Patch Notes - 1.4.188.0 - 13-Nov-2018
#81
Posted 13 November 2018 - 10:32 AM
#82
Posted 13 November 2018 - 10:38 AM
#83
Posted 13 November 2018 - 11:05 AM
-Ramrod-, on 12 November 2018 - 06:47 PM, said:
How is using a in game weapon system, trolling?
It's in game, it's there to be used, and it does.
I can't help if they are horribly unbalanced because the balance team is ignoring the constant feedback being given to them about it. The downfall thus, comes from the ignored feedback.
Edited by justcallme A S H, 13 November 2018 - 11:05 AM.
#84
Posted 13 November 2018 - 11:29 AM
The posted Patch Details do not appear to be correct. Download of the file indicated (http://patcher.mwomercs.com/patch/Production/frontend/FrontendPatch_348.zip) is only '14.3 KB' in size. The other file (http://patcher.mwomercs.com/patch/Production/frontend/FrontendPatch_347.zip) when manually found is '443 MB' in size. Might it be a good idea to have BOTH links posted up on the News Article?
Also... Why is the wrong version number (1.4.179.0) displayed below in the post, while the correct one (1.4.188.0) is up in the Title?
~D. V. "Finding the posted Version Info and Download Linking to be a little confusing..." Devnull
#85
Posted 13 November 2018 - 11:53 AM
#86
Posted 13 November 2018 - 12:43 PM
Still no Victor knee cap replacement?
No PSR reset?
(already mentioned) No fix for floating shadows?
No Hit reg fix?
Oh and by the way the only thing with rocket launchers is their hit reg is the worst of any weapon in game. I'd say only up to 20% of direct hits actually register any damage at all!
and so on and so on....
Edited by mad kat, 13 November 2018 - 03:04 PM.
#87
Posted 13 November 2018 - 12:44 PM
InnerSphereNews, on 09 November 2018 - 05:34 PM, said:
The following new Bolt-Ons have been added to all retrofitted 'Mech chassis:
- Katana - Hand
- Katana - Back
- Searchlight - Shoulder
- Flag - Back
- Flag - Shoulder
The Flag bolt-ons are missing. Please hotfix them in ASAP.
Edited by Will9761, 13 November 2018 - 04:40 PM.
#89
Posted 13 November 2018 - 01:21 PM
Tarogato, on 13 November 2018 - 01:09 PM, said:
Hi there... You missed my earlier post about this...
D V Devnull, on 13 November 2018 - 11:29 AM, said:
The posted Patch Details do not appear to be correct. Download of the file indicated (http://patcher.mwomercs.com/patch/Production/frontend/FrontendPatch_348.zip) is only '14.3 KB' in size. The other file (http://patcher.mwomercs.com/patch/Production/frontend/FrontendPatch_347.zip) when manually found is '443 MB' in size. Might it be a good idea to have BOTH links posted up on the News Article?
Also... Why is the wrong version number (1.4.179.0) displayed below in the post, while the correct one (1.4.188.0) is up in the Title?
~D. V. "Finding the posted Version Info and Download Linking to be a little confusing..." Devnull
...before posting yours, didn't you?
~D. V. "Still giving your post a 'Like' anyway... It's still rather valid." Devnull
#90
Posted 13 November 2018 - 01:27 PM
D V Devnull, on 13 November 2018 - 01:21 PM, said:
...before posting yours, didn't you?
~D. V. "Still giving your post a 'Like' anyway... It's still rather valid." Devnull
Didn't miss. Just added a dev tag so they might see it faster.
#93
Posted 13 November 2018 - 02:19 PM
Athom83, on 13 November 2018 - 01:58 PM, said:
Ha.
#94
Posted 13 November 2018 - 04:40 PM
Jonathan8883, on 12 November 2018 - 11:32 AM, said:
his thing with the line in the Osiris cockpit has been around for a long time. I reported it - for me it appears when my mech is in the dropship at the beginning of a mission. Visually, I thought it looks like the cockpit glass has fallen into the cabin.
#95
Posted 13 November 2018 - 04:43 PM
#96
Posted 13 November 2018 - 04:57 PM
#97
Posted 13 November 2018 - 05:33 PM
Forgeling, on 10 November 2018 - 06:38 PM, said:
Well, the heat scale limit increases only apply to stock loadouts, and particularly loadouts which made a 'mech famous. The Hunchback IIC was specifically known for carrying dual Ultra 20's, but the ghost heat on that build was crippling, so they removed it for that specific 'mech so that it could fulfill its historic role. Adders and Cougars never carried a ghost-heat limited build, as stock, and so neither chassis will receive any of these quirks. Battlemasters, for example, will never receive ERLL quirks, because those torso hardpoints are supposed to carry up to 6 medium lasers, which is already under the ghost heat cap.
#98
Posted 13 November 2018 - 05:36 PM
#100
Posted 13 November 2018 - 05:57 PM
Something going on at their end, I presume.
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