The6thMessenger, on 16 November 2020 - 04:54 PM, said:
I would push for the Bull Shark. It's work is mostly done, it's already in HBS Battletech. It's less work for PGI.
IS Omnimechs / Engine Discussion
XL engine needs to be survivable if we are to push fixed IS XL engine, even if it's just for the Omnis. People can survive 65 KPH on a BJ sure, I agree. But it'll be basically like Urbie effectively like a medium mech, the BJ Omni would basically be a small Heavy mech to compensate anyways.
This +2000. Especially with first and second gen OmniMechs.
Along with the proposals from the others.
Beside that:
MechCommander I and II Mechs
Because everybody who played that game knows the origins of FLE-FA
1.
Stiletto: Base variant STO-4A, 3xM, 129,6 kph, 35 ton
2.
Hollander: Base variant BZK-F3, 1xB (very poorly, hardpoint fix will be needed), 86,4 kph, 35 ton
3.
Turkina: Base variant: Prime (Omni), 2xB, 2xE, 2xM (for Prime config), 54 kph, 95 ton
4.
Fire Falcon: Base variant: Prime (Omni), 2xM, 5xE (for Prime config), 130 kph, 25 ton
5.
Anubis: Base variant: ABS-3L, 1xE, 4xM, 129,6 kph, 30 ton
6.
Razorback: Base variant: RZK-9S, 1xE, 1xM, 4xB, 97,2 kph, 30 ton
7.
Enfield: Base variant: END-6Q, 4xE, 1xB, 86,4 kph, 50 ton
8.
Men Shen: Base variant: MS1-O (Omni), 1xM, 4xE (for Prime config), 97,2 kph (with MASC: 129,6 kph), 55 ton
9.
Sha Yu: Base variant: SYU-2B, 4xE, 118,8 kph, 40 ton
10.
Starslayer: Base variant: STY-3C, 5xE, 1xM 86,4 kph, 50 ton
11.
Lao Hu: Base variant: LHU-2B, 1xE, 1xM, 1xB, 86,4 kph, 75 ton
12.
Shootist: Base variant: ST-8A, 1xB, 5xE, 64,8 kph, 70 ton
Also as bonus:
A.
Rakshasa: Base variant: MDG-1A 2xM, 5xE, 86,4 kph, 75 ton
B.
Black Hawk-KU: Base variant: BHKU-O (Omni), 12xE (for Prime config), 86,4 kph, 60 ton
For the other changes, Netcode fixes and optimizations, weapon addition would also help...