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Patch Notes - 1.4.188.0 - 13-Nov-2018


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#81 ThomasAH

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Posted 13 November 2018 - 10:32 AM

Patch just arrived on Steam ... 946.2MB

#82 FallGuy0815

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Posted 13 November 2018 - 10:38 AM

Has the status.mwomercs site been retired? It showed "All systems nominal" throughout the whole patch with no incidents listed.

#83 justcallme A S H

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Posted 13 November 2018 - 11:05 AM

View Post-Ramrod-, on 12 November 2018 - 06:47 PM, said:

Or they could stop being trolls in order to be trolls and driving people away from the game and then blaming it on PGI. As if they aren't playing a part in the downfall of the game either.


How is using a in game weapon system, trolling?

It's in game, it's there to be used, and it does.

I can't help if they are horribly unbalanced because the balance team is ignoring the constant feedback being given to them about it. The downfall thus, comes from the ignored feedback.

Edited by justcallme A S H, 13 November 2018 - 11:05 AM.


#84 D V Devnull

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Posted 13 November 2018 - 11:29 AM

@ PGI ---

The posted Patch Details do not appear to be correct. Download of the file indicated (http://patcher.mwomercs.com/patch/Production/frontend/FrontendPatch_348.zip) is only '14.3 KB' in size. The other file (http://patcher.mwomercs.com/patch/Production/frontend/FrontendPatch_347.zip) when manually found is '443 MB' in size. Might it be a good idea to have BOTH links posted up on the News Article? :o

Also... Why is the wrong version number (1.4.179.0) displayed below in the post, while the correct one (1.4.188.0) is up in the Title? :(

~D. V. "Finding the posted Version Info and Download Linking to be a little confusing..." Devnull

#85 GROLSCH

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Posted 13 November 2018 - 11:53 AM

LCT-1V Armor remains unchanged, please fix this.

#86 mad kat

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Posted 13 November 2018 - 12:43 PM

Still no MM fix?

Still no Victor knee cap replacement?

No PSR reset?

(already mentioned) No fix for floating shadows?

No Hit reg fix?

Oh and by the way the only thing with rocket launchers is their hit reg is the worst of any weapon in game. I'd say only up to 20% of direct hits actually register any damage at all!

and so on and so on....

Edited by mad kat, 13 November 2018 - 03:04 PM.


#87 Will9761

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Posted 13 November 2018 - 12:44 PM

View PostInnerSphereNews, on 09 November 2018 - 05:34 PM, said:

Posted Image


The following new Bolt-Ons have been added to all retrofitted 'Mech chassis:
  • Katana - Hand
  • Katana - Back
  • Searchlight - Shoulder
  • Flag - Back
  • Flag - Shoulder


Posted Image
The Flag bolt-ons are missing. Please hotfix them in ASAP.

Edited by Will9761, 13 November 2018 - 04:40 PM.


#88 Tarogato

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Posted 13 November 2018 - 01:09 PM

View PostMatt Newman, on 06 November 2018 - 05:03 PM, said:




Ahem, tagging for attention. I think you're the right guy? lol

Posted Image

#89 D V Devnull

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Posted 13 November 2018 - 01:21 PM

View PostTarogato, on 13 November 2018 - 01:09 PM, said:

Ahem, tagging for attention. I think you're the right guy? lol

Posted Image

Hi there... You missed my earlier post about this...

View PostD V Devnull, on 13 November 2018 - 11:29 AM, said:

@ PGI ---

The posted Patch Details do not appear to be correct. Download of the file indicated (http://patcher.mwomercs.com/patch/Production/frontend/FrontendPatch_348.zip) is only '14.3 KB' in size. The other file (http://patcher.mwomercs.com/patch/Production/frontend/FrontendPatch_347.zip) when manually found is '443 MB' in size. Might it be a good idea to have BOTH links posted up on the News Article? Posted Image

Also... Why is the wrong version number (1.4.179.0) displayed below in the post, while the correct one (1.4.188.0) is up in the Title? Posted Image

~D. V. "Finding the posted Version Info and Download Linking to be a little confusing..." Devnull

...before posting yours, didn't you? :P

~D. V. "Still giving your post a 'Like' anyway... It's still rather valid." Devnull

#90 Tarogato

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Posted 13 November 2018 - 01:27 PM

View PostD V Devnull, on 13 November 2018 - 01:21 PM, said:

Hi there... You missed my earlier post about this...


...before posting yours, didn't you? Posted Image

~D. V. "Still giving your post a 'Like' anyway... It's still rather valid." Devnull

Didn't miss. Just added a dev tag so they might see it faster.

#91 D V Devnull

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Posted 13 November 2018 - 01:40 PM

View PostTarogato, on 13 November 2018 - 01:27 PM, said:

Didn't miss. Just added a dev tag so they might see it faster.

Okay... Fair enough! I wonder if I should have done that with my post... :lol:

~D. V. "Bah... might be too late for an Edit now anyway..." Devnull

#92 Athom83

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Posted 13 November 2018 - 01:58 PM

View PostAthom83, on 10 November 2018 - 07:39 PM, said:

[/b]


Hm... it... doesn't... um... look like I thought it would.
Posted Image

Edited by Athom83, 13 November 2018 - 02:21 PM.


#93 Xeno Phalcon

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Posted 13 November 2018 - 02:19 PM

View PostAthom83, on 13 November 2018 - 01:58 PM, said:

Hm... it... doesn't... um... look like I thought it would. https://i.imgur.com/0kWbZMU.png


Ha.

#94 jonomy

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Posted 13 November 2018 - 04:40 PM

View PostJonathan8883, on 12 November 2018 - 11:32 AM, said:

Bug report:

Osiris 1P with Manganese color main torso:
In multiple matches, I get a bar running across the pilot-figure's chest. It appears to be an errant piece of torso structure.

See image:

Posted Image

his thing with the line in the Osiris cockpit has been around for a long time. I reported it - for me it appears when my mech is in the dropship at the beginning of a mission. Visually, I thought it looks like the cockpit glass has fallen into the cabin.

#95 jonomy

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Posted 13 November 2018 - 04:43 PM

I like the Locust - especially 3M and Pirates Bane. Glad to see any enhancement. I agree with earlier comments about team work - Locust with good electronics or plenty of AMS sees lots of action as a team player and gets good match scores. Good damage sometimes, kills sometimes, but usually good assist and match scores.

#96 CSbrunton

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Posted 13 November 2018 - 04:57 PM

any one else having problems downloading? Taking me over 3.5 hrs to download!!!!!

#97 C337Skymaster

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Posted 13 November 2018 - 05:33 PM

View PostForgeling, on 10 November 2018 - 06:38 PM, said:

Can we get the new heat scale limit +1 quirk on some ER Large Lasers for light mechs? Adder and Cougar come to mind especially.


Well, the heat scale limit increases only apply to stock loadouts, and particularly loadouts which made a 'mech famous. The Hunchback IIC was specifically known for carrying dual Ultra 20's, but the ghost heat on that build was crippling, so they removed it for that specific 'mech so that it could fulfill its historic role. Adders and Cougars never carried a ghost-heat limited build, as stock, and so neither chassis will receive any of these quirks. Battlemasters, for example, will never receive ERLL quirks, because those torso hardpoints are supposed to carry up to 6 medium lasers, which is already under the ghost heat cap.

#98 SuperFunkTron

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Posted 13 November 2018 - 05:36 PM

Anyone else getting a server connection error when they try logging into the game?

#99 Crohnic

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Posted 13 November 2018 - 05:51 PM

View PostCSbrunton, on 13 November 2018 - 04:57 PM, said:

any one else having problems downloading? Taking me over 3.5 hrs to download!!!!!


Me too, it ruined my plans to get a few matches in tonight.

#100 Hippogryph

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Posted 13 November 2018 - 05:57 PM

Same, download speed is very slow.

Something going on at their end, I presume.





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