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Ohm's Quick Reference Sheets For All Mech Hardpoints, Weapons, Engines, & Pilot Lab - Images, Pdfs, Excel Inside


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#221 Ohmwrecker

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Posted 30 August 2012 - 10:29 AM

Weapon values updated. New image, excel, and printable PDF added!

Edited by Ohmwrecker, 30 August 2012 - 10:29 AM.


#222 The Ed Is Not Amused

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Posted 30 August 2012 - 04:36 PM

Thanks for taking the time in spite of unfortunate events of late. Best wishes to you and your family.

#223 zudukai

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Posted 30 August 2012 - 05:11 PM

View PostOhmwrecker, on 30 August 2012 - 10:29 AM, said:

Weapon values updated. New image, excel, and printable PDF added!

thank you. :)

<salute>

#224 MuFasa

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Posted 30 August 2012 - 06:13 PM

This is awesome stuff well done, helps a noob like me figures LOTS out. Thanks for your time and effort. It is obviously appreciated.

Does anyone know of a keyboard map that is out?

#225 Barakus

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Posted 30 August 2012 - 08:25 PM

Thanks for the update. :o

#226 Grayson Ward

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Posted 30 August 2012 - 10:14 PM

Thanks for the fast update Ohm, here have another pony :o

+1 pony

#227 MagicM0E

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Posted 31 August 2012 - 02:52 PM

Doubt it will improve my performance any, but I should at least now have a chance in the Mech Lab. Cheers guys! :)

*nods head in respect*

#228 Albon1230

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Posted 01 September 2012 - 05:32 AM

These sheets are fantastic and a real help for someone starting off in the game with no clue of what's going on. thank you for this.

#229 whiteplayer

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Posted 01 September 2012 - 11:06 PM

This is so great, thanks a lot!!!

#230 Lorelei43

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Posted 02 September 2012 - 02:39 AM

Why UAC5 is not indicating 6.66 as before but 3.33/4.44, me confused! :)

#231 sy5tem

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Posted 02 September 2012 - 10:18 AM

very nice thank you

#232 Ohmwrecker

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Posted 02 September 2012 - 10:31 PM

View PostNibelung44, on 02 September 2012 - 02:39 AM, said:

Why UAC5 is not indicating 6.66 as before but 3.33/4.44, me confused! ;)


Hey there, it was a miscalculation on my part. If you fire the second time the cooldown starts from that point, so it's .75s + 1.50s = 2.25s. Then you take the 10 damage and divide by 2.25, getting 4.44.

Also, it's been awhile since I said thanks but seriously guys thanks for the feedback, kind words, and well wishes. It's great to hear this has been so useful to the community. :)

#233 Powah Wave

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Posted 02 September 2012 - 11:10 PM

very cool!

#234 Lorelei43

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Posted 03 September 2012 - 12:57 AM

Ok... I definitively need now more infos on UA5 and how it works or jam. Can someone enlighten the dumb form of life I'm <g> ?

#235 BladeWarrior

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Posted 03 September 2012 - 02:42 AM

Good work Ohmwrecker . I use these charts all the time (every day). Nice to see the updates too great job :D
Ohmwrecker

#236 Haeleos

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Posted 03 September 2012 - 08:06 AM

This information should be in the game.

#237 aSteM

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Posted 03 September 2012 - 01:52 PM

Thank you for the hard work and for sharing it! It is of great help!

#238 Will HellFire

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Posted 03 September 2012 - 03:22 PM

Thank you!

#239 StumpyTheOzzie

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Posted 03 September 2012 - 04:08 PM

this is the single most important set of data I've come across so far in my MWO career. Big props and thank you!

I wish this information was provided in the mechlab before I purchased my hunchback 4H. It just does not suit my playstyle at all.

#240 StumpyTheOzzie

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Posted 03 September 2012 - 04:22 PM

stupid work computer won't let me edit a post.

I'd like to see a heat per second column for the weapons right next to the damage per second column.





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