ambosen, on 22 December 2023 - 11:54 AM, said:
Okay. Kid? That was the best you could come up with? Kid?
FYI: Your forum account was created on March 17th, 2012. My own forum account was created on November 30th, 2012. Even if I was the younger recommended age for this game (lets say 13), I would most likely be about 24 years old by now. For the record, I was much older than 13 when I started. I was older than 18 as well... So it would be highly unlikely I would still be a "kid"...
ambosen, on 22 December 2023 - 11:54 AM, said:
Kid, why should I humor any of your delusions?
Dead serious.
Why?
Why should I ever pretend you have the first clue in hell how the game works.
Why should I pretend you're not literally harassing the developers in hopes of modifying the game to your personal benefit?
Why should I pretend you aren't the problem with this entire game?
So, you have been here since 2012, as long as I have been, minimum (because forum account date and game account date sometimes do not match). You are telling me in all those years you have never experienced any of the above mentioned things?
No Jeagermech "all head hit box" upon it's release? (Even rear shots as shown in the video, which shouldn't even be possible.)
No Spider belly button that absorbed all damage (exaggeration)? (It had a hole in it's hit boxes around it's belly button that, if hit, did no damage at all.)
You don't recall the days of delayed convergence and "lag" shooting with lasers to hit?
The Murder of Ravens running around as the top tier mech for some time upon ECM's introduction?
The old Artemis bug that caused LRMs to hit almost only head hit box? (This was removed the very same day it was placed in, I think it didn't even last an hour on live. Very short lived.)
Jenner's being almost completely CT, and deemed XL safe as their side torsos were nearly impossible to hit (from the front)?
Etc?
Do you recall none of this and only "a perfect running game" all these years? For the record, all of these issues have been fixed over the years.
If you don't recall any of these, I'm thinking this actually wasn't your account to start with, or you are just being here to troll others... Not sure which.
ambosen, on 22 December 2023 - 11:54 AM, said:
I mean nevermind you can literally *watch* people using LRM's dump hundreds of missiles on a light mech out in the open and literally watch them avoid all damage. Nevermind that the actual speed of LRM's has been nerfed multiple times. Never mind that the accuracy has been nerfed. Nevermind that until fairly recently *EVERY MECH IN THE GAME* was running around with 100% Radar deprevation, and now is only running around with 96% as if that 4 percent wasn't still a massive nerf aimed specifically at one category of weapon merely to appease your pathetic whining.
LRMs have been buffed. :LRMs have been nerfed. LRMs have been altered, tweaked, changed, rebalanced, changed, changed back, etc and repeat many times.
Target Decay has been added in. Radar Deprivation also added. Originally each as modules, now as skills you can unlock. These two have always had an uneven relationship, presented by many over the time these abilities have been here. Max Target Decay has always been completely nullified (not just countered) by a maxed out Radar Deprivation. Decay adds to the time you can keep a lock. a 100% lock drop from Deprivation removes all decay, which is vastly more powerful than Target Decay.
I could go on and on about how LRMs have been changed over the years, and how some aspects are not balanced correctly. (Radar Deprivation should be weakened to the point that it counters Target Decay, without nullifying all decay. If Target Decay skill increase lock time by 3 seconds (throwing random number out), than a Radar Deprivation skill of equal level should drop lock decay by 3 seconds, meaning it brings target decay back to a default, unskilled, level.)
" *EVERY MECH IN THE GAME* was running around with 100% Radar deprevation," I think this line is a little bit of an exaggeration... And, how said I was whining? Or are you referring to anyone who happens to use and/or like LRMs in the game?
By the way, did they change Radar Deprivation from dropping lock decay by 100% (when maxed) or a lower percentage? If so, that would be great and place it more in line with it's counter skill (Adv Target Decay).
ambosen, on 22 December 2023 - 11:54 AM, said:
Nevermind that the number of mech chassis in this game with ECM has increased so much that it's become incredibly rare to see people using mechs without it at all. Nevermind that you are willfully ignoring that anyone actually playing the game has largely chosen to stop using LRM's *ENTIRELY* because they are now indisputably the weakest weapon category in the game, with MRM's on many mechs benefitting from velocity, accuracy, and range traits that make them objectively superior to LRM's in every possible way. Nevermind that on many mech chassis SRM's beat them out for fire rate damage done, and even heat per shot.
Nevermind that the entire laser weapon category is functionally hitscan with a simultaneous damage over time effect. Nevermind that gauss weapons have been buffed multiple times and are the objective leaders in damage per ton.
I realize i'm expecting you to recognize causal relationships based entirely off your conspiracy theories, but get over yourself.
Umm... I am confused as to why this is directed at me? I have to agree that, though it has been some time since I have managed to get into live matches, when I last tested LRMs on the Testing Grounds they felt more like wet noodles than combat weapons, and those targets were standing still... But I don't recall any changes to LRMs or their counters (besides a "weakening" of ECM by reducing it's covering sphere for allies) in some time... I try to keep up to date on changes despite my life not giving me the time to play...
I... am completely lost as to whom this may be directed to at this time now. I never said anything about other weapons at this time... Only saying tales of MW:O days gone by, long in the past. Did you think I was saying these things where happening right now, in the live game? These tales are from long ago, back in the open Beta days of this game. Is that the confusion here? Or... are you really just trying to troll me?
Edited by Tesunie, 23 December 2023 - 02:49 PM.