NUMBERZero1032, on 04 February 2019 - 02:20 PM, said:
Should have made it a feature to put any class of JJ onto any mech. God that would have been hilarious.
Detergent II, on 04 February 2019 - 04:31 PM, said:
Problem is PGI didn't implement or balance JJs properly, so there'd be no reason to take any jet but the type IVs, as it puts out the same thrust performance as all the heavier jets at only half a ton.
Can we just get JJ buffs across the board and make them actually awesome to justify dropping tonnage and slots for them?
I've been tracking the JumpJets' collective Values a bit. PGI has made some differentiation between the different classes. The only annoyance now is not having a selection of options for your Mech, and being restricted on what you can use by your Tonnage. This actually sounds like a good idea, but it definitely has implications to check and handle, and problems in balancing to prevent.
However, exploiting an unintended increase in options needed to be closed for now. That would have let players who tripped on those options be able to run amok. I would rather that PGI released their own valid version.
~D. V. "
sounds like a potentially interesting addition, but let's avoid exploit-grade things" Devnull