This is perhaps the third or fourth iteration of this message; I kept on deleting and restarting it.
All data was sourced from Jarl's List at
https://leaderboard.isengrim.org/stats unless otherwise noted.
MWO is a niche game, let's be honest.
At Season One, it had approximately 42,500 players. As of the last Jarl's List update, there are now approximately 24,500 players. This results in a reduction of active players by 42.35%
During this same time-period, the new players have shrunk from around 12,500 at the end of Season One to only 2,500. This is a flat 80% reduction in new players.
I have been playing the game for not quite six months... and I am sorry to say that when MW5 comes out, I will not be playing further due to your current decisions regarding faction play.
This game appealed to me, because I've been a fan of the franchise since it made its first appearance. I've played all the video games from Crescent Hawk's Inception to the present day, and even a bit further as I purchased MW5 on pre-order. In fact, that's precisely how I came into the MWO fold; I figured that I'd spend on MW5 and give MWO a shot at the same time.
This game has a staggering learning curve. You must resign yourself to be someone else's ablative armor for quite a while, all the while bettering yourself. Shout-out to MS-T for teaching me a heck of a lot in a short period of time.
Because of them (please note, this was my OWN decision; I was NOT required to do this!) I put down several hundred more dollars to buy mechs and to convert XP into GXP so I could field a mech that wasn't sub-standard. Given my lack of experience, I did not want to double-ding my Unit mates by bringing in a sub-par mech paired with a sub-par pilot. I enjoy playing with my friends, and I had a hell of a good time doing it.
PGI has changed all that in one swell foop.
I'm not going to reiterate everything folks have said before, as their words carry far more weight than mine. All I can say is that the game is, when you look at the numbers.. dying and that PGI is actively adding chlorine to their own gene-pool by making the choices they have.
The matchmaking system for PubDrops is broken at best.
The choices regarding Faction Play seems to be the result of a large committee living in an echo-chamber, as it certainly bears little resemblance to what has been requested on the forums or the commentary from the PTR servers.
The game is demonstrably unfriendly to new players, and now PGI is making decisions that are cutting into the hard-core player base? I'm afraid I must agree with EthanIsAwesome: " The writing is on the wall and MWO is over in PGIs minds and alot of players minds now as well "
To the parent division MS, and to my Unit MS-T.. I apologize. I held out as long as I could, but these changes... if they're not fixed by the time MW5 comes out, I don't see myself continuing on.
But until then, I'll happily be your ablative armor (and sometimes target).
Who knows? Maybe they'll fix it. Maybe they'll find a way to grow the player base again. But... I'm not going to hold breath.
-- 245 Trioxin