OK, reviewed the Dev VLog in view of re-balancing match score, and less of those COR-7A 4x AMS pumping up the match score (also Kit Fox):
1) How about implementing a
diminishing rate of return for progressively increasing the number of AMS on your mech?
Currently Feb 2021:
1xAMS = 1.0 unit of damage
2xAMS = 2.0 units of damage
3xAMS = 3.0 units of damage
4xAMS =
4.0 units of damage (ie: no diminishing returns as of Feb 2021)
ie:
Proposed: On Hero/Special/Loyalty/Champion mechs:
1xAMS = 1.0 unit of damage
2xAMS = 1.8 units of damage
3xAMS = 2.5 units of damage
4xAMS =
3.1 units of damage (ie: better diminishing returns for Hero/Special/Loyalty/Champion)
Proposed: On Standard Variant mechs:
1xAMS = 1.0 unit of damage
2xAMS = 1.5 units of damage
3xAMS = 1.9 units of damage
4xAMS =
2.2 units of damage (ie: accelerated diminishing returns for Standard_Variant mechs)
2) Advantages of above Hero/Special/Loyalty/Champion vs Standard_Variant diminish rate of AMS damage return:
2a) Standard Variant under new system:
Standard Variant COR-7A with 4xAMS equipped = just over 2xAMS damage (actually
2.2 damage) as compared to the Feb-2021 system of
4.0 damage.
2b) Hero/Special/Loyalty/Champion under new system:
~Propose $20 for the privilege of converting your favorite COR-7A standard variant to a *SPECIAL* COR-7A(S) with 30% CBills bonus.
~Converted Hero COR-7A(S): 4xAMS equipped = just over 3xAMS damage (actually
3.1 damage) proposed.
~(Compare this to Feb-2021 system of
4.0 damage).
~This creates a demand for Hero/Special/Loyalty/Champion mechs with 4xAMS hard points for just US$20.
2c) At the same time, all existing mechs with just one (1x) AMS hard points will not get AMS-nerfed into oblivion.
(Which is a
lot of existing mechs; most have just one AMS hard point!).
2d) Why stop there?
I propose US$20 to convert each and every Standard_Variant of
any mech into Special Variants with +30% CBills bonus.
US$20 for MCII-B >> MCII-B(S) with +30% CBills bonus!
US$20 for FLE-20 >> FLE-20(S) with +30% CBills bonus!
US$20 for MAL-MX90 >> MAL-MX90(S) with +30% CBills bonus!
US$20 for BAS-A >> BAS-A(S) with +30% CBills bonus!
US$20 for MAD-IIC-D >> MAD-IIC-D(S) with +30% CBills bonus!
3) I do realize this might deviate somewhat from TableTop (TT) MechWarrior for AMS damage.
This might be one step towards a MechWarrior-themed game, rather than a literal interpretation of TT MechWarrior as ported into MWO.
w0qj, on 03 February 2021 - 07:47 PM, said:
I'm against further nerfing of AMS.
AMS as it is utter garbage, with players regularly seen not even bothering to equip it as a result.
Only when one has both (2) AMS Skill Nodes activated, the AMS (if you only have 1x AMS on your mech) is half decent.
A further nerfing of AMS means many mechs effectively *no*longer*has*any*AMS*protection.
==>On a side note, this proposed AMS nerfing may be a precursor of new/upcoming mach variants with 2x AMS as a de facto standard.
Edited by w0qj, 04 February 2021 - 09:28 AM.