GrimmigerPetz, on 30 January 2020 - 04:50 AM, said:
Wait a sec. If I remember correctly there wasnt a heatbug before they implemented the heatspike mechanic to nerf clan mechs. But didnt they change something to the heatspike after introduction?
There were to heat bugs. The one we are seeing now, dissipation cut to nothing. The other was a desync with the heatbar which a number of players had posted vids of. That bug was more cosmetic/graphical in that the heatbar would not show all the heat buildup, and many players would ignore the flashing overheat warning and the announcement. Now with that said, it is feasible that it was one and the same, lost of dissipation would break the the heatbar filling up /shrugs..
PGI never really explained it, nor did they acknowledged both types. /shrugs...