Stuck In Tier 5
#21
Posted 26 January 2019 - 03:15 PM
#22
Posted 26 January 2019 - 04:13 PM
#23
Posted 26 January 2019 - 05:01 PM
The game is a lot less forgiving at the upper tiers.
#24
Posted 26 January 2019 - 05:08 PM
CFC Conky, on 26 January 2019 - 09:49 AM, said:
ooooo tank u
i played about 35 games so far. I didnt do very well for the academy games initally but thats because i kept picking the big mechs with the big guns. Now that i passed academy ive loaded up a flee with stealth and 5 ER small lasers and its not only hilarious, but just plain sad. Half my team gets shot in the back and i shoot other assaults in the back and nobody ever turns around. I watched a few youtube videos and they said once youre in tier 1, the games are wayyy better. I guess this is not really the case?
#25
Posted 26 January 2019 - 05:19 PM
I throw Dim Sum, on 26 January 2019 - 05:08 PM, said:
i played about 35 games so far. I didnt do very well for the academy games initally but thats because i kept picking the big mechs with the big guns. Now that i passed academy ive loaded up a flee with stealth and 5 ER small lasers and its not only hilarious, but just plain sad. Half my team gets shot in the back and i shoot other assaults in the back and nobody ever turns around. I watched a few youtube videos and they said once youre in tier 1, the games are wayyy better. I guess this is not really the case?
Think if Tier level as more of an experience bar, provided you are able to hit a minimum average Match Score, approx 170ish while breaking even on win/loss. Just because someone levels up does not necessarily mean they are a great team player either..
Your first 25 matches you have a cadet bonus (academy is not part of those matches), which we also acts as a multiplier on your MS. Right now though your average MS is 144 with 38 games in. As some others noted you will not be leaving T5 anytime soon. Damage has 50% of its points applied to the MS makeup.
Tier 3 is about the sweet spot, in that on my alt in T3 there is more actual communication than in T1 games by a large margin.
#26
Posted 26 January 2019 - 05:26 PM
#27
Posted 26 January 2019 - 05:30 PM
#30
Posted 26 January 2019 - 06:44 PM
Cyzxxikz, on 26 January 2019 - 03:15 PM, said:
You really have to deliberately play bad to actually go down in tier.The only way to do that is by using really old hardware well below the minimal hardware specs making the game unplayable. I've ran mwo on many windows systems with a variety of cpus and gpus or integrated video cards ie laptops. Pretty much the only real system requirement to run mwo is a 64 bit win os.
About the only way to get stuck in a tier is by playing solo q only and not chasing the meta.
#31
Posted 26 January 2019 - 06:51 PM
I throw Dim Sum, on 26 January 2019 - 05:26 PM, said:
PGI maintains a leaderboard. Each season is a month, starting on the first, ending on the last days of the month. It's searchable.
https://mwomercs.com...le/leaderboards
Some MWO players have created their own leaderboard, that uses PGI's tracked values makes it much easier to view. It's updated a couple days after a season ends though, so you're not on it yet.
https://leaderboard.isengrim.org/
#33
Posted 26 January 2019 - 06:59 PM
JediPanther, on 26 January 2019 - 06:44 PM, said:
About the only way to get stuck in a tier is by playing solo q only and not chasing the meta.
Very deliberately. Trust me. Great news is its easier if you insist on fighting up close with flamers and ACs and MGs or flamers and streaks or machine guns and flamers while sporting flamboyant Orange paint and do it with the worst mechs to the hardest things to chase...or with lrm 75/90/100 and no backups....or by giving yourself conditions like "only gonna attack left sides" or my personal favorite... "only can attack while standing on top of the enemy." Though I call this having fun
Better news.. if you get good at that.... well meta might still rip you a new one if you stand up to 3 or 4 enemies at a time...
But sometimes you just make it out.
Despite all this time trying to get down in tier, since trying to stay in four was too damn hard even with the AC/10 and AC/2 Piranha, I've started to kinda do more than tinker and troll with enemies. These events are sorta helping with that. Just how it goes.
Edited by Koniving, 26 January 2019 - 07:33 PM.
#34
Posted 26 January 2019 - 07:39 PM
You can get out of T5 in one or two matches. I did that messing around recently.
Edited by LT. HARDCASE, 26 January 2019 - 07:41 PM.
#35
Posted 26 January 2019 - 09:24 PM
#36
Posted 26 January 2019 - 09:41 PM
iwbs, on 26 January 2019 - 09:24 PM, said:
Not sure if abusing unskilled people is 'enjoyable' in the normal sense of the word. People 'stand and fight' because they don't understand the mechanics of the game, not because they are somehow more noble and righteous in battle.
Given it is a team game, I much prefer being part of a team working together than 12 newbies all standing around dying solo. To each their own though.
#37
Posted 26 January 2019 - 11:36 PM
- Tier 5 : 20-40T mechs.
- Tier 4 : 20-60T mechs.
- Tier 3 : 20T-80T mechs.
- Tier 2 : 20T-100T mechs.
- Tier 1 : Faction Play opens.
Edited by Humble Dexter, 26 January 2019 - 11:37 PM.
#38
Posted 27 January 2019 - 05:30 AM
I throw Dim Sum, on 26 January 2019 - 05:08 PM, said:
i played about 35 games so far. I didnt do very well for the academy games initally but thats because i kept picking the big mechs with the big guns. Now that i passed academy ive loaded up a flee with stealth and 5 ER small lasers and its not only hilarious, but just plain sad. Half my team gets shot in the back and i shoot other assaults in the back and nobody ever turns around. I watched a few youtube videos and they said once youre in tier 1, the games are wayyy better. I guess this is not really the case?
They do get better in higher tiers.
There is a lot of hyperbole about how "tiers don't matter", but not a lot of people really understand or remember what tier 5 is like. Where you are now is where people play their first games and are still often learning which buttons to push and what's what on the UI. There is bad players in the other tiers but they aren't bad in quite the same way as complete newbies who haven't learned the game yet are.
Moving up in tiers is very fast if you perform well, so if you're moving slow it's because you aren't performing well. 35 games is next to nothing though, so expecting to move up that quick would be a bit ridiculous. You should also be able to predict this yourself just by looking at how fast the bar fills up.
Welcome to the game, it's great to see new players.
#39
Posted 27 January 2019 - 10:50 AM
Humble Dexter, on 26 January 2019 - 11:36 PM, said:
- Tier 5 : 20-40T mechs.
- Tier 4 : 20-60T mechs.
- Tier 3 : 20T-80T mechs.
- Tier 2 : 20T-100T mechs.
- Tier 1 : Faction Play opens.
That’s a cool idea. I’d probably tweak the tonnage to this though.
Tier 5 - 40 to 60 tons
Tier 4 - 40 to 80 tons
Tier 3 - 20 to 80 tons
Tier 2 - full range.
#40
Posted 27 January 2019 - 03:21 PM
Cyzxxikz, on 26 January 2019 - 03:15 PM, said:
That's not how PSR XP works.
Match score is broken down into tiers. I may not have the match score numbers correct
Less than 100, loss = "medium" PSR XP loss, win = no PSR change
100-250, loss = "small" PSR XP loss, win = "small" PSR XP gain
250-500, loss = no PSR change, win = "medium" PSR XP gain
500+ loss = "small" PSR gain, win = "large" PSR XP gain.
That's it. It's not an ELO system or anything, it doesn't care about your teammates or enemies. It simply looks at your match score and whether you won or lost. Each tier requires progressively more "XP" to get to the next tier. Also, you will have a lower W/L ratio when you group in small numbers(like 2 people) due to the cliques present in group queue(there is no PSR consideration in GQ, but many of the larger groups are working from friends lists filled with pilots above your skill level)
Edited by TheBossOfYou, 27 January 2019 - 03:26 PM.
5 user(s) are reading this topic
0 members, 5 guests, 0 anonymous users