Matt Newman, on 30 October 2018 - 03:21 PM, said:
Explain to me how to make an event that doesn't make them feel ignored or punished?
I am asking because is genuinely don't want that to be the sentiment when I create events.
I know this set of faction events isn't particularly creative but i wanted to include all factions and i also wanted to do more Clan vs Clan and IS vs IS as it has a positive response in the past and Faction Play is the only place I can do that.
Re: Probation Period - I am having this investigated to see if and when it could be removed from the game as it also comes up every time a faction play event is created.
Regular Faction Play is turned off to reduce the number of matchmaking buckets
Hi Matt thanks for asking the question it's been good to see you guys engaging the community a lot this year. I personally don't have a problem with the event setup as I'm now in a Merc unit that swaps loyalty regularly chasing the C-bills going where the action is. And the FW events this year have been great.
Where the problem lies is your loyalist units which some are large and contain a significant % of the regular FW players get to do there 1 section of the event and that's it, I was in a Jade Falcon Loyalist unit for over a year and missed out on a lot of these events so I know how they feel. I think the way you've set these events with specific factions against each other is cool and a point of difference to other straight clan v IS events. And I think we all agree the IS v IS and Clan v Clan has been great fun. I personally would just like to see the 10 probation matches removed or reduced which I think would encourage more people unit's that are close to switching loyalties for these types of events possibly do it to help with the numbers.
PS. keep up the good work mate.