Rosh87, on 04 June 2019 - 08:20 AM, said:
Right but this strikes at the heart of the 'problem' (Challenge is probably a better phrasing). That the game - as presently exists - seems to suggest (to the Player) that they are WAY better off taking an 81-kmh Heavy Mech, that can carry Nearly as much firepower (these days) as a 100-tonner that only moves 48.6 kmh. It's extremely hard to argue (in QP at least) that the 100 tonner is much 'better' than the far faster - far-less-likely-to-ever-be-left-behind Heavy Mech.
THAT is what I mean by the 'challenge' / in the way the game is currently formatted / how it plays out most matches.
I understand. It's why I don't take Assaults to QP unless I also equip a huge engine.
But generally, Lights and Heavies have better trade-offs IMHO.
It's not such a bad thing. If Assaults could dominate every QP match , then there'd be no reason to ever bring the other weight classes.
BTW, I find it best to level Assaults in FP where the battle is more often about brute force and entrenched positions. (But if you're new FP, please take the time to watch some videos about it before you drop in it. There are ways that FP battles play out that you need to understanding to hold up your end in a FP match.)