Jump to content

Warrior Spirit Dervish Pre-Order Is Here.


110 replies to this topic

#21 Marquis De Lafayette

    Member

  • PipPipPipPipPipPipPipPip
  • CS 2023 Top 12 Qualifier
  • CS 2023 Top 12 Qualifier
  • 1,396 posts
  • LocationIn Valley Forge with General Washington

Posted 06 March 2019 - 11:03 AM

View PostGas Guzzler, on 06 March 2019 - 10:56 AM, said:

Missile and Energy 55 tonner with JJs. We have those already... This one looks fun and capable but I'll wait for C-bill release.

Sunder/Turkina/Raptor/Kingfisher please

Exactly right.
Maybe they forgot the Griffin was already in-game???

#22 Odanan

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,199 posts
  • LocationBrazil

Posted 06 March 2019 - 11:06 AM

View PostInnerSphereNews, on 06 March 2019 - 10:19 AM, said:


OK, one more classic from the Battletech Introductory Box. The art is great, sure, but please, the next 3 Inner Sphere mechs NEED to be all Unseen. (Wasp for light, Crusader for heavy and Longbow for assault).

BTW, next 2 Clan mechs: Firemoth and Stone Rhino, please. And that's it.

#23 BrunoSSace

    Member

  • PipPipPipPipPipPipPipPip
  • The Guide
  • The Guide
  • 1,032 posts
  • Twitch: Link
  • LocationAustralia

Posted 06 March 2019 - 11:11 AM

YES, my babies here. Now I just need MML in game please. This is a great early birthday present, now just ship them here in 2 weeks time just for me and I'll be set. \o/

Edited by BrunoSSace, 06 March 2019 - 11:50 AM.


#24 Tetsujin

    Member

  • Pip
  • Knight Errant
  • Knight Errant
  • 11 posts

Posted 06 March 2019 - 11:11 AM

3025 55 Ton Box Set is now complete....

[x] Griffin
[x] Shadow Hawk
[x] Wolverine
[x] Dervish

[ ] Scorpion

... oops

#25 MechaBattler

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 5,119 posts

Posted 06 March 2019 - 11:20 AM

It looks like a beefed up Enforcer. Am I the only one seeing this? Visually I mean.

#26 denAirwalkerrr

    Member

  • PipPipPipPipPipPipPipPip
  • The God of Death
  • The God of Death
  • 1,346 posts

Posted 06 March 2019 - 11:24 AM

View PostMechaBattler, on 06 March 2019 - 11:20 AM, said:

It looks like a beefed up Enforcer. Am I the only one seeing this? Visually I mean.

More looks like Archer overslept with Enforcer.

#27 MechaBattler

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 5,119 posts

Posted 06 March 2019 - 11:24 AM

There's a mental image I didn't need. ;o

#28 LordLosh

    Member

  • PipPipPipPipPipPip
  • The Blood-Eye
  • The Blood-Eye
  • 409 posts

Posted 06 March 2019 - 11:35 AM

WILL BUY CONTENT

WILL BUY MAP PACKS

Wont buy this.

#29 Dee Eight

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 6,271 posts

Posted 06 March 2019 - 11:36 AM

View PostGas Guzzler, on 06 March 2019 - 10:52 AM, said:


The inclusion of MRMs and Medium Lasers indicates it is an IS mech.


And CASE... clan mechs don't have to have that mentioned in the specs because its an automatic built in with all clan mechs. Also anyone who actually knows the battletech game already knows what every mech is (other than the PGI originals) without needing to be told.

#30 Smutty

    Member

  • PipPipPip
  • The Thumper
  • The Thumper
  • 58 posts

Posted 06 March 2019 - 11:37 AM

It's looking to have Wolhound Syndrome where the only appreciable differences between variants are entirely quirk-driven. Not particularly sure about this one. All of the variants look pretty samey and without quirks being announced before end of Early Adopter it doesn't seem worth. I guess there's only so much you can do when the lore variants aren't that diverse either

#31 D V Devnull

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 4,247 posts
  • LocationUnknown... Except for the stars, it's kind of dark here!

Posted 06 March 2019 - 11:42 AM

View PostGas Guzzler, on 06 March 2019 - 10:52 AM, said:

<<<snip>>>

The inclusion of MRMs and Medium Lasers indicates it is an IS mech.

I have to say that I missed that while taking a quick glance. Unfortunately, that also means others will too. I still think we could use the page making specific note of the Tech Base under which the Mech falls. :(

~D. V. "When time is lacking, having the biggest notes up top helps." Devnull

#32 Kifferson von doober

    Member

  • PipPipPipPipPipPip
  • Overlord
  • Overlord
  • 242 posts
  • LocationSomewhere in England

Posted 06 March 2019 - 11:45 AM

Been waiting this mech for soooo long, so i kinda have to :) total nostalgia buy..... Also very much my playstyle :)


#33 Ruccus

    Member

  • PipPipPipPipPipPipPipPip
  • The Bloodlust
  • The Bloodlust
  • 1,136 posts
  • LocationAbbotsford, BC

Posted 06 March 2019 - 11:47 AM

Looking at the hardpoints of the Dervish and the hardpoints of the current Griffins, I'm thinking if it has structure or armour quirks any of the standard pack would be a potent option for faction play scouting.

The 6M and 8D have two more energy than a Griffin 2N (though minus its ECM) and they're spread nicely across the mech (lose a torso on either Dervish and you still have half your firepower), and the 7D can fit loadouts similar to a Bushwacker P1 but with an extra energy (I don't think any common scouting build for the P1 uses its arm ballistic). (Edit: Forgot about the LB10X, 6xSRM2 build for the P1)

As a medium mech fan this is a definite buy for me, and I'm not sure I'll be able to resist colouring one of my mechs entirely in the early adopter colour 'Impossile Pink' just for the heck of it... heck, I just started watching the Gun Gale Online anime on Netflix so maybe I'll call it the Pink Devil.

Also I'd like to note that I really like the triple door missile covers and hope they make it into the final model.

Edited by Ruccus, 06 March 2019 - 12:15 PM.


#34 Ruccus

    Member

  • PipPipPipPipPipPipPipPip
  • The Bloodlust
  • The Bloodlust
  • 1,136 posts
  • LocationAbbotsford, BC

Posted 06 March 2019 - 12:02 PM

View PostLordLosh, on 06 March 2019 - 11:35 AM, said:

WILL BUY CONTENT

WILL BUY MAP PACKS

Wont buy this.


I won't support a map pack because it will split the population between the haves and have-nots.

I've mentioned before however that I will support a 'Tournament Supporter Pack' like package that gives me stuff for my mechs with the proceeds going towards expanding and enhancing the free to play portion of MWO so everyone benefits. I believe that would be a better way to expand MWO without leaving anyone behind.

#35 Unconstructive Waste of Time

    Member

  • PipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26 posts
  • LocationItaly

Posted 06 March 2019 - 12:53 PM

It looks like having weapons (missiles) doors that need to open up before firing (like the central torso one in Kintaro or double in Catapult's "arms") causing an awful delay in shooting and nerfing SRM point-and-shoot fundamental role...

#36 Sigmar Sich

    Member

  • PipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 1,059 posts
  • LocationUkraine, Kyiv

Posted 06 March 2019 - 01:10 PM

View PostUnconstructive Waste of Time, on 06 March 2019 - 12:53 PM, said:

It looks like having weapons (missiles) doors that need to open up before firing (like the central torso one in Kintaro or double in Catapult's "arms") causing an awful delay in shooting and nerfing SRM point-and-shoot fundamental role...

There is (was?) a key to keep them open, i think it is " \ " by default.

#37 SuperMCDad

    Member

  • PipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 131 posts
  • Twitter: Link
  • LocationNew Zealand

Posted 06 March 2019 - 01:13 PM

I really like the Dervish...in lore. And this looks very pretty, but I'm not going to jump into it without seeing the quirks.

I'm not quite sure where it's going to fit. We already have the Griffin, Kintaro, and Trebuchet, doing the medium SRM bomber or LRM support role. An extra 5 tons isn't going to mean much, and the already mentioned mechs do these roles pretty well.

It looks really nice though...

#38 Xeno Phalcon

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 2,461 posts
  • LocationEvening Ladies

Posted 06 March 2019 - 01:29 PM

Kintaro's jumpy cousin makes a appearance! Might be a serious contender to replace my vulcans and kintaros if its movement specs are up to snuff , just wish it had been introduces ......like three years ago.

#39 Ruccus

    Member

  • PipPipPipPipPipPipPipPip
  • The Bloodlust
  • The Bloodlust
  • 1,136 posts
  • LocationAbbotsford, BC

Posted 06 March 2019 - 01:41 PM

View PostSigmar Sich, on 06 March 2019 - 01:10 PM, said:


There is (was?) a key to keep them open, i think it is "\" by default.


There still is. When I drop in a mech that has doors I keep forgetting whether the key is "\" or "/"; unfortunately it's one of them while the alpha strike key is the other... don't try to open the doors while facing a teammate.

The closed doors also mean a 20% damage reduction to the torso when the door is closed (and it's got a missile weapon mounted there).

#40 Pain G0D

    Member

  • PipPipPipPipPipPipPip
  • Sho-ko
  • Sho-ko
  • 617 posts

Posted 06 March 2019 - 01:43 PM

I have too many mechs to play with and level up .





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users