#401
Posted 31 December 2015 - 08:43 AM
Well done brother!
#402
Posted 31 December 2015 - 01:14 PM
Roland09, on 31 December 2015 - 02:37 AM, said:
El Maestro, on 31 December 2015 - 08:43 AM, said:
Well done brother!
Thank you guys.
Very much appreciated, and I'm honored, and happy to help.
I will say that I didn't do this alone though.
#403
Posted 06 February 2016 - 03:13 PM
I'm interested in checking out the Community Warfare part of the game, but my first mech was an Adder (memories of my Solaris Puma wins) and as a result of getting it to elite level, I'm basically broke. I've started working on a Raven so I can work for the IS houses, and for their less expensive qualities, but now I'm kind of stuck with a leveled Adder, an almost leveled Raven, and about a million C-bills to my name. I don't have a credit card (long story) so funding the account isn't in the cards right now, so how would you suggest I proceed? How can I make some quick c-bills, and how would I best use those c-bills to make a half-way acceptable drop deck? Or can I get away with less than 4 leveled mechs?
Thanks!
#404
Posted 06 February 2016 - 09:12 PM
ReplicatedGrace, on 06 February 2016 - 03:13 PM, said:
I'm interested in checking out the Community Warfare part of the game, but my first mech was an Adder (memories of my Solaris Puma wins) and as a result of getting it to elite level, I'm basically broke. I've started working on a Raven so I can work for the IS houses, and for their less expensive qualities, but now I'm kind of stuck with a leveled Adder, an almost leveled Raven, and about a million C-bills to my name. I don't have a credit card (long story) so funding the account isn't in the cards right now, so how would you suggest I proceed? How can I make some quick c-bills, and how would I best use those c-bills to make a half-way acceptable drop deck? Or can I get away with less than 4 leveled mechs?
Thanks!
You can get away with unleveled mechs. To do it you will need two things:
1- Teamspeak 3. It's free, and does not tax your system or connection
2- Willingness to work with others, and follow orders
In the forums, there is a section for Community Warfare factions, whenever you want to drop with one, head over to their teamspeak server, and coordinate there.
Btw, both the raven, and the Adder are viable CW mechs. I'd go with ERPPCs, or ERLLs for the early game since it's mainly long range poking.
and use medium and short range builds for the later waves.
#405
Posted 19 February 2016 - 06:42 PM
#406
Posted 20 February 2016 - 02:05 AM
WW8Ball, on 19 February 2016 - 06:42 PM, said:
Its address is:
na1.mech-connect.net
As of the writing of this post (2:05 AM PDT FEB/20/2016) the server is fine, I JUST logged in, and it was full of people.
Edited by IraqiWalker, 20 February 2016 - 02:06 AM.
#407
Posted 20 February 2016 - 04:20 AM
How much does the range module itself cost to equip? I couldn't find this info in the wiki (nor anywhere else).
#408
Posted 20 February 2016 - 04:27 AM
DavidStarr, on 20 February 2016 - 04:20 AM, said:
How much does the range module itself cost to equip? I couldn't find this info in the wiki (nor anywhere else).
The wiki is VERY outdated.
The first level is 500, then it increases by 100 GXP each level I believe.
You can purchase them in the Mechlab for 3,000,000 C-Bills each, and they fit in the Weapon module slot.
Edited by IraqiWalker, 20 February 2016 - 04:37 AM.
#409
Posted 20 February 2016 - 04:31 AM
Can the module be moved around between mechs just like weapons or equipment?
#410
Posted 20 February 2016 - 04:37 AM
DavidStarr, on 20 February 2016 - 04:31 AM, said:
Can the module be moved around between mechs just like weapons or equipment?
Absolutely
and it's 3 million, not 2.
#411
Posted 20 February 2016 - 06:02 AM
P. S. I totally didn't notice I entered this thread instead of the "Short question, short answer". Sorry!
Edited by DavidStarr, 20 February 2016 - 06:15 AM.
#412
Posted 20 February 2016 - 04:09 PM
Edited by WW8Ball, 20 February 2016 - 04:26 PM.
#413
Posted 21 February 2016 - 11:35 PM
DavidStarr, on 20 February 2016 - 06:02 AM, said:
P. S. I totally didn't notice I entered this thread instead of the "Short question, short answer". Sorry!
Usually it takes a mech 1.5 seconds before you lose it's lock once it's out of sight. That duration is reduced to 0 if they have Radar Deprivation. Target Decay counters Deprivation a bit.
#414
Posted 23 February 2016 - 08:19 AM
I have following mechs for now:
- KGC-000B
- KGC-0000
- KGC-000
- JR7-F
- BL-6B-KNT
- BJ-3
Edited by Ironic Quark, 23 February 2016 - 08:51 AM.
#415
Posted 23 February 2016 - 08:42 AM
If you are doing well with the King Crabs, I would suggest working on Battlemasters next. If not, it would be a good idea to master the Blackjack to see how you do with mediums.
Most people find lights difficult for physical and technical reasons i.e. reflexes/reactions and low fps so you might want to leave that to last.
Basically, the goal here is to master those mechs that can make it easier to amass C-Bills while waiting to get more mechbays from events or sales.
Note: If you are going to use CW to earn mechbays, you may want to take a look at getting Thunderbolts and/or Quickdraws for your drop deck and prioritize mastering those instead.
#416
Posted 14 March 2016 - 10:26 PM
#417
Posted 15 March 2016 - 12:28 AM
Just send heimdelight a poke to see if he is online.
If you're in the US, you can usually find people in the House Marik Teamspeak server who are willing to drop with / help new players. Tip: edit your name in TS to say your are new and looking for mentors or something so people can tell off the bat what you need or be proactive and drop in on the various channels to ask
List of TS3 servers available here (up to date AFAIK) - https://www.mechspec...rver-list.8806/
Edited by p4r4g0n, 15 March 2016 - 12:32 AM.
#418
Posted 21 March 2016 - 05:54 AM
#419
Posted 06 April 2016 - 07:36 PM
#420
Posted 06 April 2016 - 08:52 PM
VTine, on 21 March 2016 - 05:54 AM, said:
Welcome back!! Don't worry about the meta so much. That's more for the really competetive players and teams. Personally, I enjoy my non-meta mechs. Do what works for you, as long as you don't forget that the winning side is typically the one that plays the best and most cohesively as a team.
The best advice is stay close to your team until you become very familiar with the maps, and ALWAYS press R before firing on your current target.
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