Edited by Spheroid, 06 March 2019 - 11:54 AM.
New Mech Release Dervish
#21
Posted 06 March 2019 - 11:51 AM
#22
Posted 06 March 2019 - 11:56 AM
#23
Posted 06 March 2019 - 11:58 AM
jss78, on 06 March 2019 - 11:50 AM, said:
Maybe it's that generic look I hate. It's my biggest grip with MWO's unified aesthetic - Everything looks the same, and the more of it there is the more boring it all is.
Edited by Bombast, 06 March 2019 - 11:58 AM.
#24
Posted 06 March 2019 - 11:59 AM
#25
Posted 06 March 2019 - 12:06 PM
Bombast, on 06 March 2019 - 11:58 AM, said:
Maybe it's that generic look I hate. It's my biggest grip with MWO's unified aesthetic - Everything looks the same, and the more of it there is the more boring it all is.
I know aesthetics are subjective, but I think the 'sameness' happens even with the original artwork.
Dervish
Charger
Quickdraw
I think it may be a symptom of just having so many mechs in one title made by the same group of artists too.
Edited by MeiSooHaityu, 06 March 2019 - 12:07 PM.
#26
Posted 06 March 2019 - 12:14 PM
PGI really knocked it out of the park with their mech designs.
#27
Posted 06 March 2019 - 12:25 PM
#28
Posted 06 March 2019 - 12:31 PM
#29
Posted 06 March 2019 - 12:59 PM
I will say that it honestly looks like it might have potential to be a decent mech just from looking at the geometry but with so little variety between the variants and no "gimmick" like tons of high mounts or some such, I don't see the point spending real money on it. Going to wait for C-bills on this one I think.
#30
Posted 06 March 2019 - 01:48 PM
MeiSooHaityu, on 06 March 2019 - 12:06 PM, said:
I'd have to go check manufacturers, but that may be an in-universe aesthetic from designers working for the same or related companies/production facilities.
I've stopped being sucked in to buy mechpacks but the nostalgia factor is strong and it's tempting me.
#31
Posted 06 March 2019 - 02:00 PM
#32
Posted 06 March 2019 - 02:01 PM
#33
Posted 06 March 2019 - 02:57 PM
Alex Morgaine, on 06 March 2019 - 02:01 PM, said:
I’d guess it will be around the same level of structure quirks as the Griffin, like a 3M, maybe a little worse due to additional hardpoints, but not much. If they go with armor, then it will depend on the base agility (see Wolverines and Bushwackers as examples).
#34
Posted 06 March 2019 - 03:20 PM
Alex Morgaine, on 06 March 2019 - 02:01 PM, said:
Such variety!
#35
Posted 06 March 2019 - 03:37 PM
jss78, on 06 March 2019 - 11:50 AM, said:
You've gotta be kidding me. I think the Dervish was one of the worst, laziest designs ever in classic BT. Its boring aesthetics complement its boring loadouts. I mean look at the thing:
Even the equally generic Trebuchet was picked as a more appealing visual and gameplay design in MWO's early days.
Anyway, I think Alex improved the Dervish's looks quite a bit. Especially the head.
Edited by 5th Fedcom Rat, 06 March 2019 - 03:42 PM.
#37
Posted 06 March 2019 - 03:55 PM
5th Fedcom Rat, on 06 March 2019 - 03:37 PM, said:
Even the equally generic Trebuchet was picked as a more appealing visual and gameplay design in MWO's early days.
I'll take the mid-90s Trebuchet and Dervish over Alex's work any day of the week.
EDIT: Kind of weird how that configuration of the Trebuchets missile arm never seems to have taken off, though. I really like it.
Edited by Bombast, 06 March 2019 - 03:58 PM.
#38
Posted 06 March 2019 - 04:20 PM
#39
Posted 06 March 2019 - 04:29 PM
Not exactly filling a gap, is it.
#40
Posted 06 March 2019 - 04:42 PM
First, it looks boring. I'm a laser guy and none of these variants do anything special for me. I would much rather take out a Hunchback.
Also what's with the 8D variant having 40% more armor? Just for lulz?
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