Chaotic_Harmony, on 03 February 2021 - 01:23 PM, said:
Sponsored by AMS, the weapon system that still stands no chance against concentrated woosh!
Xaius, on 03 February 2021 - 05:09 PM, said:
I'm really hoping we see ams nerfs or more comprehensive lrm changes.
I like playing Lrms sometimes, and it is incredibly frustrating to get HARD countered by ams.
Personally, I think ams needs a range nerf, and non-lrm missiles need a health increase.
I'm okay with ams being an answer to lrms, but I hate when the enemy team has a single corsair and I can't hurt anyone on their team. I can't tell you how many times I alpha-strike with a missile boat and hardly tickle my target despite having clear line of sight, or how many times my missiles are obliterated before they even exit my mech. Ams should be a soft counter, and skilled lrm players should be able to play around the system.
Xaius, and which one of you to believe?
You know, I will probably believe Comrade Chaotic_Harmony.
What do you want? Do you want to stay out of sight of the enemy, and so that all your missiles fall on target?.. Lurm Warriors are such Lurm Warriors ...
1) 4хАМS Corsairs, 3хАМS Novas and Kit Foxes do not appear in every battle.
2) The appearance of the mentioned 'Mechs in battles is caused by the uncontrolled reproduction of Lurm Warriors (and ATM).
3) With the combined of group and solo queues in a quick play, it became possible to form premaded groups consisting only of lurm boats (and the last couple of weeks, one unit has been regularly abusing this). And to them are added those Lurm Warriors who enter the battle on their own.
4) Stop playing on the lurms, and you will no longer see mechs with 3-4 AMS in battles.