Has anyone tried running MWO using Dimmdrive or some other ramdrive application lately? Does something like that help with the random stutters and freezes, for example before dusk/dawn lighting changes?
1
Mwo + Dimmdrive?
Started by Spinning Broccoli, Dec 08 2020 05:09 AM
4 replies to this topic
#1
Posted 08 December 2020 - 05:09 AM
#2
Posted 08 December 2020 - 05:23 AM
I use a ramdrive for nvidia's shader cache and mwo's shader cache :
ImDisk toolkit : https://sourceforge....imdisk-toolkit/
Imdisk is a well known open source ramdrive (https://www.ltr-data...de.html/#ImDisk)
But I don't see much improvement as i have an SSD.
The biggest improvement was after changing shader and preload settings in a user.cfg.
ImDisk toolkit : https://sourceforge....imdisk-toolkit/
Imdisk is a well known open source ramdrive (https://www.ltr-data...de.html/#ImDisk)
But I don't see much improvement as i have an SSD.
The biggest improvement was after changing shader and preload settings in a user.cfg.
Edited by MrVaad, 08 December 2020 - 05:32 AM.
#3
Posted 08 December 2020 - 06:40 AM
Thank you for the tips!
Based on your input, I will not bother will ramdrives, but look into tweaking the cfg file instead. I found the a thread that explains quite a few things about it. If you have some suggestions of your own on what to change for reduced stuttering, I’m all ears.
Based on your input, I will not bother will ramdrives, but look into tweaking the cfg file instead. I found the a thread that explains quite a few things about it. If you have some suggestions of your own on what to change for reduced stuttering, I’m all ears.
#4
Posted 08 December 2020 - 07:35 AM
MrVaad also has detailed guides on how to improve MWO performance with usercfg files.
http://mwomercs.com/...ide-and-usercfg
http://mwomercs.com/...u-and-particles
http://mwomercs.com/...ide-and-usercfg
http://mwomercs.com/...u-and-particles
#5
Posted 08 December 2020 - 12:16 PM
Yep. Use MrVaad's scripts it clears up almost all the stutter and improves the graphics by getting rid of the annoying terrain and object flashing and pop in.
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