Avalon91211, on 19 July 2021 - 03:07 PM, said:
Look we all know the people who want the Firemoth want it so they can hill-hump in a light. Its always been the only reason, lets not kid ourselves,
That's not the "only" reason: In my case, and in the case of a lot of the folks that I've played and grouped with, it's an alternative to the Piranha at 20 tons for putting Faction Play drop decks together. Even more importantly, the Firemoth was THE de-facto scout 'mech for Clan Ghost Bear. The Ghost Bears didn't use the Piranha, nor the Arctic Cheetah, and had a fair few fewer Mist Lynx' than they had Firemoths. In order to more accurately role play as a member of Clan Ghost Bear, we need the Firemoth. The other main reason is the only reason to get more than 30 or 40 'mechs: Pokémech. "Gotta catch 'em all".
Avalon91211, on 19 July 2021 - 03:07 PM, said:
I wanna see the Fire Falcon instead. Its essentially a Clan Raven, and has alot of good configs (not to mention it would be the first good looking Clan light....ever).
Now, now: be nice to the Adder. The REAL first good-looking Clan Light.
Otherwise, yes: the Fire Falcon would be a good addition at 25 tons, and would be an alternative to the Mist Lynx for Clan Jade Falcon drop decks.
Avalon91211, on 19 July 2021 - 03:07 PM, said:
As far as new mechs vs additional variants. I say why not both. I have a theory about how this could be done. Instead of the old 1 mech a month thing that caused burnout for PGI, how about 1 pack a quarter. So starting in say January, we get a new IS mech with 3 variants plus the hero and champ, then in May with Q2 they give us 2 new mech variants for mechs already in the game, then Q3 we get a new Clan mech, then in Q4 we get 2 more new variants. I figure this gives the team some time to work on mechs between packs as well as rest or contribute to the other parts of the game.
This sounds completely reasonable, and along the lines of what the staff at PGI have proposed in the past, right before being pressured into giving us all more, faster. Better to get something at a reasonable pace, than not get anything at all.
Avalon91211, on 19 July 2021 - 03:07 PM, said:
I would also love for the timeline to be bumped to 3073 (we're at 3067 atm) so we can see some later variants of mechs in the game. But what I would love to see is new weapons. From the Clan's, HAGs, Improved heavy lasers, and maybe even Artemis V FCS for launchers? From the IS, Light Autocannons, MML's (ala combined ammo like ATM), NLRMs and maybe Silver Bullet Gauss? Maybe toss Clan RACs in instead of HAGs and Plasma Rifle/Cannon as well if you want. I think these weapons would do well as you don't need to do much to balance them. The HAGs maybe but the rest kinda fall into a set balance bracket already. If I had to nominate a mech to see btw, I wanna see the grandaddy of all mechs. GIVE ME THE MACKIE!
On the one hand, I want HAGs because we have a lot of missing variants that are only missing because of that weapon system (going back to Pokémech). On the other hand, power creep is getting so far out of whack that we'll need to think long and hard about how best to implement them.
My own suggestions for new 'mechs to add (though I feel like there should be a "add your own" vote system pinned to the top of this thread, and whenever PGI shuts down the vote, the highest votes win), starting with tonnages that only have a single option:
Firemoth (CL, 20t)
Fire Falcon (CL, 25t)
Mongoose (IS, 25t)
Turkina (CL, 95t)
Other 'mechs that I want for Ghost Bear roleplay:
Kingfisher
Grizzly
Or for reliving the MW4 glory days:
Stone Rhino (Mektek mod)
Longbow
Obviously, insofar as the "Pokémech" concept or fleshing out the universe feel, adding the remaining Unseens and the rest of TRO 3025 is desirable, as is adding Tanks, Aerospace, and Infantry to flesh out the combat experience, even if non-mech assets are only AI controlled. (Wasn't there some concept back in the day about units who got their tag on a planet being able to purchase upgrades for the defense of that planet? Back then it was buying more waves of attack and counter-attack, but it'd be lots of fun if it was buying waves of tanks and aerospace, and it'd give something for units to spend their CB coffers on besides recruitment, but I'm getting off topic for this thread).
IS Omnis are another common request, as they're supposed to have shown up in-universe by now. (What ever did happen to "one-day-at-a-time"? That was honestly going to be the single most amazing thing about MWO, and the single thing that had me absolutely hyped when I heard about it, and it was abandoned before I ever got a new enough computer. That was likely the single worst decision ever made by PGI. It also would have accounted for balancing old weapons against new ones: you don't. "The timeline is progressing, and as it does, technology is improving, leaving older outdated equipment in the dust". We don't use F-4 Phantoms, anymore, even though they were amazing in their heyday).
Edited by C337Skymaster, 20 July 2021 - 03:14 AM.