TubbyToast, on 10 September 2020 - 10:42 PM, said:
: tier5 kingcarb dies after 10sec´s in combat
That's why we don't want to put 'Tier 5's against 'Tier 1's in any given Match played. That would definitely be bad, and is something that I can agree on our needing to avoid.
Horseman, on 10 September 2020 - 11:11 PM, said:
Yeah, player ability trumps raw tonnage. There's a few statistical analyses of comp tournaments that show all classes performing relatively close.
And I would bet Everyone & Their Mechs were all 'Tier 1' in the analysis, right? But I'll also bet the Team Compositions were also relatively balanced in Tonnage too.
So... (
and pardon my getting into long sentences here) ... What we ultimately have to get PGI's
Paul Inouye to help us achieve is a MatchMaking System that manages to reasonably balance BOTH any given Player's PSR value AND the Total Team Tonnage in any given Match that gets made & played, otherwise we're looking at continuing to have the unwanted stomp-type Matches happening which ruin the overall gameplay experience. Now please note (
and keep in mind that I'm really not trying to go around attacking anyone here) that I'm just looking for "reasonably" and most certainly NOT ever aiming for "perfect" as the final goal, as I do think that it's possible for us to do better than what we have now, but absolutely don't have to take it to some crazy extreme point. Maybe I'm being way too damned optimistic, but I just want to see us all make it to there, instead of letting MWO end up dying and disappearing.
~Mr. D. V. "
simply trying to make the MatchMaker better, and put the wrongful stomp situations to an end" Devnull