InnerSphereNews, on 09 February 2021 - 05:48 PM, said:
Greetings Mechwarrior,
We are going to try something new here!
Today I am going to post a few previews of Items in the upcoming patch.
That way you can check out the changes sooner!
Keep in mind things can change between now and patch day (Feb 16th)if bugs are discovered. (See Bellow for example)
Also, the preview items may not provide complete details or explanations.
We may not do this every patch.
Glad to see that you're trying something new with these previews. This is something which I welcome in order to be able to start adjusting to things that are coming. Please make sure that you do
NOT let anyone ever cause you to feel deterred from doing these Upcoming Patch Release Previews for the players to see. They are much appreciated by people, and not done in vain at all. It sort of reminds me of the Countdowns which we used to have before Mech Releases occurred, which also happened to be a welcome feature. I hope to see the return of that too, upon when the next New Mech gets added to MWO in the future.
That said... I do have some extra thoughts, and I decided to avoid quote walls, instead opting to respond directly to the original posting, because I don't want my own reply to look like an overloaded spaghetti mess. Here comes...
InnerSphereNews, on 09 February 2021 - 05:48 PM, said:
It's good that you're stopping the potentially deadly fatal lag which many players experience. I know it has caused me some terrible times as well from those moments where everything locked up slightly, and keeping the laggy Time-Of-Day Changer would have continued to push out a lot of people who simply can not buy new hardware. So, this may actually help bring players back who were unable to play for a while because their computer would not handle it.
However, it has to be said that I will personally miss the Night Versions of four of those Maps being available to play on. If possible, please introduce separate Night Versions of...
- Forest Colony
- River City
- Polar Highlands
- Viridian Bog
...in the future? I will most certainly appreciate seeing the returns of the starry sky in the first three instances, and the rainy thunderstorm in that last one.
Also, what's to be said of Caustic Valley and the whole Time-Of-Day situation there? Is it remaining around for now, or are there adjustments being made there too?
InnerSphereNews, on 09 February 2021 - 05:48 PM, said:
That is one interesting goofy Bug which you have on display there. I suppose one could even say it's kind of comedic in nature, as it leaves some people with their heads tilted a tad sideways, and they have to wonder what happened to leave something hanging in mid-air there.
Will we get to see more of these bloopers in the future? It's always worth having funny moments to enjoy, and there are likely those in the Community who also would enjoy seeing some silly moments.
This brings me to the super-serious part of my thoughts... We have multiple crowds on the extremes, and it's not a good idea to make several of these crowds angry at the same time. To give you a quick rundown...
- One crowd wants Bolt-Ons to be staying on their Mechs during gameplay, but seems to have no sympathy for those who do not like this change.
- The second crowd wants those Bolt-Ons to fall off without exception when hit, but seems to equally lack understanding for those who do like this change.
- Another group wants them to fall off after a delay measured in a percentage in terms of Damage that someone's Mech takes, but this brings into question where the best point is for that snap-off effect to happen.
- There's a fourth pack of people who wants an On/Off Switch as to whether they see these things at all, but doesn't understand how discriminatory that would be against people who use Bolt-Ons in order to misdirect and draw attention. It would actually make hitting an opponent too easy for people who don't allow Bolt-Ons to display, but they aren't giving me the impression that they get this.
- A fifth set of people has rather valid concerns related to Game Balance and HitBox Dead Zone Areas that could become an exploit which should not have to be contended with. That kind of issue may ultimately result in needing additional rules to prevent Equipping certain particular Bolt-Ons to specific OmniPod parts. Perhaps this is one spot where a Modeling Team may have to get involved.
- A sixth bunch (which I'm part of) wants a Per-Mech Selectable Option in the Bolt-Ons Equip Screen to choose whether or not a Mech would have its' own Bolt-Ons stay connected when they're hit. While this can admittedly have its' own ramifications, it also gives players a choice, and it seems like people in this day and era do better when they are given some kind of option to choose.
...and I may not be the ultimate expert authority (
Who really ever is? Sometimes the best we can do is not always perfect.) on Game Balance myself, but I think going with the option presented by that Sixth Crowd might have the best chance of making most of those groups of people happy. I do get that you may have wanted to push out a change quickly, but it might not be the best idea at this time to flatly rush it into the game. Please hold this Bolt-Ons Change for the moment, take it to a PTS for people to help work out the issues and give feedback for your use, and then bring it to the Main Live Game when it has been evolved into something that is more Bug-free and not questioned so heavily as the current Edition happens to be. That way, you end up with more happy players in the Community upon release, and less of unwanted backlash that makes it hard to help MWO flourish. I think we can agree that it would be best to have as many players made happy as can possibly be, right?
InnerSphereNews, on 09 February 2021 - 05:48 PM, said:
It's going to be an interesting year
The MechWarrior Online Team
It definitely will be, and I'm looking forward with some hope that I can help in making it as positive as possible.
~D. V. "
trying to help make the February 2021 Patch be welcomed better than previous ones have" Devnull
[
Repair Edit by the Post Author around 1 Hour 40 Minutes later due to a Serious Formatting Problem... They really hope they have fixed it...]
Edited by D V Devnull, 10 February 2021 - 09:04 AM.