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Ok.. ready? Zombie Apocalypse: Which Mech or Battle Armor do you take?


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#181 madcatfan

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Posted 04 May 2012 - 06:20 PM

not in for battle armor they could chew the armor off, but id go with the ATLAS

#182 Victor Morson

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Posted 04 May 2012 - 07:05 PM

View Postmadcatfan, on 04 May 2012 - 06:20 PM, said:

not in for battle armor they could chew the armor off, but id go with the ATLAS


Do you seriously think zombies could chew through armor that can soak a direct hit from a medium laser? That's like having zombies chew through a tank. Any decently designed power armor has no real exposed joints or anything.

Honestly I'd rather have a CBT tank than a 'mech if power armor is off the table, because at least they have room for supplies and another person or two, while still having features like unlimited ammo and fusion reactors. You just can't spend your entire life in a 'mech cockpit and almost anything you'd need to do would require you to leave your 'mech. A Pegasus Hovertank would be an interesting option - just hang out on the water most of the time and raid coastal towns with your medium pulse laser from time to time.

Still, power armor = you only need to leave it when you are entirely safe and literally need to never take it off when there's even a remote chance of a problem. Again unless we upgrade this to Resident Evil styled zombies that sport rocket launchers and can capsize freighters, power armor is pretty much zombie apocalypse God mode.

View PostDarconis, on 04 May 2012 - 06:04 PM, said:

If we're going the whole infection zombie thing, what about people getting infected and piloting battle armor? I don't think that zombies would be smart enough to pilot mechs. Correct me if I'm wrong, but I'm pretty sure they would be able to get around in battle armor if the pilot was infected and died in the armor.


That's really a pretty hilarious thought. Your standard zombie wouldn't be smart enough to operate the guns in any manner except accidentally I wouldn't think (and definitely not good with aim even if it was intuitive enough for them to figure out), but the biggest problem is they can't bite targets in the armor.

So if you were killed by a power armored zombie, what would probably happen is you'd literally have the head piece of the armor smashed into you over and over. Ouch. At least you wouldn't turn.

Edited by Victor Morson, 04 May 2012 - 07:16 PM.


#183 LackofCertainty

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Posted 04 May 2012 - 07:59 PM

View PostSnotling, on 04 May 2012 - 01:54 PM, said:

Wats with all those flamers.....

Zombies feel no pain, dont need their skinn.

Now instead of Zombies, you have Burning zombies.

+With the flamers you are guaranteed to destroy everythin worth looting in the area.


You seem to be under the impression that BattleTech Flamers are like modern flamethrowers, but that's not the case. BattleTech Flamethrowers vent plasma from the reactor as their "ammo" so:

A. They have unlimited ammo.
B. They function at temperatures in the thousands of degrees.

If you hit a zombie with a flamer, it wouldn't be a matter of it "not having skin." Your flamer would literally reduce it to ash in a matter of seconds. Less like "lighting them on fire and watching them burn" more like "exposing them to the same sort of temperatures that are on the surface of the sun." Secondary fires would still be a concern, but a mech with 1-2 flamers could literally burn a near-infinite amount of zombies, and would put them down far faster than any other comparable weapon.

The one legitimate concern you bring up is the matter of looting. Flamers do cause a lot of collateral damage, but (nifty thing) zombies are dumb. All you'd need to do in your firestarter is meander back and forth outside a town, making noise till most of the horde came out to greet you. Then just lay on the triggers for a while til you've reduced them all to ash.

Elementals give you perfect protection, and would probably be the safest option for one person by themselves. Funny thing though, although you're perfectly safe in your elemental, your family, friends etc. are getting torn to pieces by the horde as you kill a couple handful of zombies a minute. In the meantime, the person in the firestarter has eradicated an entire zombie horde, and can now worry about putting out any secondary fires that might have been caused. (although by choosing the right location/building for your settlement, you could mitigate that problem completely)

As far as defending a fortified location from a horde, you'd be hard pressed to find a better choice than a firestarter.

#184 Reed496

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Posted 04 May 2012 - 08:05 PM

I wouldn't mind using the 70-ton CTF-3D Cataphract with the LB-X AC/10, Ultra AC/5 and the 4 Medium Lasers to mow down the zombies.
Posted Image

#185 Zakatak

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Posted 04 May 2012 - 08:49 PM

View PostLackofCertainty, on 04 May 2012 - 07:59 PM, said:


You seem to be under the impression that BattleTech Flamers are like modern flamethrowers, but that's not the case. BattleTech Flamethrowers vent plasma from the reactor as their "ammo" so:

A. They have unlimited ammo.
B. They function at temperatures in the thousands of degrees.


Millions. Tens of millions.

It doesn't matter if it is flesh, or rock, or steel, or a solid mass of tungsten and iridium. Technically, whatever is in front of a flamer should melt like wax in a blowtorch. Which is why the description of the flamer seems so wrong to me. It should be one of the best weapons of Battletech, but it isn't. Not to mention the difficulty of bringing the plasma from the reactor to the gun without having it touch any walls.

#186 Tincan Nightmare

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Posted 05 May 2012 - 12:10 AM

Well I've been trying to come up with a legitimate zombie Mech or opponent for us survivors to face besides the typical rotted human zombie that couldn't hurt battle armor or a Mech and came up with a good idea (well relatively speaking.) The Clan enhanced imaging system. If this happened on a clan planet, and infected got into Protomechs or Omnis with EI systems, then died and came back, we'd have zombies cybernetically plugged into Mechs!!!!!! Yah they'd be stupid pilots and probably would'nt be able to fire the weapons, but in the typical zombie apocalypse you would be solo or in a small group and facing a horde. And even on the ground, running into an infected elemental even without battle armor would be like running into an umbrella tyrant from resident evil :P. Hell MWO should offer this as a halloween special episode just for fun :rolleyes:.

#187 Sigmund Sandoval

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Posted 05 May 2012 - 12:23 AM

Salamander

#188 Serevn

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Posted 05 May 2012 - 12:36 AM

A mech is overkill for a zombie apocalypse if there is no zombies piloting mechs... maybe something related to the Flood from Halo? That can infest electronics along with organic life and control ships and mechs... the longer they infest it the more overgrown with mutations the electronics become. All i need is a shotgun for a regular zombie apocalypse.

Edited by Serevn, 05 May 2012 - 01:29 AM.


#189 Terick

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Posted 05 May 2012 - 01:08 AM

Warhawk, The one with the LPLs. Reduce almost anything to junk/flesh heaps. Targeting computer to help with aiming the pulse and the the huge flat area on top to weld on a living area.

#190 Akaryu

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Posted 09 May 2012 - 06:59 PM

a Supernova il end the whole epidemic in one blinding green and red blast...and possibly a third of the city it took place in

#191 KANE LIVES

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Posted 17 May 2012 - 12:57 PM

Wait. Maybe the Great Turtle. No way the zombies will get through all that armor. AND, it has X-Pulse Lasers.

#192 Felicitatem Parco

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Posted 17 May 2012 - 01:36 PM

View PostSerevn, on 05 May 2012 - 12:36 AM, said:

A mech is overkill for a zombie apocalypse if there is no zombies piloting mechs... maybe something related to the Flood from Halo? That can infest electronics along with organic life and control ships and mechs... the longer they infest it the more overgrown with mutations the electronics become. All i need is a shotgun for a regular zombie apocalypse.

... you're forgetting how useful a light mech with hand actuators can be in the event of societal collapse...

#193 Deathz Jester

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Posted 17 May 2012 - 01:43 PM

Can the zombies somehow form giant abomination mechs creating bio-zombie-battlemech-----OMG I SHOULD MAKE THIS A GAME!

#194 icepick37

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Posted 17 May 2012 - 01:51 PM

Dude. Just grab the lightest, fastest mech possible and run. Maybe one with arms so you could build a zombie proof-shelter. But mech is not really necessary to fight rotting bags of flesh.

#195 Freric

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Posted 17 May 2012 - 01:51 PM

Just about anything with jump jets and lasers would work; I would use the nova.

#196 Odeshra

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Posted 17 May 2012 - 02:01 PM

I would go with a DEST suit and a vibro-katana.I think a zombie apocalypse should be an up close and personal event myself.

#197 Volthorne

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Posted 17 May 2012 - 02:15 PM

You guys are all over-thinking this. "Let's pick the biggest baddest mech possible because it'll be most effective!!!1!". Wrong. Go with a nice Light, and strip out some of the weapon systems for space to store your supplies (not ALL the weapons, there's probably going to be roving squads of bandits or whatnot. Strip just enough so that you can reasonably defend yourself). The 'mech itself is weapon enough. Think about it: you're piloting a gaint 'mech, weighing 20t+.... Just step on the ********. Not like they can do much damage to your 'mech's feet (if any).

#198 Vectoron The Black Minister

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Posted 17 May 2012 - 02:20 PM

Screw the light mechs! their only fleshbags! Give me an assult with a long tom a few flamers a few Machine guns and a icechest full of whiskey!... oh and add a toilet to it i think it need it before too long.. or atleast a huge cup.

Edited by Vectoron, 17 May 2012 - 02:22 PM.


#199 Voridan Atreides

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Posted 17 May 2012 - 04:34 PM

TIMBER WOLF!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :D ;) You don't just want to kill the zombies....you want to annihilate them! Then again I might go with a Cauldron-Born. Its named after zombies. I might either take Config A or H. With Config A I can burn the zombies to ash with my flamer and use my lasers. With H I can use my Heavy Large Laser, my Heavy Medium Laser, and my Medium Laser which are hooked up to a targeting computer. The only problem with that is overheating.

#200 KANE LIVES

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Posted 18 May 2012 - 04:19 AM

View Posticepick37, on 17 May 2012 - 01:51 PM, said:

Dude. Just grab the lightest, fastest mech possible and run. Maybe one with arms so you could build a zombie proof-shelter. But mech is not really necessary to fight rotting bags of flesh.

Then why not get a LAM?





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