Deadly Accurate, The Rifleman Iic Preorder Is Here!
#81
Posted 07 February 2019 - 05:52 AM
Same with the Phoenix hawk, lose the arms and you're a gimp. Stop giving us these easy gimped mechs PGI.
#82
Posted 07 February 2019 - 06:55 AM
i see the iic 2 being the most mobile since i would drop an ultra ac2 and either increase engine size to cap and or switch out for 3 rac2 Tho face time will be an issue.
The iic A i see myself using the most just because of how i play rifleman's in general followed by the Hero since its a slower variant of it with JJ. i would probably put on probably any ac20 or lbx20 on the slower variants then again i like being in the mix.
The missile one seems interesting so i wouldnt mind tryin it out.
pre-ordered. See y'all on the battlefield o7
Now i need a sombrero skin
#83
Posted 07 February 2019 - 07:05 AM
#85
Posted 07 February 2019 - 08:17 AM
#86
Posted 07 February 2019 - 11:27 AM
The other thing is you need a larger radar dish. Put it out to the shoulders and have them count as left and right torso hit boxes.
Was excited when I seen the notice about it but huge let down that it is not fielding the standard gauss variant or the right dish size.
#87
Posted 07 February 2019 - 02:46 PM
Wesxander, on 07 February 2019 - 11:27 AM, said:
The other thing is you need a larger radar dish. Put it out to the shoulders and have them count as left and right torso hit boxes.
Was excited when I seen the notice about it but huge let down that it is not fielding the standard gauss variant or the right dish size.
Glass Spider - 60 tons
Rifleman IIC - 65 tons
This is not the 'mech you are looking for
#88
Posted 07 February 2019 - 03:01 PM
Aidan Crenshaw, on 07 February 2019 - 07:05 AM, said:
Clan RACs are a thing actually, it just took them much longer to start production (prototypes by 3073, line production 3104, widely available 3145).
#89
Posted 07 February 2019 - 09:07 PM
FupDup, on 07 February 2019 - 03:01 PM, said:
I know, I know. That's why I was stating "right now". And with no incentive to advance the timeline, clans get no RACs. End of story.
#90
Posted 09 February 2019 - 08:34 AM
Compared to this art others have shown. Much nicer slender proportions.
What makes it worse is looking at how slow it will be, all it's weapons will get blown apart in no time. Meh armor and low agility will see to that.
#91
Posted 09 February 2019 - 12:02 PM
Jay Leon Hart, on 06 February 2019 - 04:39 PM, said:
- Rifleman IIC lists "MAX ENGINE RATING" because you can change the engine
- Blood Asp does not have this listed, as the engine is fixed
- Blood Asp has things like "Fixed Structure Slot" and "Jump Jet" listed in grey instead of white, because these are fixed and cannot be changed
- Rifleman IIC has no fixed equipment
- Blood Asp lists "OMNIPOD HARDPOINTS" because it can swap OmniPods
- Rifleman IIC only lists "HARDPOINTS" because it doesn't have OmniPods
- Blood Asp lists "Available Actuators" because they can be altered
- Rifleman IIC only lists "Actuators" because they cannot be altered
#92
Posted 09 February 2019 - 02:09 PM
You realize this is not an omnimech, so engines (and jumpjets) can be modified, right?
You realize the A variant could mount in theory double gauss, 4 med, 4.5 ammo packs and XL 300, right?*
You realize the 2 variant can carry in theory 6 ac2s, right?
Why so whiny and salty?
* top speed: 74.77 kph
Edited by Daedra117, 09 February 2019 - 02:21 PM.
#95
Posted 10 February 2019 - 10:05 AM
one the easiest "nah thx, i'll pass" ever.
#96
Posted 11 February 2019 - 12:11 PM
#97
Posted 11 February 2019 - 01:33 PM
#98
Posted 11 February 2019 - 02:07 PM
Genesis23, on 10 February 2019 - 10:05 AM, said:
one the easiest "nah thx, i'll pass" ever.
Originally everytime the rifleman came up and now the IIC I said the dish should be purely cosmetic and fell off/was destroyed with out blocking attacks. Which at this point would basically mean, treat it like a bolt on - however the way its designed on this IIC might make that less practical its pretty well strapped onto that head there.
#99
Posted 11 February 2019 - 02:52 PM
#100
Posted 11 February 2019 - 05:07 PM
Daedra117, on 09 February 2019 - 02:09 PM, said:
You realize this is not an omnimech, so engines (and jumpjets) can be modified, right?
You realize the A variant could mount in theory double gauss, 4 med, 4.5 ammo packs and XL 300, right?*
You realize the 2 variant can carry in theory 6 ac2s, right?
Why so whiny and salty?
* top speed: 74.77 kph
So you agree that 2 out of 6 variants are worth using? Seems like you have a firm grasp on why people aren't happy.
2 user(s) are reading this topic
0 members, 2 guests, 0 anonymous users