heat dissipation, and stronger firepower, particularly at midrange.
what are you gonna do? keep repeatedly nerfing clans and making clans even less fun to play? lol what?
It makes far more sense just to buff ISXL so it survives side torso destruction. It balances the game while sparing clans from even more miserable nerfs.
thievingmagpi, on 04 October 2018 - 02:49 PM, said:
It's also boring as ****.
youre implying the game isnt boring as **** already. it is. so it makes no real difference.
if the game is going to be boring either way, id rather the game be boring and balanced than boring and unbalanced.
PGI has proven themselves utterly incapable of asymmetrical balance. So why keep digging the game deeper into that hole? It will never lead to a satisfactorily balanced game.
If PGI was gonna get it right they wouldve done it by now (its been 4+ years). asymmetrical balance is an unobtainable fantasy. that is the dream shattering reality.
Edited by Khobai, 04 October 2018 - 03:04 PM.