Kosomok, on 02 June 2020 - 07:29 AM, said:
Win/loss is not really a measure of player skill. It is largely beyond the individual player's control. It should not figure in the calc at all.
This is a terrible and completely wrong statement that can be easily picked apart. A player's win/loss rate is a direct reflection of their personal impact on matches. Now, in any individual match, and across a sample of say 10 matches, that number might be meaningless.
However, if we look at a subset of say 1000 matches:
If the player's Win/Loss is 1.0 you could say that the player on average neither helps nor hinders the team towards the eventual outcome.
If the player's Win/Loss is 2.0 across 1000 matches, it becomes obvious that this player's mere presence on a team increases the odds of a win significantly, indicating that either they are extremely deadly, or very good at influencing a team towards a win, see that player's k/d & kmdd to infer more.
If the player's Win/Loss is 0.5 across 1000 matches, this player is generally a detriment towards the team and any team in which he is a member is more likely to lose because of him. You'll probably find that the same pilot also has an extremely low survival rate and k/d.
Obviously for any individual pilot, there is a bigger picture in the statistics that you will have to look at, but in general where they fall in the win/loss curve will at least give some indication of their ability across a large set of games.