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Tips For Component Destruction?


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#1 Harlock69

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Posted 15 February 2021 - 05:45 PM

Trying to grind out the Huntsman, and am looking for any tips on being more effective on the component destruction part.

Thank in advance!
John

#2 FupDup

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Posted 15 February 2021 - 05:55 PM

Destroying a side torso will also award you destruction of the corresponding arm.

If you see a mech with weak arms, then you can intentionally aim for the aims instead of the center mass if you want to farm components.

Usually weapons with a high upfront punch tend to be better at component farming than continuous firing ones.

#3 crazytimes

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Posted 15 February 2021 - 06:47 PM

Spread weapons seem to get more components than pinpoint. Non-artemis SRM6, MRM and LBX kind of thing. Brawler builds can still be useful to the team and maximise components.

Something like the 2xLBX20 + 4 SRM6 Scorch will churn through components pretty quick.

#4 PocketYoda

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Posted 15 February 2021 - 07:42 PM

LBX weapons SRMs etc and Lasers all do well at components destruction, Gauss and UACs do somewhat ok as well.

#5 w0qj

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Posted 15 February 2021 - 08:12 PM

That's the part I don't understand also:

Q1: So is destroying a component = destroying an arm, a leg, or a side torso?

Q2: So is destroying a component *not* equal to destroying enemy's heat sink, enemy's AMS, etc.?

#6 w0qj

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Posted 15 February 2021 - 08:17 PM

Oh, equipping a 1ton Targeting Computer I would help you to determine enemy's weak spots via paper doll faster,
for greater component destruction!

#7 Elizander

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Posted 15 February 2021 - 09:31 PM

You generally aim for STs to get 2 components and you want ridiculously high damage to make sure that you're the one that rips it off. I just use my 90 alpha Scorch, but I'm sure things like 2x HGauss Faffy with some MLs will be just as good at it. You can do the same with high alpha laser vomit if you have a steady hand. I've gotten 7+ component games with around 600 damage done with my Hellbringer, but mechs like that require me to be too active compared to a mech with a bigger alpha so I don't play it that often.

Component destruction is my least favorite event mechanic and making me do 100 of it is a real downer to the event. They can literally remove every single mechanic in the event and just put 100 component destruction and it wouldn't change the amount of time I'd have to play to get it.

Edited by Elizander, 15 February 2021 - 09:37 PM.


#8 LordNothing

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Posted 15 February 2021 - 09:37 PM

look for mechs with vestigial arms. shoot them off. they are usually the first thing that gets stripped. the next thing you look for is mechs with known weak legs. and if that falls through, side torsos.

#9 Elizander

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Posted 15 February 2021 - 09:41 PM

View PostLordNothing, on 15 February 2021 - 09:37 PM, said:

look for mechs with vestigial arms. shoot them off. they are usually the first thing that gets stripped. the next thing you look for is mechs with known weak legs. and if that falls through, side torsos.


That's why I dislike events that require too many components destroyed. To me, these are the "Shoot your enemy everywhere except the spot required to kill him" events.

Edited by Elizander, 15 February 2021 - 09:41 PM.


#10 Aidan Crenshaw

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Posted 16 February 2021 - 12:43 AM

View Postw0qj, on 15 February 2021 - 08:12 PM, said:

That's the part I don't understand also:

Q1: So is destroying a component = destroying an arm, a leg, or a side torso?

Q2: So is destroying a component *not* equal to destroying enemy's heat sink, enemy's AMS, etc.?


A component is an Arm, Leg, Side Torso, Center Torso or Head.
Yes, that means killing a mech will reward you at least one component destruction. Destroying a Side Torso with the corresponing Arm still intact will account for both Components.

#11 Narkos Fera

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Posted 16 February 2021 - 12:54 AM

i ran a Vapor Eagle https://mech.nav-alp...#e2ba8813_VGL-3

ATM-12 shreds through armour really quickly. One alpha for red structure, another one for atleast 1 component.
Other than that, any pinpoint weapon. I would say lasers are better suited for it. You can poke behind cover and dont have to stare down the enemy.

#12 Mech Walesa

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Posted 16 February 2021 - 12:59 AM

find damaged mechs and LBX them

#13 AnAnachronismAlive

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Posted 16 February 2021 - 01:05 AM

View PostMech Walesa, on 16 February 2021 - 12:59 AM, said:

find damaged mechs and LBX them


Ay, even though Mech Walesa hates me for doing so sometimes: pick an lbx-heavy (10s or 20s min) and play VERY patient. The longer the match takes, the more likely your LBX-builds crit-potential will score big time. If your aim is somewhat okay, high alpha-builds work too though.

#14 Gagis

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Posted 16 February 2021 - 01:23 AM

Spam ineffective damage with LRM mechs. Thats what I do whenever components are the last remaining part of a challenge.

#15 w0qj

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Posted 16 February 2021 - 03:13 AM

Many thanks!

So I've been playing for over half a year, thinking that "destroy component" need to be destroyed heat sink, AMS, etc.

Now I understand, destroy component is is an Arm, Leg, Side Torso, Center Torso or Head. Many thanks!

View PostAidan Crenshaw, on 16 February 2021 - 12:43 AM, said:

A component is an Arm, Leg, Side Torso, Center Torso or Head.
Yes, that means killing a mech will reward you at least one component destruction. Destroying a Side Torso with the corresponing Arm still intact will account for both Components.


#16 VonBruinwald

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Posted 16 February 2021 - 06:37 AM

View PostHarlock69, on 15 February 2021 - 05:45 PM, said:

Trying to grind out the Huntsman, and am looking for any tips on being more effective on the component destruction part.

Thank in advance!
John


How many are you getting per game? 4-5 is a solid number, if you're specifically hunting components don't expect to regular get more than 10-12. My personal record is 23.

As for how to hunt components, a few tips:
  • Paper doll / Targeting info
Make sure you're familiar with how the paper doll works and paying attention to targeting info, prioritise unarmoured components over armoured ones. If no components are exposed pick a side torso and hammer it, destroying a ST counts for two if the arm is attached. The ideal sequence is ST > Leg (1) > ST > CT, but realistically unless it's an easy fight/afk just go ST > ST> CT. If you have the opportunity go for the kill. A straight CT kill will still net you one component and dead enemies allows you to reposition end engage new ones at an advantage.
  • Weapons/Equipment
Machine guns, LBX's and Rocket launchers have an increased critical chance. This means they'll deal more damage against unarmoured components. Almost any other weapon is fine but Lock-on weapons are not recommended as you have no control where the weapon hits. As far as equipment goes, you can take a TC/Bap but it's not a priority. Your priority is targets your team mates have softened up, so you'll be using their targetting data to pick targets and should use your own memory to remember which components you should be hitting.
  • Mechs
You can use any class you like, but if you're hunting components I'd recommend something with a little speed so you can reposition to where exposed mechs are. I wouldn't recommend assaults as it's less about hunting components and more about drilling through your enemies vulnerable's.
  • Playstyle
If you're hunting components you have a mission role, follow it. Look for mechs with exposed components, reposition and engage. Use the minimap and pay attention to both teams locations. If one of your team mates is engaged against a fresh mech, back them up, 2 on 1 you have an advantage and it's easier to focus on components. If you can't poke or back someone up, reposition to somewhere you can. Even if you end up caught out, go out fighting, pick a target and hammer its ST even if you don't yet have targeting info, unless you're out badly outgunned you should be able to get through a ST before they get through your CT. Obviously if the paper doll flashes and somewhere else is weaker, switch. If you've got enough speed and everyone is hunkered down, go for the enemies flank and make a target of your own. If your team is getting hit by enemy lrms there's a good chance they have one boating at the back, they're easy targets and if you get behind them you can often rip through a ST before they even turn around.


DO NOT HIDE AT THE BACK WAITING FOR YOUR TEAM TO SOFTEN THEM UP! Hiding at the back leaves your team a mech down, the less mechs you have fighting the faster the enemy can kill the ones that are. Losing teams score less components than winning ones.


As for specific builds:

Anything with a big alpha is good but sustained DPS also does the job, an 2xLBX20 + 4 SRM6 Scorch can rip though enemy components with sheer damage but a Quad LBX-2 Jager can also chew through components and switch targets faster (it has the range to engage on sight). Poke builds are the least effective, if you don't destroy the component it'll be weakened and whilst you're hiding and cooling that leaves time and opportunity for someone else to take it (remember, there are other players on your team hunting components).

Personally I use the dual LBX-20 MDD-C, it's got enough speed to get in range and enough armour that it can go 1v1 against almost anything. The trick is to charge the enemy, you'll take a few hits but you've rocking +90 points of armour quirks and once they hit their heat cap it's an easy win since you're running cool. Try not to twist to much, as all your weapons are in your arms, instead wiggle your nose on the approach so the damage is spread between the CT/STs.

Edited by VonBruinwald, 16 February 2021 - 06:42 AM.


#17 Willard Phule

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Posted 16 February 2021 - 08:41 AM

I smoked that part of the challenge using a variety of LBX. A pair of LBX20s gets it done up close, 5x (or more) LBX2s do it at range.

#18 Blood Rose

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Posted 16 February 2021 - 12:02 PM

I just use quad gauss. You deal so much damage you get component destructions anyway.

#19 Harlock69

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Posted 16 February 2021 - 12:11 PM

Thanks for all of the input! I started trying out some LBX builds, and adjusting my play style a little, resulting in an increase in components.

#20 VonBruinwald

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Posted 16 February 2021 - 01:07 PM

View PostHarlock69, on 16 February 2021 - 12:11 PM, said:

Thanks for all of the input! I started trying out some LBX builds, and adjusting my play style a little, resulting in an increase in components.


Good to hear, keep it up and let us know what you found works best for you.





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