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Group Queue 8 Vs 8


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#61 LTC Kilgore

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Posted 18 April 2020 - 07:21 AM

pathetic attempt to save group queue after PGIs numerous disastrous balance decisions ran players away from the game

I would rather have seen PGI spend the time to try to fix actual problems with the game instead of trying to prop up a dead bucket

#62 Mops1404

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Posted 18 April 2020 - 07:45 AM

This game have low online partially because of absence of group play , new players dont want to farm 4 mechs just to play in a group . I have at least 6 people who is not interested in game because of that , if you guys could make atleast duo drops in quick play possible that would be really good .

#63 DAEDALOS513

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Posted 18 April 2020 - 07:47 AM

It's the perfect time to bring back all the older smaller maps.

Say YES to NEW (old) content!

..and I agree with MOPS above.. allow 2man groups into solo queue!

Edited by DAEDALOS513, 18 April 2020 - 07:47 AM.


#64 Snowhawk

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Posted 18 April 2020 - 08:02 AM

8 vs 8 is an interesting idea. In a second step I suggest to allow 2 solo Players per side to join as "gap fillers". For better Group Play this gap fillers have to meet conditions like: activated Voip for better communication and at least 30 Matches completed in solo Queue.

#65 Gakuseinozen

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Posted 18 April 2020 - 08:59 AM

Allow solos and duos to opt in to group queue. Period.

Edited by Gakuseinozen, 18 April 2020 - 08:59 AM.


#66 Galahad2030

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Posted 18 April 2020 - 09:08 AM

My thoughts on the design.

I feel to resolve the odd player count in Group Queue - a solo player that want to opt in to group queue should use the LFG button and join a group that needs an extra player.

Also we should not allow 7-man teams. this creates the need for a solo player to join.
2,3,4,5,6, and 8 man groups should be allowed.

#67 Galahad2030

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Posted 18 April 2020 - 11:01 AM

Group queued a couple of games as a duo and it works great.

Each player selects a mech and the group quick launch button shows you the mech distribution just like quick play.

Mech selected was an assault and a heavy.

Queue times were reasonable (1-5 min), comparable to getting in with a heavy or assault mech in QP.

One suggestion: consider enabling group text chat during the wait screen to allow players something to do while waiting in the queue. Understandable that group voice chat doesn't kick off until the screen with all players synching up, but sometimes if the wait is long it's boring to wait with your group without being able to do group things like text chat.

#68 McHoshi

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Posted 18 April 2020 - 11:47 AM

So PGI is still working on MW:O. That should make everybody happy i guess! Posted Image

#69 Curccu

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Posted 18 April 2020 - 12:13 PM

View Postjustcallme A S H, on 17 April 2020 - 03:45 PM, said:

Without any adjustments to match earnings, EXP etc etc?


I feel for anyone trying to skill out mechs with the increased grind.

This game has new players without unlimited CB/GXP/GSP?

#70 Paladin IIC

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Posted 18 April 2020 - 12:29 PM

Let solos match with Group Que. Waiting 10 minutes to find a match is what's killing this game.

#71 Vagosei

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Posted 18 April 2020 - 12:30 PM

Push W shoot mechs what's changed? I'm open to do anything that will help the population a bit. I do suggest people get in ts or discord. Fact. There are many cool people in this game. Don't cut yourself short by not joining any kind of voip. Thats my 2 cents about it.

#72 Sniper09121986

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Posted 18 April 2020 - 01:15 PM

View PostDAEDALOS513, on 18 April 2020 - 07:47 AM, said:

It's the perfect time to bring back all the older smaller maps.

Say YES to NEW (old) content!

..and I agree with MOPS above.. allow 2man groups into solo queue!


I believe we have old maps in rotation already, called Classic maps.

View PostGalahad2030, on 18 April 2020 - 09:08 AM, said:

My thoughts on the design.

I feel to resolve the odd player count in Group Queue - a solo player that want to opt in to group queue should use the LFG button and join a group that needs an extra player.

Also we should not allow 7-man teams. this creates the need for a solo player to join.
2,3,4,5,6, and 8 man groups should be allowed.


Well, at least SOMEBODY remembers that the poor thing exists! And I believe a 7-man team would be illegal, pretty much like it used to be impossible to make an 11-man team before. And I do support opt-in for solo players and probably two-mans in solo queue, at least as an experiment.

View PostGalahad2030, on 18 April 2020 - 11:01 AM, said:

Group queued a couple of games as a duo and it works great.

Each player selects a mech and the group quick launch button shows you the mech distribution just like quick play.

Mech selected was an assault and a heavy.

Queue times were reasonable (1-5 min), comparable to getting in with a heavy or assault mech in QP.

One suggestion: consider enabling group text chat during the wait screen to allow players something to do while waiting in the queue. Understandable that group voice chat doesn't kick off until the screen with all players synching up, but sometimes if the wait is long it's boring to wait with your group without being able to do group things like text chat.


In Euro prime time QP matches are found on EU and NA servers within half a minute regardless of weight class. Agree on the chat issue, the game functionally freezes out when searching for a match. I fail to see why I cannot chat or even use mechlab, at least for mechs not locked out for the match.

#73 Zephrym

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Posted 18 April 2020 - 02:52 PM

Well i'm having a blast. Good fun quick dirty games. With tactics and comms when people think to use them.

Welcome back Group Queue, we've missed you.

#74 DAEDALOS513

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Posted 18 April 2020 - 03:59 PM

View PostSniper09121986, on 18 April 2020 - 01:15 PM, said:


I believe we have old maps in rotation already, called Classic maps.


There are more older maps than what you see now lol

#75 BrioS

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Posted 18 April 2020 - 08:11 PM

Note: I have not had the chance to drop into group queue but I've bee watching streamers in group queue.

Many people are returning to group queue with small Lance sized units. Matchmaking is fast and everyone seems to be enjoying themselves a lot being able to drop in small groups which is great! The laughter, the generally happy mood is just so awesome to behold.

I also see that a lot of people are willing to try group queue because it's easier to find a few buddies and play together, which was what many of us joined MWO for in the first place. In 12v12, forming a 4 man group can take eternity to find a match.

In short, people I observed trying it seem really happy about it and the drops are fast.

In short, much win! :D

PS: Devs should join Group Queue, using pseudonyms if need be to get a real feel

#76 Dee Eight

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Posted 18 April 2020 - 09:22 PM

Would have been better to have experimented TWO YEARS AGO !!! When we still had a large enough player base to gather actual meaningful data from the experiment.

#77 justcallme A S H

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Posted 18 April 2020 - 10:48 PM

View PostGalahad2030, on 18 April 2020 - 09:08 AM, said:

My thoughts on the design.

I feel to resolve the odd player count in Group Queue - a solo player that want to opt in to group queue should use the LFG button and join a group that needs an extra player.

Also we should not allow 7-man teams. this creates the need for a solo player to join.
2,3,4,5,6, and 8 man groups should be allowed.



LFG has and always will be a rubbish system in MWO. It's implementation is akin to something from 2003.

It cannot ever be relied upon.

#78 James Saxon

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Posted 18 April 2020 - 11:37 PM

I am pleased to see that the Devs are still trying ways to make things work in this game :)
We will all see how this went in the end of course.
I'll play with my group to see and participate this new mechanic, and hear about what they think.

#79 SPNKRGrenth

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Posted 19 April 2020 - 12:03 AM

2 years too late. Also let groups of 2 into solo que.

#80 BARRY SHlTPEAS

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Posted 19 April 2020 - 01:55 AM

View PostBrioS, on 18 April 2020 - 08:11 PM, said:


PS: Devs should join Group Queue, using pseudonyms if need be to get a real feel


Strongly disagree. They will just nerf the Timber Wolf again.





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