Phoolan Devi, on 03 June 2019 - 12:03 AM, said:
All what Russ said was, that MW:O isn't generating enough money to support a company that size. Now, if PGI would only do MW:O, it wouldn't be this size. PGI is also working on MW5, which, according to Russ, did exceptionally well on pre-sales.
Exceptionally well considering how the market is with pre orders these days, I.e. everyone is weary of pre orders delivering terrible games
I have not heard him being happy about it, only "yeah we did well all things considered"
VitriolicViolet, on 07 June 2019 - 05:34 PM, said:
As for MW5 until someone mods the mech bay to allow MWO levels of customisation im not touching that either.
Ehh
I would be fine with Battletechs level of customization
It's not like MW games in the past had the freedom of MWO either
Nightbird, on 07 June 2019 - 01:30 PM, said:
Yeah yeah, Unreal always looks great
Usually it runs great too
Now everyone says "ohh, ahh", but 2 years ago most where thinking it's a waste of money trying to get MWO on UE
LordKnightFandragon, on 07 June 2019 - 03:46 PM, said:
Ill try to mod MW5 almost immediately, so I can drop my self in a Warhammer straight away. Unless of course, we dont get one in game for w/e reason....
Huh
Right, go to console
Type in something like: player.give.item 20 million c-bills, go to planet that has a Warhammer and buy it
Or use a save game editor, or a hex editor
Or type in, player.give.item Warhammer...
It's a single player game
"Mod" a Warhammer
Also you can get the unseen mechs into Battletech, and that was probably more work then it would be for MW5
Wolfos31, on 06 June 2019 - 12:44 PM, said:
You want solid new content in MWO but PGI needs a way to fund that new content. By developing MWO2 and starting us off with few of our current resources ported over they could create the opportunity to earn money fro MWO2. If they make lots of upgrades to MWO but have no true way of capitalizing on those upgrades why would they bother?
Yes, how did games ever get made before early access?
All you're asking is players put trust, again, in a company that has a terrible track record, to deliver something this time.
Here is a hint, make a fun mech game, then the fans will come and buy.
Abandon it for a year or more (except skins and messing with balance for appearance sake) while doing another project and people might just leave.
Btw, it's not MWO that needs a rebrand.
Whenever the name PGI falls in another forum people quickly come around to say how terrible PGI is and pay 2 win and gold mechs and yada yada.
MW5? Still made by PGI? Hard pass.
That's usually what you can expect.
The most optimistic thing you can expect is a "wait and see" approach by players.
Edited by Peter2k, 08 June 2019 - 06:02 AM.