Deadly Accurate, The Rifleman Iic Preorder Is Here!
#21
Posted 05 February 2019 - 01:32 PM
#22
Posted 05 February 2019 - 01:38 PM
#23
Posted 05 February 2019 - 01:45 PM
Will not be doa.
#24
Posted 05 February 2019 - 02:00 PM
#25
Posted 05 February 2019 - 02:05 PM
#26
Posted 05 February 2019 - 02:06 PM
Anyway, BattleTech has such a rich lore. Use it for the Hero Mechs! There is so much potential...
#27
Posted 05 February 2019 - 02:07 PM
#28
Posted 05 February 2019 - 02:08 PM
Be neat if it had some killer range quirks or velocity quirks to make up for the low speeds and assuming low maneuverability.
#29
Posted 05 February 2019 - 02:20 PM
#30
Posted 05 February 2019 - 02:59 PM
"What are you looking at, ya hockey puck!"
#31
Posted 05 February 2019 - 03:02 PM
OHHH YESSS SO MUCH YESSS!!!!
So what if most variants are slow AF? It's a turret with legs and it's one of my favourites since MW2 *nerdgasming hard right now*
#32
Posted 05 February 2019 - 03:14 PM
I just really hope that dome is not all CT. They should give it some damage reduction while they're at it.
#33
Posted 05 February 2019 - 03:17 PM
:\
:/
Dammit!
Last $ you're getting and I mean it this time!
No NO NO!
Holding that wallet down!
Edited by HammerMaster, 05 February 2019 - 03:20 PM.
#34
Posted 05 February 2019 - 03:19 PM
justcallme A S H, on 05 February 2019 - 12:43 PM, said:
It's arms are going to have what, 45 armour? And if the art is to go buy, super easy targets. So one alpha from basically any mech in the current META will open the arm and thus crit/explode the Gauss.
Yeah - It's not going to be even close to the best dude.
The 2 variant looks good, it'll have to play the UAC2 long range game however.
I'm optimistic on the Gauss option. The *forward* facing profile of the arms will be rather small, and even if you lose one arm, there's still 3 erML and 1 Gauss left (if the basic build is 4 erML and 2 Gauss). I think it could operate pretty confidently from mid range, with a decent hill-peeking profile (depending on how easy a target the 'hat' will be). I suspect there will be some durability bonuses for the arms, though that will be a factor. I have trouble thinking it will be more vulnerable than a Night Gyr with a roughly similar loadout---and that approach works well, despite the chassis' problems.
Overall, the relative lightness of the clan XL engine promises a mech slightly faster and with more secondary weaponry than the classic dual Gauss Jagermech running a Light Fusion Engine. None of this is my personal style, but it should fill a role very well.
#35
Posted 05 February 2019 - 03:27 PM
Edited by Cyndryn, 05 February 2019 - 03:47 PM.
#36
Posted 05 February 2019 - 04:05 PM
#37
Posted 05 February 2019 - 04:11 PM
http://www.sarna.net/wiki/Rifleman_IIC ecm in head....
Edited by MechWpnsTech, 05 February 2019 - 04:13 PM.
#38
Posted 05 February 2019 - 04:11 PM
#39
Posted 05 February 2019 - 04:12 PM
Cue immeasurable disappointment video.
#40
Posted 05 February 2019 - 04:21 PM
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