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Mechwarrior Online 2021: Mechs

2021 mechs

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#661 RoyKilroy

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Posted 26 July 2022 - 01:01 PM

I would like for the current mechs that are less frequently used now to be updated or revised to make them more desirable to use. I think there are some mechs that players don't use them because they are difficult to use effectively. It could be quirks, hard point arrangement or hit boxes.

#662 Lionheart2012

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Posted 19 November 2022 - 09:28 PM

The Civil War addition missed a couple of weapon systems that would have given the Inner Sphere some advantageous options, the light autocannons. These could be added with little disruption to the game, using AC/2 and AC/5 ammunition respectively, and using the same visual assets as their standard counterparts. Just less weight for each and a 2crit profile for the light AC/5. Their optimal ranges could be set at 500m for the Light AC/5 and 560m for the Light AC/2, with their maximum ranges at twice their respective optimal ranges. Hence, they would pair nicely with PPCs and Large Lasers.

Further, this would make the Mauler 1K an available variant in the game, which I am sure snake fans, um, the Dragon, would appreciate. Posted Image

Edited by Lionheart2012, 19 November 2022 - 09:28 PM.


#663 Lionheart2012

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Posted 21 November 2022 - 10:36 AM

View Postmartian, on 19 November 2022 - 10:24 PM, said:

The problem is that Light PPC has made Light AC-5 effectively obsolete.

Light PPC:
  • it is significantly lighter
  • it offers better range
  • it does more damage
  • it needs no ammo (i.e. additional tonnage)
  • it can not run out of ammo
  • it has no ammo that could be critted
On many light, medium and faster heavy 'Mechs it is easier to find 6-9 tons for 2-3 Light PPCs than 10-15 tons (plus 2-3 tons of ammo) for 2-3 Light AC-5s.



And I guess that slow heavies and assaults would go either with standard AC-5s or with any other heavy energy or ballistic weapon.

Light PPCs, may have a comparable weapon profile, but how many heat sinks do you need to stay cool? Larger mechs with the tonnage to spare and easily heat capped by multiple energy weapons may opt for a cooler, ballistic alternative. Additionally, mechs with more ballistics than energy weapons can't boat the Light PPC. Consider the application to the following mechs:
  • CHP-1NB - 4xLAC/2 4xERML LFE280
  • CHP-1NB - 4xLAC/5 4xERML LFE255
  • JM6-DD - 6xLAC/2
  • MAD-3R - 3xLAC/5 2xLL 2xERML
  • RFL-3C - 4xLAC/5 2xERML
  • RFL-LK - 4xLAC/5 2xERML
  • RGH-BLT - 4xLAC/5 2xLPPC
  • WHM-BW - 4xLAC/5 2xLPPC
  • ANH-2A - 6xLAC/5 2xPPC
  • COR-5T - 6xLAC/2 2xLL 2xERML
  • KGC-000 - 6xLAC/5 1xHPPC
  • MAL-MX90 - 6xLAC/2 2xLPPC

Edited by Lionheart2012, 21 November 2022 - 10:51 AM.


#664 Idisvali

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Posted 29 November 2022 - 04:10 PM

IMHO, Clan mech's should be made less dense (i.e. larger for a given tonnage) in order to make them a bit easier to hit - and give room in terms of game-balance to further enhance clan weapons... bringing them more in line with lore.

Also... Inner-sphere Omnis? That is what I'd be excited about.

#665 Desert Flea

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Posted 29 November 2022 - 05:21 PM

Seconded for Inner Sphere Omnis!

Ones I'd like to see:

- Arctic Fox (IS Kit Fox)
- Owens (Jenner Omni Upgrade)
- Strider (Cicada Omni Upgrade)
- Black Hawk KU (IS Nova)
- Avatar (IS Mad Dog)
- Rakshasa (IS Timber Wolf)
- Sunder (IS Hellbringer/Summoner)
- Hauptmann (IS Dire Wolf)
- Templar (popular MW4 mech)

#666 Big-G

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Posted 09 May 2023 - 02:26 PM

PLEASE oh PLEASE make the KGC-010 a reality! :D

#667 Nevermore223

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Posted 25 June 2023 - 09:42 PM

I would like to see ....

Hauptman (3 LBX20 variant)
Argus
Summoner
Longbow (4 LRM20 variant)
Clint
Avatar
Cygnus

I would like to see some more weapon options as well...Arrow missles, mountable artillery, X-Pulse...rotary 10's and 20's...larger selection of machine guns. I heard someone complain about the supply drops you earn after so many missions once...how about putting lost tech, or new tech not avalible in the lab in those drops to make it more interesting.

...QUOTH THE RAVEN...

#668 Fu Sun

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Posted 27 June 2023 - 02:42 AM

View PostPaladin IIC, on 16 November 2020 - 07:57 PM, said:

Sunder and Avatar, all variants. This will save the game, fix balance issues, and increase your efficiency in the bed room, guaranteed.


I don't care if it makes my "flesh like that of donkeys and issue like that of horses", I'm not paying for it.

Someone also said in the game they buy stuff because it supports the game. This is owned by Microsoft. They are not starving. And they over-enforce rules to make this game as dull as possible, in my opinion. Probably because they are all Canadian.

PGI could code every mech that actually exists, which would make it look far more genuine, and it would make no difference to the general weak feeling of the game. I've said it before, but I'll say it again: tweaking exactly how long a ER Medium Laser fires on Mech X and Mech Y one thousand times, back and forth, to get it "just right", are a bunch of overpaid programmers wanking for your hard earned C-Bills.

Long live the text fixes!

#669 pbiggz

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Posted 07 July 2023 - 04:47 AM

View PostFu Sun, on 27 June 2023 - 02:42 AM, said:


I don't care if it makes my "flesh like that of donkeys and issue like that of horses", I'm not paying for it.

Someone also said in the game they buy stuff because it supports the game. This is owned by Microsoft. They are not starving. And they over-enforce rules to make this game as dull as possible, in my opinion. Probably because they are all Canadian.

PGI could code every mech that actually exists, which would make it look far more genuine, and it would make no difference to the general weak feeling of the game. I've said it before, but I'll say it again: tweaking exactly how long a ER Medium Laser fires on Mech X and Mech Y one thousand times, back and forth, to get it "just right", are a bunch of overpaid programmers wanking for your hard earned C-Bills.

Long live the text fixes!


You seem to have an axe to grind with canadians. You should stop that.

Edited by pbiggz, 07 July 2023 - 04:47 AM.


#670 Fu Sun

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Posted 07 July 2023 - 05:29 AM

View Postpbiggz, on 07 July 2023 - 04:47 AM, said:


You seem to have an axe to grind with canadians. You should stop that.


No, I don't. You should stop that.

#671 Rhaelcan

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Posted 07 July 2023 - 10:21 AM

View PostFu Sun, on 07 July 2023 - 05:29 AM, said:


No, I don't. You should stop that.

What was that "comeback"-

#672 Kaiju-Killer

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Posted 10 July 2023 - 01:43 PM

View PostWill9761, on 16 November 2020 - 05:53 PM, said:

For me, I'll just say release the Unseens for the Inner Sphere and Clans (along with the Hellion):

Inner Sphere:

Wasp
Mech Type: BattleMech
Year: 2464
Variants: WSP-1A, WSP-1D, WSP-1S, WSP-1W
Tonnage: 20

Stinger
Mech Type: BattleMech
Year: 2479
Variants: STG-3R, STG-3Gb, STG-6L(ECM/Stealth Variant), STG-6S(MASC Variant)
Tonnage: 20

Crusader
Mech Type: BattleMech
Year: 2752
Variants: CRD-3R, CRD-3L(Jumper), CRD-3K, CRD-7L(Jumper/ ECM Stealth Variant)
Tonnage: 65

Longbow
Year: 2480
Variants: LGB-7Q, LGB-7V, LGB-13NAIS(Ballistic, ECM Variant), LGB-12R(Jumper)
Tonnage: 85

Osts family: Ostscout, Oststol and Oststroc

Clans:

Howler (Baboon)
Mech Type: BattleMech
Year: 2871
Variants: Howler - 1, 2(MASC Variant), and 3(“Devil”)
Tonnage: 20

Locust IIC
Mech Type: BattleMech, I.S. Refit
Year: 2832
Variants: Locust IIC - 1,2,3,4, 5 and 6
Tonnage: 25

Hellion
Mech Type: OmniMech
Year: 3059
Variants: Hellion Prime, Alt. Config A, B,C and D
Tonnage: 30

Horned Owl (Peregrine)
Mech Type: BattleMech
Year: 2835
Variants: Horned Owl (Peregrine) - 1, 2, 3, 4 and 5
Tonnage: 35

Shadow Hawk IIC
Mech Type: Clan BattleMech, I.S. Refit
Year: 2831
Variants: Shadow Hawk IIC - 1, 2, 3 and 4
Tonnage: 45

Phoenix Hawk IIC
Mech Type: Clan BattleMech, I.S. Refit
Year: 2831
Variants: Phoenix Hawk IIC - 1(Ballistic), 2 (Missile), 3(Laser)
Tonnage: 80

late to this party by 2-ish years, love this idea, only thing missing is the urbie IIC, for the memes :P

#673 Kaiju-Killer

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Posted 10 July 2023 - 01:49 PM

View PostKaiju-Killer, on 10 July 2023 - 01:43 PM, said:

late to this party by 2-ish years, love this idea, only thing missing is the urbie IIC, for the memes Posted Image

We did get one of these, the Crusader, which has turned out to be a pretty popular mech within the game currently so GJ PGI, some of these would be really cool to have: the Stinger and the Wasp would be cool light mechs to see, I have seen fan artwork for their MWO designs but it would make sense for them not to add these because of the whole Battletech vs Macross stuff. then again, they did get away with the Warhammer, Marauder and Archer.

#674 Hawk819

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Posted 28 July 2023 - 09:32 AM

I can't wait until the Longbow is released and ported over to MWO. Finally, we get to see a classic in its classic form without that MW4 artwork bulls--t.

Edited by Hawk819, 28 July 2023 - 09:33 AM.


#675 Duke Falcon

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Posted 29 July 2023 - 07:44 AM

Longbow. A dedicated LURMER. I would love it as an MRM-monsta (I hate IS LRMs)...
For PGI's honour their Longbow already looks x1000 times better than the horrible MW4 abomination...

#676 Lanzman

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Posted 31 July 2023 - 05:42 PM

Still waitin' on my Wasp/Stinger/Valkyrie three-fer.

#677 ramp4ge

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Posted 17 August 2023 - 09:56 PM

I really love the MWO-stylized art for the Shootist and the Crockett.

Either would be amazing.

#678 John Otis

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Posted 18 August 2023 - 08:28 AM

When I hear the sounds of laser gun like «Pew-Pew», it reminds me of sounds from children's cartoons. When a laser gun is fired, a low-frequency hum of the operation of power transformers and other devices for pumping the laser beam should be heard.

Edited by John Otis, 18 August 2023 - 08:30 AM.


#679 JumpingHunter

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Posted 18 August 2023 - 12:39 PM

View PostJohn Otis, on 18 August 2023 - 08:28 AM, said:

When I hear the sounds of laser gun like «Pew-Pew», it reminds me of sounds from children's cartoons. When a laser gun is fired, a low-frequency hum of the operation of power transformers and other devices for pumping the laser beam should be heard.


Haven Kendrick's sound mod does that

#680 John Otis

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Posted 18 August 2023 - 10:19 PM

View PostJumpingHunter, on 18 August 2023 - 12:39 PM, said:


Haven Kendrick's sound mod does that

I know this mod, as well as other similar ones. This mod has good laser sounds, but I don't like the rest of the sounds. In addition, the volumes of many sounds are not optimally set. PGI's sounds volumes are well balanced, so I don't use sound mods.





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