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Its Embarrassing How Most People Wont Touch Clans In Fp


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#1 Jun Watarase

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Posted 21 December 2018 - 08:06 PM

I mean, just look at this :

Posted Image

Screenshot freshly taken.

Edited by Jun Watarase, 21 December 2018 - 09:20 PM.


#2 justcallme A S H

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Posted 21 December 2018 - 09:14 PM

[redacted]

You haven't played in what 6 months? And even then were at best - sub-par.

And in the space of a week you think you understand the current landscape?

#3 K O Z A K

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Posted 21 December 2018 - 09:37 PM

the que counter is obviously still all over the place

that being said, IS does seem to be the more popular side in FP lately

#4 Nightbird

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Posted 21 December 2018 - 09:52 PM

Clan too OP, need to go IS for the challenge

#5 Appogee

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Posted 21 December 2018 - 11:54 PM

I play FP daily. For the past month I switched Clan or IS depending on where I could most easily get a match.

For most of the last few weeks - when there were any FP teams at all - there were more Clan teams than IS.

(Incidentally, my unit went Clan for a month just last night.)

#6 LordNothing

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Posted 22 December 2018 - 04:59 AM

dog piles, fix them.

Edited by LordNothing, 27 December 2018 - 10:07 AM.


#7 LordNothing

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Posted 22 December 2018 - 05:02 AM

View PostAppogee, on 21 December 2018 - 11:54 PM, said:

I play FP daily. For the past month I switched Clan or IS depending on where I could most easily get a match.

For most of the last few weeks - when there were any FP teams at all - there were more Clan teams than IS.

(Incidentally, my unit went Clan for a month just last night.)


i usually play late in the na phase and early in the oc phase, because thats just where my time zone sits and those are the hours i have free to play. anyway i find that on days where i get games in both phases that the is seems to stack up in the na phase and the clans seem to stack up in oc (but not as much because its oc and oc is a dead zone most of the time).

#8 Jun Watarase

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Posted 22 December 2018 - 07:05 AM

View PostAppogee, on 21 December 2018 - 11:54 PM, said:

I play FP daily. For the past month I switched Clan or IS depending on where I could most easily get a match.

For most of the last few weeks - when there were any FP teams at all - there were more Clan teams than IS.

(Incidentally, my unit went Clan for a month just last night.)


So why is clan getting BTFO in FP most of the time? Its hardly a coincidence, given that it has been happening for how many months now? Just look at the progress bar and the log of wins...predominantly IS.

The only times when clans seem to "win" is at the start of the EU cycle, when 420 starts queuing, then when IS units wake up, clans get steamrolled.

Even a year ago, when i stopped playing, most players were stacking IS and refusing to touch clans for a reason.

Also i did see some clan units dropping in small teams the other day. They kept failing to break 1k damage vs teams of mostly IS pugs.

Talked to several people and they all said the same thing : "most of the good players are IS now".

Edited by Jun Watarase, 22 December 2018 - 07:13 AM.


#9 Damnedtroll

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Posted 22 December 2018 - 07:22 AM

IS mech are a lot more fun to play, more diversity of build that you can use in FP. I play mostly IS and I could fill three totally different Clan drop decks.

I would play clan more if it would mean something, like doing Clan trials or bidding to get on matches.

Now not a lot of players left and putting IS vs IS would be awesome !

Edited by Damnedtroll, 22 December 2018 - 07:24 AM.


#10 Rick T Dangerous

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Posted 22 December 2018 - 10:24 AM

Clans were getting nerfed to being useless while IS was buffed to being ridiculously OP. I've had FP drops were IS players made fun of that fact, and joked about them having to whine and cry for so long to get all those buffs and quirks and extra tons. But of course here in the forums they pretend that the whole thing has different reasons, like new IS mechs being released, or the holliday season, or the stock market. And they can trust PGI not to look at the "data" or care about what's going on.

#11 Grus

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Posted 22 December 2018 - 11:23 AM

Well we are less durable, move about the same than comparable IS mechs.... so why is this a surprise?

Oh and we deall less damage than befor

and if we lose a ST we either die or have to chain fire for ths rest of the famd

#12 KursedVixen

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Posted 22 December 2018 - 11:43 AM

View PostRick T Dangerous, on 22 December 2018 - 10:24 AM, said:

Clans were getting nerfed to being useless while IS was buffed to being ridiculously OP. I've had FP drops were IS players made fun of that fact, and joked about them having to whine and cry for so long to get all those buffs and quirks and extra tons. But of course here in the forums they pretend that the whole thing has different reasons, like new IS mechs being released, or the holliday season, or the stock market. And they can trust PGI not to look at the "data" or care about what's going on.
I thought i was the only one. IS=Easy mode. I sold almost all of my Is mechs for this exact reason.... I hate IS mechs because they get all the buffs...so i sold all of mine that i could and those that were non-hero, I think i only kept a few for sentimental reasons and most of those are barley used in matches anymore.

Edited by KursedVixen, 22 December 2018 - 11:45 AM.


#13 C H E E K I E Z

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Posted 22 December 2018 - 01:27 PM

No, clans are still way better in almost every way. It's notthe mech it's the player, or the load out. The strength in clan is how good their heavies are. Ton for ton there are only 1 or two clan assaults worth bringing. 3 ebons and a mad dog is still probably the best drop deck you can run

#14 Spheroid

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Posted 22 December 2018 - 01:47 PM

People seem to have a very defective sense of quirk history.

The Awesome-8R previously had better missile and missile spread quirks
The Battlemaster-2C had better armor and energy range quirks
The Thunderbolt-5SS had god range and energy heat gen quirks
The Black Knight had better energy and range quirks.
The Hunchback-4J had better cooldown and spread quirks
The Oxide used to be meta
Slight reduction in Annihilator durability quirks
Slight reduction in Fafnir durability quirks
etc, etc.

The Linebacker has never received a chassis specific nerf
The Orion IIC has never received a nerf
Timberwolf-A negative quirks were removed
Hellbringer receiving both set of eight and single pod bonus. Example Hellbringer Virago +10% range LT.
Chassis that previously quirkless were given option set of eight quirk were none existed.

#15 R79TCom1 Night Lanner

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Posted 22 December 2018 - 03:51 PM

I am not going to wade into the Clan vs IS balance debate too far, but I am just going to say this: Set of 8 quirks are a joke. The only benefit OmniMechs have over BattleMechs is their ability to optimize their hardpoints (as opposed to optimizing jump jets, engines, internal structure, and armor). Once PGI introduced that ill-conceived Set of 8 Quirks system you may as well consider most Omnis quirkless because it is a rare that you get to use those quirks and have an effective build.



#16 Alexandra Hekmatyar

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Posted 22 December 2018 - 04:34 PM

Don't look at me I been a Marik loyalist for more then 2 years now. :P

#17 C H E E K I E Z

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Posted 22 December 2018 - 05:21 PM

I had a super long post written out, and about 2/3 of the way explaining it I realized there are 2 type of people this information would come, across, 1 the people who already know clan laser vom is the most broken weapon system in the game along with the mecha, or 2. The people who think clans are garbage and is are op, in which case all of the reasons I was going to post would be lost on them.

Either way, lose lose, so..clans or nerf plz.



#18 Appogee

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Posted 22 December 2018 - 06:00 PM

View PostJun Watarase, on 22 December 2018 - 07:05 AM, said:

So why is clan getting BTFO in FP most of the time? Its hardly a coincidence, given that it has been happening for how many months now? Just look at the progress bar and the log of wins...predominantly IS.

Not sure. My experience is different. Eg. just last night playing as Clan I steamrolled in 10 straight matches. The IS team on the other side never even came close.

Some factors...

1. It's definitely about experienced units/players and which side they take.

2. I think IS offers more variety and flavour these days. Just from a piloting perspective, I tend to enjoy it a more these days, even though I think Clan/IS balance is fairly even.

3. In some modes (eg. Siege Defense) the super tankiness of some IS Assaults gives IS an advantage. It's really hard for Clan to grind through two solid waves of ANH and Atlases. (Then again, Clan has an advantage in other modes (eg. lots of Mechs that can natively get up on the roof on Vitric Forge and the mesa on Forest Colonoscopy (sic).)

4. As you said, time of day may make a big difference. I am dropping early Euro Time, often with several 20 guys. Are there IS loyalist units that show up mid to late Euro Zone?

Edited by Appogee, 22 December 2018 - 06:01 PM.


#19 Alexandra Hekmatyar

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Posted 22 December 2018 - 06:31 PM

View PostC H E E K I E Z, on 22 December 2018 - 05:21 PM, said:

I had a super long post written out, and about 2/3 of the way explaining it I realized there are 2 type of people this information would come, across, 1 the people who already know clan laser vom is the most broken weapon system in the game along with the mecha, or 2. The people who think clans are garbage and is are op, in which case all of the reasons I was going to post would be lost on them.

Either way, lose lose, so..clans or nerf plz.


You forgot the third.
The Too long didn't read people like me. Posted Image

Edited by Alexandra Hekmatyar, 22 December 2018 - 06:31 PM.


#20 Derek_Wildstar

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Posted 22 December 2018 - 07:42 PM

why would anyone want to play Clan it requires skill and being able to take a beating and get back up and do it all over again.





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