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Ohm's Quick Reference Sheets For All Mech Hardpoints, Weapons, Engines, & Pilot Lab - Images, Pdfs, Excel Inside


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#641 VonRunnegen

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Posted 06 December 2012 - 05:15 AM

Quick query - is it a mistake that mech deceleration gets worse on Elite Pilot skill? Seems a bit odd, all the rest are the same bonus again, deceleration is a penalty!

#642 ReD3y3

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Posted 06 December 2012 - 12:14 PM

View PostOhmwrecker, on 06 December 2012 - 02:22 AM, said:

There's an update coming, I got sidetracked by a notification from Riot that they were finally getting my item in the game. I had to scramble to get a video up on that quickly. Now that that's done I'm back to updating the sheets, should be within 24 hours.

I love you

and what is your item. I saw tons of new ones this latest patch

#643 Belorion

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Posted 06 December 2012 - 03:24 PM

You reference the CN9-AH as not having been re-added. Is there a source post somewhere that says its getting added back in?

#644 KuroiTenchi

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Posted 06 December 2012 - 05:55 PM

I also vote sticky, and appreciate the hard work that went into this. Thanks!

#645 Ohmwrecker

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Posted 06 December 2012 - 11:59 PM

I've just uploaded new versions of the Excel doc, images, and PDFs. Please let me know if anything is inaccurate / incorrect.

View PostReD3y3, on 06 December 2012 - 12:14 PM, said:

I love you

and what is your item. I saw tons of new ones this latest patch

My new item in League of Legends is the "Ohmwrecker". :blink:

View PostBelorion, on 06 December 2012 - 03:24 PM, said:

You reference the CN9-AH as not having been re-added. Is there a source post somewhere that says its getting added back in?

I've taken this out, from what I understand it's not coming back.

View PostVonRunnegen, on 06 December 2012 - 05:15 AM, said:

Quick query - is it a mistake that mech deceleration gets worse on Elite Pilot skill? Seems a bit odd, all the rest are the same bonus again, deceleration is a penalty!

Are you noticing deceleration after getting Elite? If so then it's got to be bugged, it should improve not punish.

Edited by Ohmwrecker, 07 December 2012 - 12:01 AM.


#646 ReD3y3

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Posted 07 December 2012 - 12:03 PM

Can you put the Raven 3L speeds in as well.

It has a larger stock engine and can go faster than the other variants

Is there a way to add speed tweek speeds ?

#647 VonRunnegen

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Posted 07 December 2012 - 01:04 PM

View PostOhmwrecker, on 06 December 2012 - 11:59 PM, said:

Are you noticing deceleration after getting Elite? If so then it's got to be bugged, it should improve not punish.

Sorry my mistake, didn't write what I meant to say very well. In the pilot sheet on page 1 it lists e.g. heat dissipation as 7.5% normal, 15% elite (so 7.5% at each level I guess) however for deceleration it lists 25% (normal) 15% (elite) suggesting that you lose 10% by going up a level! Alternately I've miss-read the whole thing.... when you get elite level heat dissipation is it actually a total of 22.5%? i.e. 7.5% normal AND 15% elite? In which case the deceleration entry makes sense, giving a 40% bonus...

#648 ohnd Reaper

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Posted 07 December 2012 - 03:12 PM

View PostFerretGR, on 03 December 2012 - 09:04 AM, said:


Pretty sure it's 0 m, and there's a linear increase in damage between 0-90 m.


Thanks, that makes a little more sense as to why they looked like they did damage but did nearly nothing.

#649 Scratx

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Posted 07 December 2012 - 05:28 PM

I believe it would be relevant to add to the master mech variants a field or comment to say a variant is ECM-compatible.

#650 Soviet tincan

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Posted 08 December 2012 - 03:06 AM

There is a small typo in the Hardpoints sheet - it says CTF-3D have only 2 Energy hard points. In fact it have 4.

#651 Karpundir

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Posted 09 December 2012 - 10:35 AM

Thanks for the updates! I was looking for the Cataphract info, too. I like how the weapon velocities have been added, too. Great job and keep it up! This is the most useful post in the entire forums and I always have a window open with the charts when I'm in game.

#652 Terrinator

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Posted 10 December 2012 - 01:29 PM

I guess 4x should got 2 energy weapon slot, but i dun own one to confirm.

BattleMechPosted Image WeightPosted Image RAPosted Image RTPosted Image HDPosted Image CTPosted Image LTPosted Image LAPosted Image JJPosted Image ModulesPosted Image ECMPosted Image Cataphract CTF-1X 70 2 1 1 1 1 No 2 No Cataphract CTF-2X 70 1 1 1 1 2 No 2 No Cataphract CTF-3D 70 1 1 1 1 1 1 Yes 2 No Cataphract CTF-4X 70 2 1 2 2
No 2 No

#653 JeepStuff

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Posted 11 December 2012 - 11:20 AM

Thanks a ton for these sheets. This, in my opinion, is the single greatest contribution to this game by any member of the community. Really excellent work.

You're already managing a ton of information in these sheets, so if you want to ignore the following recommendation, it's totally cool. But I just recently discovered that one Atlas variant has more module slots than the others. I thought all variants of all mechs had the same number of modules (+1 when Master is unlocked). But that's clearly not true. Which mechs have how many modules would be interesting to know when deciding on a variant. Maybe add this to the hardpoints sheet? I dunno. Your call.

Anyway, thanks again!

#654 MrBlonde42

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Posted 15 December 2012 - 01:19 AM

View PostKarpundir, on 09 December 2012 - 10:35 AM, said:

Thanks for the updates! I was looking for the Cataphract info, too. I like how the weapon velocities have been added, too. Great job and keep it up! This is the most useful post in the entire forums and I always have a window open with the charts when I'm in game.
I second that!

#655 Nth Adonis

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Posted 15 December 2012 - 03:05 AM

This is best MWO info online!! Thank You for all the hard work and keeping it updated.
You sir are the best!

#656 Aaron45

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Posted 15 December 2012 - 07:57 AM

View PostEJT, on 11 December 2012 - 11:20 AM, said:

Thanks a ton for these sheets. This, in my opinion, is the single greatest contribution to this game by any member of the community. Really excellent work.



Yessss

The most usefull information in hole forum. Thank you very much for that post. iam actually used peps write their life history in forums but was very pleased when saw your post with all in all 100% usefull and great info´s.

#657 ThrowerOfShoes

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Posted 15 December 2012 - 07:52 PM

View PostTerrinator, on 10 December 2012 - 01:29 PM, said:

I guess 4x should got 2 energy weapon slot, but i dun own one to confirm.

BattleMechPosted Image WeightPosted Image RAPosted Image RTPosted Image HDPosted Image CTPosted Image LTPosted Image LAPosted Image JJPosted Image ModulesPosted Image ECMPosted Image Cataphract CTF-1X 70 2 1 1 1 1 No 2 No Cataphract CTF-2X 70 1 1 1 1 2 No 2 No Cataphract CTF-3D 70 1 1 1 1 1 1 Yes 2 No Cataphract CTF-4X 70 2 1 2 2
No 2 No


I think this guy is trying to say what i noticed.

The cataphract 4x has 2 energy slots in the CT. The chart only shows one.

On a different note,

Thanks ohm for making this thread. It has been incredibly useful while playing this game.
cheers.

#658 Olibob

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Posted 17 December 2012 - 10:18 AM

Hi all

This is a great guide, I've been keeping an eye on this constantly, one thing more I'd like to know before I buy a mech though, is how many slots are available in each location. I got caught the other day buying a catapult C4 intending to put a couple of PPCs in either side torso, but there weren't enough slots. Any way I can find out before buying?

Thanks muchly :)

#659 Jonny Amalgamated

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Posted 17 December 2012 - 06:32 PM

Just wanted to put my 2 cents in and say: Thank you!

My friends and I regularly reference your spreadsheets for our use and I just wanted you to know how much we all appreciated it.

Hope you keep up the great work. :D

#660 Raso

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Posted 18 December 2012 - 03:02 AM

I was wondering.... do you have any plans to add the number of tubes each launcher has on each hardpoint? The more I use missiles the more I realize how important they are,





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