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#221 Athom83

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Posted 17 April 2019 - 04:24 AM

View PostLowSubmarino, on 16 April 2019 - 06:05 AM, said:

8 out 10 assault mechs, even or especially in Tier 1, dont know that and fall behind the formation in basically every single match and then start complaining about nascar. If you check out really good and strong assault pilots....they never complain about nascar because the simply see that rotation and movement is a very relevant and prevalent feature in mwo. And still they do a ton of dmg, multiple kills and perform very well.

False. Even skilled assault pilots will complain about NASCAR, its just that they don't usually spam as such in chat then instantly leave. Also, Rotation =/= NASCAR. Rotation implies that the team is group together and is moving as a tactical formation into the flank of the enemy formation. NASCAR is when they run as fast as they can without waiting for anyone else around the enemy formation (often giving the enemy their back). A rotation will have assaults at the head, a NASCAR usually has all the lights, mediums, and some of the faster heavies on the other side of the enemy team as the slower heavies and assaults, still running in that circle against a lone enemy mech while the entirety of the enemy team is spotted BEHIND them. THAT is a ******* NASCAR.

I largely agree with most of the other stuff you said though.

#222 Alienized

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Posted 17 April 2019 - 06:07 AM

View PostEatit, on 17 April 2019 - 03:09 AM, said:



I'm sorry that playing a game meant for fun gets you so angry. There may be other factors driving your anger. You may be using the game as an outlet for your frustrations. I don't know. In any case it's just a game man. Try to have fun since that is presumably the reason we play games. I've been on teams and got shot in the back by my buddies, almost to death. It was funny and I laughed. It for sure didn't help us win but I play to have a good time and it was funny.

That is the biggest issue I see with MWO right now most if not all of our friends left. We play with total anonymous strangers and the fun gets lost. We then turn to winning as the fun. I've had some seriously fun games where we didn't win. If it's getting you to the point of anger something is wrong. Take a long break, get drunk, get high if it's allowed where you live. If you're using the game as your anger outlet, please do the rest of us a favor and don't.


no man im simply disgusted by the lack of brain too many players show.
you basically translate that to humanity overall tho as most just follow the internethypetrains, lying politics and so much other stuff but they all lack individual personality or learning ability.

20 years ago, we had personalities like oliver kahn, andre agassi, john McEnroe and the likes. now look at what we have? mainstreamed hypetrains without longevity that just scream plastic all over the place. even the music is plastic majority of the time, its nothing real as most voices are polished by machines.


THAT you can translate into MWO just fine.
play whatever is popular but dont get off the line.
those that are different have no business to shine.


its not popular to be different, to have a different approach, to try out stuff and still be doing well. you dont get any respect for that if the numbers/stats dont translate.

and you can trust me, i have a lot of fun playing with my mates that know how to play this game the right way.
having to play with a bunch of losers hiding behind the "i just want to have fun" mentality derping along the mainstream, failing to get basic tactits is not fun after a while.
yes, i surely get good results myself but hell, if you die first 80% of the time and still outdamage literally everyone of your team?

thats nothing else than frustrating in a massive way and the main problem so many of my mates left. they went sick and tired of that losing mentality.

#223 Jackal Noble

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Posted 17 April 2019 - 06:50 AM

View PostKoniving, on 17 April 2019 - 12:11 AM, said:

Because it fits the discussion and that's when I actually gave a **** about the game as that's when it was fun.

Beyond that point it stopped being fun enough to take random screenshots.

Though among others I have taken, include killing piranhas with king crabs loaded with MGs. That's in the last year.


Well thank you for the clarification. I have held back from asking that many many times, because an outdated example from the current game can give the wrong impression.
Glad to hear that you found some level of fun with King Crabs. My idea of fun is throwing money at this game. whooooOOOooo

#224 GuardDogg

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Posted 17 April 2019 - 06:53 AM

View PostWil McCullough, on 17 April 2019 - 12:16 AM, said:

If you have played since beta then you would have noticed that assault pilots, not lights are some of the biggest crybabies of tue community. Try piloting a light and count the number of times a dead assaut pilot starts whinging about how you're not holding locks for him at the front while also screening him from enemy lights while he's hiding at the back.


I have, and I use the piranha, and Urbie. And have taken out assaults easily. That is for defending/protecting Assaults, and team from behind. Do not use my spider, and locust much. Get wrong maps/battle types. In beta, my Spider used to jump into those Sat dishes (classic maps now "Forest Colony"), and on (classic Map "Frozen city") ontop that beam tunnel entrance, snipe out enemy. They could not find out where I was (will take em awhile).

View PostPhoenixFire55, on 17 April 2019 - 12:18 AM, said:

Still waiting on the news bout how that 5xERPPC Raven is working out for ya.

Can't be worse than a 2xRAC5+2MPL Fafnir, right?
Or your other "powerful build" the infamous KingCrab with 6xHMGs+3xStreak6s+1ERML.


Where were you yesterday. Go back two pages. Oh that KC build is not a powerbuild. It is wonder build. Like why does it do so great (well for me). Get over 800 once in awhile. Weird. Got that build because seeing lights do so great with the weapons. Does great for infighting, and one on one. My power build are heavy Gauss, LBXs, UAC's, and ACs and MRMs.

View PostPhoenixFire55, on 17 April 2019 - 12:23 AM, said:

Defend the stupidity from Stupidity using even bigger STUPIDITY.

I think this here is the bottom line of this thread and I can't emphasize it enough ...

S T U P I D I T Y !!!


Surprised you responded like being stupid. You sound more angry. Go eat a snickers bar. You are not you.

View PostAlienized, on 17 April 2019 - 12:37 AM, said:

and there i thought that i run some stupid builds Posted Image Posted Image

Yeah, I do have some wonder builds. Like why do they do great. And I have made stupid builds (few pages back), 2 Rot 5s and medium Pulse lasers. Rot for the long, and MPSs for the infighting defense. The Mad-4S has a build like that (Similar). Dual ErPPCs and 2 ERML for close range.

View PostHorseman, on 17 April 2019 - 01:45 AM, said:

Because we see too many assaults:
  • stop dead in the middle of an open field to take pot shots at the two pixels of an enemy mech they can see
  • deliberately take excessively long routes
  • outright run from the battle
Then why the hell didn't the assault communicate this to begin with?







I was piloting A Maddog, and watched the lance of Assaults racing at their top speed to center. And their was communication. Other pilots f-ng screaming at each other. The one guy asking for the impossible. Their was a lot of f-u (I am listening to these guys voice battle it out), I couldn't get in, so I would keyboard.

View PostFeral Clown, on 17 April 2019 - 02:46 AM, said:

Kind of impressive this thread has somehow managed to go on for eleven pages given the content.


Yes, I am surprised to. Thread gets derailed, and towards me. I try to fix a problem (or let people know), about a problem of Assault pilots and their job. So, I end up trying to defend myself. I end up responding stupid like bringing up that 5ERPPC Raven I have seen. Seems like the community has personal issues and taking it out in the forums. Like trolling for a battle or on someone to pick on. I can handle it. It what I am used to through my whole life (careers, the chief, and of course the siblings...lmao). I am getting advice, but not what should the community do about this problem of people asking for the impossible. Realizing, it is not going to happen. So, let it continue, and let others deal with it on the battlefield. Just listen to everyone cry on the mics. At the start we see this "GLHF" but after a minute the guys are swearing, giving out "Stupid team", and then disconnecting.

Edited by GuardDogg, 17 April 2019 - 07:00 AM.


#225 Wiley Coyote

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Posted 17 April 2019 - 07:12 AM

I had the unfortunate luck the other night to have the same particular player in a few games. He/she/it was always playing an assault (King Crab all the times, I think) and would actively hide for most of the matches before engaging and getting beat down by the opposing force in our losses or not really contributing to our wins. Sure, they got a couple of kills on the beat up opfor mechs when we lost but nothing significant in our wins. Not sure what their issue was but they almost exclusively pilot assaults and they are not an inexperienced player (almost 4700 games) according to Jarl's leader board.

I hate this more than LRM assaults.

#226 Jackal Noble

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Posted 17 April 2019 - 07:13 AM

Posted Image

never fails

#227 Eatit

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Posted 17 April 2019 - 07:16 AM

View PostAlienized, on 17 April 2019 - 06:07 AM, said:


no man im simply disgusted by the lack of brain too many players show.
you basically translate that to humanity overall tho as most just follow the internethypetrains, lying politics and so much other stuff but they all lack individual personality or learning ability.

20 years ago, we had personalities like oliver kahn, andre agassi, john McEnroe and the likes. now look at what we have? mainstreamed hypetrains without longevity that just scream plastic all over the place. even the music is plastic majority of the time, its nothing real as most voices are polished by machines.


THAT you can translate into MWO just fine.
play whatever is popular but dont get off the line.
those that are different have no business to shine.


its not popular to be different, to have a different approach, to try out stuff and still be doing well. you dont get any respect for that if the numbers/stats dont translate.

and you can trust me, i have a lot of fun playing with my mates that know how to play this game the right way.
having to play with a bunch of losers hiding behind the "i just want to have fun" mentality derping along the mainstream, failing to get basic tactits is not fun after a while.
yes, i surely get good results myself but hell, if you die first 80% of the time and still outdamage literally everyone of your team?

thats nothing else than frustrating in a massive way and the main problem so many of my mates left. they went sick and tired of that losing mentality.


I get where you're coming from. George Carlin called it the pussification of America? Everyone gets a medal.

Things are different now, I don't know why or if it's good. But it's different. Don't let it get to you, try other games if this one is getting you down. It died years ago and some of us just don't want to let go, me included. Maybe MW5 will be better, it's single player or co-op with the friends you choose.

Your post sounds like you agree with the OP. He was saying that he was trying to help another guy and got shouted down because he wasn't doing what someone else expected.

Think of Quick Play as the place where you level mechs and try new stuff. It's not supposed to be super competitive. Faction Play was fun for a time when our friends were playing. Because it was with friends, like minded people we chose to hang out with. You don't get to choose your team in QP. Just go with the flow is what I say. Live and let live. I know it's frustrating, I get frustrated too. I just take some time off when it gets to be too much.

#228 GuardDogg

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Posted 17 April 2019 - 07:20 AM

View PostWiley Coyote, on 17 April 2019 - 07:12 AM, said:

I had the unfortunate luck the other night to have the same particular player in a few games. He/she/it was always playing an assault (King Crab all the times, I think) and would actively hide for most of the matches before engaging and getting beat down by the opposing force in our losses or not really contributing to our wins. Sure, they got a couple of kills on the beat up opfor mechs when we lost but nothing significant in our wins. Not sure what their issue was but they almost exclusively pilot assaults and they are not an inexperienced player (almost 4700 games) according to Jarl's leader board.

I hate this more than LRM assaults.


Yeah, I have seen those, and agree.

#229 Alienized

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Posted 17 April 2019 - 08:18 AM

View PostEatit, on 17 April 2019 - 07:16 AM, said:


I get where you're coming from. George Carlin called it the pussification of America? Everyone gets a medal.

Things are different now, I don't know why or if it's good. But it's different. Don't let it get to you, try other games if this one is getting you down. It died years ago and some of us just don't want to let go, me included. Maybe MW5 will be better, it's single player or co-op with the friends you choose.

Your post sounds like you agree with the OP. He was saying that he was trying to help another guy and got shouted down because he wasn't doing what someone else expected.



see, i really dont expect anything but ppl having a brain Posted Image
its really not only america, sadly. as much as i make jokes about americans and stuff, i dont have to look farther than germany where i live in.

the only way to get out of this would be just totally play single player offline games, and before i preorder mw5 i gotta know if my pc actually can handle it. Posted Image

about the OP, i just would not have made it a class topic, more of a overall thing. lights not scouting, meds and faster heavies not going on flanks or assault support....
its throughout every class.

they cant even play inside of their lance properly. >_> thats what they are for, play as a group of 4 everytime and improve your chances. too much for ppl >_>

#230 Athom83

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Posted 17 April 2019 - 08:20 AM

View PostAlienized, on 17 April 2019 - 06:07 AM, said:

20 years ago, we had personalities like oliver kahn, andre agassi, john McEnroe and the likes. now look at what we have? mainstreamed hypetrains without longevity that just scream plastic all over the place. even the music is plastic majority of the time, its nothing real as most voices are polished by machines.

Gojira. All I'm going to say.

#231 Alienized

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Posted 17 April 2019 - 08:24 AM

View PostAthom83, on 17 April 2019 - 08:20 AM, said:

Gojira. All I'm going to say.


dagoba too :>

#232 Weeny Machine

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Posted 17 April 2019 - 08:29 AM

View PostGuardDogg, on 16 April 2019 - 09:10 PM, said:


It was, but more about why Assaults have to do the impossible. Blamed for other pilots failures.


Just listen to what Prototelis wants to tell you: if you build an assault mech with 39 km/h, then the mistake was already made by YOU in the mechlab - and not by the other mechs which left you behind. It takes ages to get you in position. It is next to impossible to cover your mech for so long as to let you retreat if you are out of position. Why waste well-built mechs and pilots which adept to cover the lumbring armoured over-weaponized snail which will bring the whole team out of position?

#233 Eatit

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Posted 17 April 2019 - 08:30 AM

I think the OP got all stirred up by the other posters and went a little off the deep end. It really was just a rant post about someone yelling at him.

I hate hearing dead pilots with two digit damage yelling at people about how they're playing. Or people who think they were promoted by the universe to lead the team, barking out orders. I think most people just ignore them. I do for sure, I just play my game the best I can and try to learn from my mistakes. I know that QP is going to be some wins some losses, I don't even keep track anymore. It's pretty pointless. after you have like 80 mechs and thousands of skill points it's not really worth keeping track of.

#234 General Solo

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Posted 17 April 2019 - 07:47 PM

I luv assault mech master race Posted Image

Doh personally I think all these things are symptoms of a busted match maker.

Posted Image

Compare the winning teams charlie lance assault mechs, the higher damage assaults also have a higher rank on the Jarls List.

Also the losing teams charlie lance assaults also follow the same pattern

If match maker worked better all assaults could contribute weather Masta Race or Mechdad

Edited by OZHomerOZ, 17 April 2019 - 07:54 PM.


#235 General Solo

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Posted 17 April 2019 - 09:27 PM

The match maker skill gap situation effects mech and weapon balance as well.

The Jarls list is not perfect but it demonstrates that pilots of different rank levels have different attitudes and abilities concerning game play.

I will first use assault mechs as an example and pose some questions:

What do you think of light mechs when you are in your assault:

Jarl 30% guy: I have great difficultly with light mechs
Jarl 50-85% guy: As long as Im not alone, they not a big threat. Go for the legs maybe?
Jarl 95% guy: I luv when a light thinks Im ez and I just one shot them or make them run away with half a torso, but legged ones can still kill you.

What you think of lerms in your assault mech?

Jarl 30% guy: I hate them when they kill me in my Lerm Atlas, I always get lermed
Jarl 50-85% guy: You only killed me coz Lrms are bad only bads use a bad weapon
Jarl 95% guy: Wot Lrms ?


So balancing anything in a situation where all three groups are in one match is point less.
Its why the nerf this nerf that hasn't worked.

My point is you cant turn people into mech Einsteins so rather than try, instead to put similar player ability levels in the same pool.

Which is why the priority should be fix match maker spam to pgi not nerf spam

Since we did assaults lets do Light mech attitudes and abilities:

What do you think of assault mechs when you are in your light:

Jarl 30% guy: They kill me when I stop to line up my shot.
Jarl 50-85% guy: Im circling this assault and when I get in front of it , I got one shoot, assault OP
Jarl 95% guy: Mmmmmm Assault mech yummy - Back shoot, sides shoot, front run

What you think of lerms in your light mech?

Jarl 30% guy: They kill me when I stop to line up my shot.
Jarl 50-85% guy: You only killed me coz Lrms are bad only bads use a bad weapon
Jarl 95% guy: Wot Lrms ?


You cant change people but you can put similar types together.

For eXample:

Assault Jarl 30% guy: I have great difficultly with light mechs
Plays
Jarl 30% guy: They kill me when I stop to line up my shot.

etc etc etc

Instead of

Jarl 30% guy: I have great difficultly with light mechs
Plays
Jarl 95% guy: Mmmmmm Assault mech yummy - Back shoot, sides shoot, front run


Same old thing

Edited by OZHomerOZ, 18 April 2019 - 08:39 PM.


#236 Horseman

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Posted 18 April 2019 - 03:38 AM

View PostGuardDogg, on 14 April 2019 - 11:42 AM, said:

Ever hear/read, "Do not chase the squirrel"?
That refers to not breaking formation / not leaving a good position. Often players too slow to reach the "squirrel" will give chase despite having zero chance to catch up with it. That is the kind of stupidity that the "Do not chase the squirrel" reminder is meant to curb.

View PostxX PUG Xx, on 14 April 2019 - 06:05 PM, said:

OH GAWDF...PU...LEASE.!!!! Do you understand physics? 100t Assualt moving at 40-50kphn.... Light to Heavy 'Mech moving at 60-90kph IN THE OPPOSITE DIRECTION!!! Which one gets left behind? It ain't rocket science and it is a long standing fault of QP that the Assault lance is on the left hand side, opposite the nominal rotation of the NASCAR/rotate-a-potatoe.
If the assault was moving in the opposite direction, that means he was running away from the battle.

View PostGuardDogg, on 14 April 2019 - 07:21 PM, said:

t the start of round, all 3 lances do move, later all mechs are stretched out in a line.
That's when someone - perhaps one of those assaults - should call to regroup and wait for the assaults to catch up.

View PostWil McCullough, on 14 April 2019 - 08:34 PM, said:

Also hpg drop zonrs put assaults really close to the action. You're practically the first out if the gate. How you got left behind on hpg is baffling if it's not a pebkac issue.
Not necessarily a pebkac issue if they ended up in Bravo lance. Nascar on HPG almost universally goes counter-clockwise.

View PostGuardDogg, on 14 April 2019 - 10:36 PM, said:

What ever. I am not the best when I do try. I couldn't care about numbers. So, piloting a assault at 39 kph, I am now considered a potato pilot.
Even the slowest assault mech can go 48 kph. You're complaining that you're not fast enough, but you're also deliberately making your mech too slow.

Quote

Numbers, ranks mean nothing.
They tell a story: when you're in an assault mech, your team's chances of success are reduced by 20%. This has been consistent over multiple seasons.

View PostWil McCullough, on 15 April 2019 - 06:19 AM, said:

The stock urbie is a joke and pgi had to give it a non-existant engine to get it to.go at that speed.
PGI gave it an existing engine. The negative weight is a result of them subtracting the weightless mandatory heat sinks (which an Urbie needs to place 8 of) from engine tonnage.

Quote

My brain can't.compute what he uses all the spare tonnage for.(...)I really don't know what guarddogg is stuffing into his mech. I'm not sure i want to know. Maylbe multiple tcom7s?
That KGC build doesn't exist due to hardpoints, but even the closest possible (6xHMG+1ERML+2xSSRM6) would still run our of crit slots long before he'd run out of tonnage - this is with a STD engine, no Endo and no Ferro.

View PostGuardDogg, on 15 April 2019 - 11:43 AM, said:

Then power builds. A King Crab with 6 Heavy MGs, 3 SSRMs, and ERML does 1200 on a day of rounds, Then next days do 200-400 (what happened)?.

View PostGuardDogg, on 17 April 2019 - 06:53 AM, said:

Where were you yesterday. Go back two pages. Oh that KC build is not a powerbuild. It is wonder build. Like why does it do so great (well for me). Get over 800 once in awhile. Weird. Got that build because seeing lights do so great with the weapons. Does great for infighting, and one on one.
That build doesn't exist. The only KGC with 6 ballistic slots only has 2 missile slots. Those with 3+ missile slots only have 2-4 ballistic slots.
And no, it's not a power build - you're running what's effectively a medium mech build (compare https://mech.nav-alp...ed5ea972_BSW-X1 ) on an Assault chassis, which should have been the first warning sign that you've made a mistake.
All KGCs other than Kaiju can install LFE 325, 2xUAC10 and MRM40 - do this and your KGC will begin vomiting disgusting amounts of damage.

Quote

Their is more to my builds, but they are mine making sure they do more than 60+ firepower and heat sinks over 140+. That is what I go for. They are not a build of only tags, that I saw one day on a assault.
There is no mech in MWO that can mount 140 heat sinks, and if you're building by the mechbay firepower readout you're approaching the entire build process wrong - what you should be doing is making sure that your weapons have reasonably close cooldowns and engagement ranges to one another, and that your speed is adequate for your engagement range (ie: if you're short range, your mech needs to have an engine as close to maxed as you can make it)

View PostGuardDogg, on 16 April 2019 - 09:02 PM, said:

The topic is why blame assault pilots on the impossible. Like to be center, or at a grid at the same time and other issues. I am not the only one who feels the impossible. Been said, many times.
It isn't impossible if you build your assault correctly, that's the point that has been made to you repeatedly here.

View PostGuardDogg, on 16 April 2019 - 09:47 PM, said:

View PostPrototelis, on 16 April 2019 - 09:43 PM, said:

Don't bring a 38KPH assault. That **** is not and should not be viable.
Why, so now pilots have to give their 160 firepower, or 250 for your pleasure?
You need to balance your firepower, armor, cooling and mobility so that your mech is fast enough to reach the battlefield in a reasonable time and reposition when necessary - and 38 KPH doesn't do that outside of perhaps Siege Defense and Solaris.
Sacrificing all mobility for firepower is a mistake and the sooner you understand that the sooner you will start performing better.

View PostGuardDogg, on 16 April 2019 - 11:54 PM, said:

I watched 10 mechs try to destroy a locust, that came in the middle of team, and the locust got away from all that firepower. How was that possible? 10 mechs firing a locust in the middle of the pack and the reg wasn't happening.
10 bad shots missing or failing to get their reticle on target in time speaks of them being terrible players, not of lights being OP.

Quote

but not what should the community do about this problem of people asking for the impossible
#1 Some assault builds are just too slow for Quick Play. Any assault can be built with 48 KPH top speed, the slowest I go is 45 in a very specific Annihilator build.
#2 Some assault pilots are just terrible and allow themselves to be distracted from their goal position (or entirely fail to advance to it), fail to call for support and instead let one light stall (and possibly kill) them.
#3 Some teammates are unreasonable, but not as many as you claim.

So far you've defended #1 and #2 as a subset of #3 when they're not.

Edited by Horseman, 18 April 2019 - 03:40 AM.


#237 GuardDogg

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Posted 18 April 2019 - 05:49 AM

View PostHorseman, on 18 April 2019 - 03:38 AM, said:


1 - That refers to not breaking formation / not leaving a good position. Often players too slow to reach the "squirrel" will give chase despite having zero chance to catch up with it. That is the kind of stupidity that the "Do not chase the squirrel" reminder is meant to curb.

2 - That's when someone - perhaps one of those assaults - should call to regroup and wait for the assaults to catch up.

3 - Even the slowest assault mech can go 48 kph. You're complaining that you're not fast enough, but you're also deliberately making your mech too slow.

4 - Even the slowest assault mech can go 48 kph. You're complaining that you're not fast enough, but you're also deliberately making your mech too slow.

5 - That build doesn't exist. The only KGC with 6 ballistic slots only has 2 missile slots. Those with 3+ missile slots only have 2-4 ballistic slots.
And no, it's not a power build - you're running what's effectively a medium mech build (compare https://mech.nav-alp...ed5ea972_BSW-X1 ) on an Assault chassis, which should have been the first warning sign that you've made a mistake.
All KGCs other than Kaiju can install LFE 325, 2xUAC10 and MRM40 - do this and your KGC will begin vomiting disgusting amounts of damage.

6 - Numbers, ranks mean nothing.

7 - There is no mech in MWO that can mount 140 heat sinks, and if you're building by the mechbay firepower readout you're approaching the entire build process wrong - what you should be doing is making sure that your weapons have reasonably close cooldowns and engagement ranges to one another, and that your speed is adequate for your engagement range (ie: if you're short range, your mech needs to have an engine as close to maxed as you can make it)



1 - Been in rounds, where no one chases the squirrel(s). But leaves the squirrel(s) to kill by shooting friendlies (assaults) in the back. Leaving that crazy decision for the assault to take action on their own, even asking for help, and their is none on the way.

2 - That is the best choices any pilot(s) required to do. Lately been ignored, even when told to regroup. Those "Potato" teams lights, mediums way ahead. And assaults following trying to catch up.

3 - Some mechs are made right from Battletech. And do go at 38 kph-40 kph, and even do not have the greatest firepower for MWO today. 2 Gauss and one PPC is a suicide build from Battletech on a 100 ton mech unless hiding/sniping. For example the Marauder II "Mad - 4L" does 40 KPH. Some may like it, and some may build the Mad 4L to their liking. I changed mine and does 45Kph. I didn't do the changes for speed. Only because MWO is now fast paced rounds of Nascar (Like the fps:Counter-Strike) not Battletech, and need power builds that can destroy in seconds. Slow 38 KPH custom assault mechs are built to destroy in seconds (or what they can get). The flaw of a slow assault mech is to stay with team in MWO. The ones who like to blame assault pilots who want to be with team.

From Battletech Wiki
"This Dark Age-era variant was created by the Capellan Confederation. It uses a light fusion engine to reduce vulnerability to engine destruction, and carries a Gauss Rifle in each arm. These are supported by a single torso mounted ER PPC. A Guadian ECM Suite powers the Stealth Armor that encases this design. It retains the ability to jump 90 meters at a time."

4 - I do not make my builds deliberately too slow. My builds are trying to hold from heat build up, and to do as much damage. Some of my builds are made for certain maps. But never get those maps. Ever been in those rounds you have the wrong mech for the wrong map? A infighter build in Polar Highlands. And just run to center to Nascar. That is all.

5 - Exactly. That build does not exist. That is why it is customized by me. And it is not a power build. I call it a wonder-build. Like why wtf does it do so good once in awhile. I got 6 kills with that build on the first days. Now, I might get 3 on a good day. And then 1-2 on a average day. You will be surprised. And I am sure I am not the only one that has these wonder wtf builds on mechs.

6 - I missed who wrote that. I say numbers, ranks do mean something. After making a thread, people do look at your stats, and then make a comment "See his stats?" and then humiliate. I never look at players stats. If they are good, hey..Kudos. If not, it is what ever, we are in this together. Try to be one happy, help each other community. These forums are brutal.

7 - Oops. 140 Heat sinks? wow. Message text error. Was to write the heat MGMT of 140/2. The lowest I go is 130/2.

Edited by GuardDogg, 18 April 2019 - 05:58 AM.


#238 Xiphias

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Posted 18 April 2019 - 06:24 AM

View PostGuardDogg, on 18 April 2019 - 05:49 AM, said:

5 - Exactly. That build does not exist. That is why it is customized by me. And it is not a power build. I call it a wonder-build. Like why wtf does it do so good once in awhile. I got 6 kills with that build on the first days. Now, I might get 3 on a good day. And then 1-2 on a average day. You will be surprised. And I am sure I am not the only one that has these wonder wtf builds on mechs.

He's not saying that that your is build isn't popular/meta. He's saying that it is literally impossible to have in the game. There are no King Crab variants that have 6 Ballistic and 3 Missiles. You either have 6 ballistic + 2 missiles or 4 ballistic + 3 missiles. You can't build a mech that isn't possible.

This is now the second time you've claimed to use or have seen a build that isn't possible in the game and it's significantly undermining your credibility. It's okay to admit you were wrong, but doubling down on something that is factually incorrect is just reinforcing the view that you have no idea what you're talking about.

#239 Horseman

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Posted 18 April 2019 - 07:21 AM

View PostGuardDogg, on 18 April 2019 - 05:49 AM, said:

3 - Some mechs are made right from Battletech. And do go at 38 kph-40 kph, and even do not have the greatest firepower for MWO today.
What works in lore does not work in MWO. The sooner you accept this the less pain there will be.

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Slow 38 KPH custom assault mechs are built to destroy in seconds (or what they can get).

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4 - I do not make my builds deliberately too slow.
"38 KPH". That's too slow, and that's deliberately too slow because you made the choice to build it to be so slow.

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Some of my builds are made for certain maps.
QP is not the place for map specialization. That sort of thing belongs in FP where you know in advance what map you'll be dropping on.

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Ever been in those rounds you have the wrong mech for the wrong map? A infighter build in Polar Highlands
Brawlers can work on Polar if you know how to apply them.

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5 - Exactly. That build does not exist. That is why it is customized by me. And it is not a power build. I call it a wonder-build. Like why wtf does it do so good once in awhile.
You missed the point.
A KGC build with six ballistic weapons and three missile weapons cannot exist because no King Crab variant that has that combination of hardpoints - you either have three missile and four ballistic, two missile and six ballistic or four missile and two ballisti (or two missile and two ballistic if we count Kaiju).
If you still choose to insist it's a real build you're running, then show us a screenshot from the mechbay with that loadout installed.

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I got 6 kills with that build on the first days. Now, I might get 3 on a good day. And then 1-2 on a average day. You will be surprised. And I am sure I am not the only one that has these wonder wtf builds on mechs.
Day? Kills per day are not a valid metric of performance. Kills per match and kills per death are.

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6 - I missed who wrote that.
You did.

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After making a thread, people do look at your stats, and then make a comment "See his stats?" and then humiliate. I never look at players stats. If they are good, hey..Kudos. If not, it is what ever, we are in this together. Try to be one happy, help each other community. These forums are brutal.
People look at your stats as an indicator of your understanding of the game and competence at it. They do so especially when they see someone making comp,laints
What they see this thread as is "low-skill pilot complains about something average pilots have long since learned to mitigate or work around" and "low-skill pilot keeps showing he has no clue what he's talking about".

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7 - Oops. 140 Heat sinks? wow. Message text error. Was to write the heat MGMT of 140/2. The lowest I go is 130/2.
... heat management only goes up to 2/2.

Edited by Horseman, 18 April 2019 - 07:26 AM.


#240 ingramli

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Posted 18 April 2019 - 07:59 AM

TLDR
Just my 2 cents regarding assault, as an meh player, assault class is not the best idea for QP dropping with random people, especially the slower ones (55kph or less i say, which apply to DWF even with full speed tweaks nodes). When you try to catch up with the heavies who dont wait for you, you have no choice but to take the shortest route, making your movement predictable and vulnerable to flanking. Dont get me wrong, it is the best class with team work and support, it is just too challenging for an average player to bring out its full potential in a highly randomized situation.





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