

What Are The Hatamoto And Charger Good At?
#41
Posted 06 July 2019 - 10:34 AM
I am reduced to buying a Mechs grinding them to skill them up then moving on
so take what i say with a grain of salt
anyways I try to get mechs with the most versatility
that way I can play around with different load-outs
I know the ballistic charger will suck but I will probably get one just for something to do in this game
#42
Posted 06 July 2019 - 10:54 AM
#43
Posted 06 July 2019 - 06:25 PM
I am a cavalry man and I like responsive Mechs. The Charger fills that bill, at least some variants. The laser duration quirk on the -1A1 is far more valuable than people seem to think. It limits facetime, increases damage per tick, and thus fits perfectly on a Mech like that. The -1A5 is a mean brawler, as Jackal Noble said; basically a mini-Atlas with better hitboxes and agility (which I rate higher than a better quirk percentage on armour).
I almost regret not buying this Mech... almost. The flat, Highlander-Head is still a turnoff. If only it had a proper, lore-accurate Charger-head...
Jackal Noble, on 03 July 2019 - 10:10 AM, said:
... which is strange, really. Charger and Hatamoto are not the best Mechs but they capable and enjoyable enough. We had far worse.
I mean, yes, especially the slow Hatamotos have their limitations. But the -27T looks like a perfect HPPC unit, having SRM back-up for close combat. Of course, being a Steiner-loyalist, I won't touch it with a ten-foot pole. However, if you are a Kurita-guy, this could be a great ride, both in terms of performance and lore.
I really don't get this attitude that everything has to be either OP or DoA.
Nightbird, on 03 July 2019 - 02:58 PM, said:
Very true.
However, even if a Mech does not check all boxes, there still can be fun. We are not talking about Uziel-levels of badness (non-6P variants; The -6P is actually very good).
I am doing rather well in the Charger, despite - or, perhaps, because - I am not a regular assault driver. If I felt it would not be fun=success, I would have abandoned the unit like I abandoned the King Crab (which I love in the lore, and hate in the game).
#44
Posted 06 July 2019 - 07:47 PM
Insignus, on 06 July 2019 - 07:53 AM, said:
The Stealth is only when repositioning and closing the distance slowly from the flank 'cause the speed isn't there. I'll be relying on the ECM to stay out of danger for the most part and providing ECM support to whoever is around me. I know the heat dissipation is bad when in stealth. I have a Stealth Paralyzer, which I use for light mech hunting. As for the Hatamoto, the dual HPPC and MRM20 is playing into the quirks. I could do two large MRM systems but I already have the Marauder 9M(s) that does the same thing. So, I was thinking of something else.
#45
Posted 06 July 2019 - 11:56 PM
Been cracking 500 damage and getting at least a kill in the few matches that I've played. The funny thing is that the ECM helps when you are about 400m away and when the NASCAR begins, the Stealth armour serves like a lifeline when you're cutting across the centre and trying to get to the head of the line.
#46
Posted 15 September 2022 - 07:20 PM
#47
Posted 16 September 2022 - 08:27 AM
The Trumpet of Gabriel, on 15 September 2022 - 07:20 PM, said:
Yes necro.. But for me the Chargers are far superior than most give them credit for, use them like a fast Medium with excellent firepower and people do fine.. Use them like an Assault and you die.
Hatamoto dunno never owned one, seems under gunned.
Edited by Nomad Tech, 19 September 2022 - 08:58 PM.
#48
Posted 16 September 2022 - 09:06 PM

https://mwomercs.com...-september-2022
https://mwomercs.com...auldron-changes
#49
Posted 16 September 2022 - 11:24 PM
Not know much about the Chargers. Sometimes see a lone wolf what dies quickly. The most hurting I saw in Charger so far were a full LL-boat sniper\support build. Stood away from harm but could still hurt. Otherwise Chargers not seem to great mechs (oh, just see the lore about them and laugh!)...
#50
Posted 17 September 2022 - 12:07 AM
#51
Posted 18 September 2022 - 07:10 AM
Flyby215, on 03 July 2019 - 09:02 PM, said:
I get annoyed with the vitriol as well
Its not vitriol, its being realistic.
You can make any chassis work if you play it right, that's common MWO knowledge, just don't expect to be putting out high numbers and expect to be defeated when pitted against meta mechs in a fair fight.Especially if you can't afford the CBills. And the thing is, piloting bad mechs can and does get frustrating after a while no matter how much you like a chassis.
So if you come asking for advice, people will tell you not to get either of the two mechs. Unless you like them for a very specific reason. They are sub optimal and under perform, they are big, soft and make for easy targets that have a harder time fighting back. Precisely because of that they do get a lot of attention and tend to get shot early and often.
Edited by Louis Brofist, 18 September 2022 - 07:12 AM.
#52
Posted 19 September 2022 - 11:55 AM
#53
Posted 19 September 2022 - 09:00 PM
#54
Posted 23 September 2022 - 08:00 AM
Maybe a waste of an assault "slot" assuming MM does that, but yeah, I've had some great fun and good games with it.
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