It's a buff for everything but the hottest clan alphas I feel, My alpha warrior Cauldron Born of yore, 6xerml + 2xLPL almost shuts down and does less damage. It's only reduced by 6 damage, but still. I feel like damage is one of the only sacred lambs of MWO, but PGI has even gone as far as meddling with those ever since they needed a reason for heavy lasers to exists.
That's obviously a very fringe build. Your mid alpha IS builds are the sweet spot right now I think. Better heat, faster rate of fire, lower duration.
Honestly, I don't think the crusade against high alphas is justified. By high alphas, everyone means high alpha laser vomit builds, and they really mean high alpha clan laser vomit builds. They lost an ST instantly one time, or their light died, or it was the scape goat of their frustrating match. I'll tell you this. It's basically impossible to sling the same amount of damage as other solid builds unless the enemy just lets you. The prohibitive heat of each shot that you don't want to waste, and match time excludes the possibility normally. Besides targets that stand still, you're not really that great at anything. Its specialty is blowing STs on people that are standing still (or legs if you are a sadist). You also have incredibly long face time compared to everyone else. You're using a weapon (clan lasers) that PGI has practically relegated as an auxiliary/assist tool. Roll damage? Wasted shot. huge heat spike. Need to sit and cool-off, defenselessly.
Target close? Probably moving around. High duration and heat = really bad at close range.
Your mech is likely made of toothpicks and glue too or just has giant, easily identifiable torso segments (and no structure or armor quirks).
IS mech gets close = bad.
Fast mech = bad.
Mech with low face time that can return fire = very bad.
Most of the time, my giant clan laser builds (which have fallen out of favor for me) are putting out some mid range damage with their C-LPLs on targets of opportunity or chain firing some focus target while at 90% heat just to contribute damage for my teammates. Neither of which should be situations anywhere close to complaining about. No, the build is only OP when you're standing still in your brawler Griffin, oblivious, and someone blows your ST and XL in 1 go.
Edited by Moldur, 25 October 2018 - 09:57 PM.