Jackal Noble, on 17 December 2018 - 10:43 PM, said:
Clan machine guns on average, take longer to crit out weapons due to the spread and whatever hidden fancy balance mechanics are in place relative to IS machine guns,
I'm well aware that clan machine guns indeed do take longer to crit out weapons but I have my doubts that their spread - which so far was the thing I commented on - is the important element there.
Why? Simple: Within optimal range under perfect firing conditions (target and shooter standing still) the clan machine gun's spread is pretty much unnoticable -> You'll pretty much hit the zone you're aiming at with the exception of the head. You have to go outside optimal range in order to really see a substantial difference in spread when comparing IS vs. Clan machine guns.
Once movement comes into play both IS and Clan machine guns' inherent spread becomes negliable compared to movement induced spread and / or limitations created by things like the agility nerf that the "main offender" PIR-1 got as a result of similar complaints as we're seeing in this thread by the OP.
I'm pretty confident that the real difference you're seeing there comes from another balancing aspect:
Clan machine gun:
spread: 0.84
crit multiplier -> 7.0
crit chance increase -> 0.03,0.015,0.005
IS machine gun:
spread: 0.6
crit multiplier -> 9.0
crit chance increase -> 0.06,0.03,0.01
Jackal Noble, on 17 December 2018 - 10:43 PM, said:
despite their major drawback being that they are .5 tons heavier.
Mainly blaming the differences on spread in the comparison is still a little disingenuous in my opinion ... just like suggesting that an identical DPS per ton would somehow be balanced if that were to mean that the difference in spread is negated at the same time ... and then there'd still be the issue of what a doubled damage value (xor RoF) on the IS machine gun would have as consequences on many more IS mechs when compared to Clan mechs that aren't machine gun PIRs, MLXs or ACH (as rare as the latter ones are anyway).
Jackal Noble, on 17 December 2018 - 10:43 PM, said:
It's only nullified when you enter the PIR. Every other Clan mech can't overcome that balance mechanic or even close. There's more to it than meets the eye. or what you 'see' in mech lab.
There's indeed more to that than meets the eye - even without Transformers involved - but I still have this "hunch" that the difference in spread is the least important aspect overall.
Jackal Noble, on 17 December 2018 - 10:43 PM, said:
Perhaps that is the problem, too many wanna-be chiefs that have only eyes and no brains.
Does that include yourself?