Essentially when their team wins they are doing enough. The one of the players I track has bounced back and forth between Tier 1 and Tier 2, has over 28K games played. For 2 months he had an avg 222 and 235 MS, total of 1600+ games. Play enough and in good games where he is being carried and does not die early one can rack up points, especially if crit components, especially ammo, and they balance out the games where he makes no movement or the team loses.
The lack of consistency, especially when under pressure which can happen for different reasons, from being a bad player, reaction time (health reasons), playing a potato or a combination of it all. That the player is persistent, wished we had more. It is unfortunate though that PGI has rigged the PSR/Tier in its current. How many players, both high end, midway and below the curve, have left due to that setup? There are definitely several reasons but that could certain be the straw that broke things for many.
Sniper09121986, on 24 March 2020 - 09:33 AM, said:
One answer may be that person was having a bad game (maybe a first game of the day), so some degree of warm-up can be expected. What cannot be explained (and that includes your explanation above) is how such people advance in tiers if 180 really is their AVERAGE match score throughout their CAREER. The picture kindly provided by Tarl Cabot states that 180 score players tend to lose their PSR faster than they gain it. So, if anything, these guys would actually move down through tiers and never end up in our games, yet here they are. This is the point I raised in that thread. Either way the system is broken as all f#ck.