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Art/air Strike & Lrm Spam

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#1 Maxzer

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Posted 24 February 2021 - 04:50 AM

as a TIER 2 player...

Is it just me? or is ART STRIKE, AIR STRIKE and LRM SPAM still a problem?

From my experience in the past 2 weeks Pubs do not feel fun anymore.

maybe I'm unlucky but I don't know since in the past 17 games I have played in QP (DOMINATION, SKIRMISH, even INCURSION) I have been ART/AIR stricken a Whopping total of 56 times. Posted Image Posted Image

In a single match on HPG on the ramps(south side) 7 ART strikes were spammed out (not at the same time ofc bc of the nerf). Constant barrage and IMO. takes little skill to do. Point and press button.

I was in a FRESH MARAUDER II with FULL SURVIVABILITY skills and still got shredded down to 2 med PULSE lasers and had to fight 2 atlas's and 3 Assassins with SRM 6 builds.
it was not even a fight... we got slaughtered game after game...

I didn't give up and kept going to see if MATCHMAKING would put me with other people. but to no avail Posted Image Posted Image

Its almost like every match I get pitted up against a Full squad of sweat lords who never stop playing this game.

At this point I feel like just playing MW5 with friends instead bc we cant win a match due to these issues listed above

Also I've noticed even after LRM nerf, LRM boats are still ABUNDENT like, SUPERNOVA LRM 80, WARHAMMER II-C LRM 75, STALKER 5M LRM 80... The list goes on... I've even seen FLEE's doing LRM builds... like HUH? Posted Image Posted Image why?

maybe I'm just complaining. but as a long time player since 2013. I still see a big issue with the PUB gameplay.

I don't wanna hear the BS of someone saying "get good" or stupid crap like that. I'm expressing genuine concern for the games future (if it even has one PGI)


However if you have something or add or say Great!Posted Image

Good Hunting MechWarrior's - Maxzer Posted Image

Edited by Maxzer, 24 February 2021 - 04:54 AM.


#2 The pessimistic optimist

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Posted 24 February 2021 - 05:01 AM

View PostMaxzer, on 24 February 2021 - 04:50 AM, said:

as a TIER 2 player...

Is it just me? or is ART STRIKE, AIR STRIKE and LRM SPAM still a problem?

From my experience in the past 2 weeks Pubs do not feel fun anymore.

maybe I'm unlucky but I don't know since in the past 17 games I have played in QP (DOMINATION, SKIRMISH, even INCURSION) I have been ART/AIR stricken a Whopping total of 56 times. Posted Image Posted Image

In a single match on HPG on the ramps(south side) 7 ART strikes were spammed out (not at the same time ofc bc of the nerf). Constant barrage and IMO. takes little skill to do. Point and press button.

I was in a FRESH MARAUDER II with FULL SURVIVABILITY skills and still got shredded down to 2 med PULSE lasers and had to fight 2 atlas's and 3 Assassins with SRM 6 builds.
it was not even a fight... we got slaughtered game after game...

I didn't give up and kept going to see if MATCHMAKING would put me with other people. but to no avail Posted Image Posted Image

Its almost like every match I get pitted up against a Full squad of sweat lords who never stop playing this game.

At this point I feel like just playing MW5 with friends instead bc we cant win a match due to these issues listed above

Also I've noticed even after LRM nerf, LRM boats are still ABUNDENT like, SUPERNOVA LRM 80, WARHAMMER II-C LRM 75, STALKER 5M LRM 80... The list goes on... I've even seen FLEE's doing LRM builds... like HUH? Posted Image Posted Image why?

maybe I'm just complaining. but as a long time player since 2013. I still see a big issue with the PUB gameplay.

I don't wanna hear the BS of someone saying "get good" or stupid crap like that. I'm expressing genuine concern for the games future (if it even has one PGI)


However if you have something or add or say Great!Posted Image

Good Hunting MechWarrior's - Maxzer Posted Image


Arty and air strike spam can be a pain. If you see the smoke they are not that hard to avoid but if its one after the another its a little annoying. LRMs are not that hard to avoid just have to use cover not run out in the open bring ECM and AMS. I wish they never added arty and air strikes but they are hear now and they are going no were I have learned to live with them.

#3 Gagis

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Posted 24 February 2021 - 05:04 AM

Strikes are still super popular, yes, and LRMs have recieved ~4 buffs in a row over the past few years.

#4 The pessimistic optimist

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Posted 24 February 2021 - 05:21 AM

View PostGagis, on 24 February 2021 - 05:04 AM, said:

Strikes are still super popular, yes, and LRMs have recieved ~4 buffs in a row over the past few years.


There loads of ways to beat that weapon system it has hard counters and you can take cover from them. Strikes should never have bin added but I have no illusions about them and I know they here to stay. So I fight fire with fire and live with them

#5 Maxzer

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Posted 24 February 2021 - 05:33 AM

View PostSirSmokes, on 24 February 2021 - 05:21 AM, said:

There loads of ways to beat that weapon system it has hard counters and you can take cover from them. Strikes should never have bin added but I have no illusions about them and I know they here to stay. So I fight fire with fire and live with them



even then, most people can OUTBOAT AMS systems. and I would say im unlucky on map choice since I normally get Polar Highlands when this happens. even then you kinds cant take cover bc you are forced to move or die against the enemy DEATH BALL

#6 Last Of The Brunnen-G

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Posted 24 February 2021 - 05:39 AM

I think we should remove art/air strike form the skill tree and as a consumable. Instead allow the leader ingame have the option to use this option at a cooldown. Maybe make some game modes allow to unlock additional strikes for achievements like capturing an objective.

#7 Maxzer

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Posted 24 February 2021 - 05:42 AM

View PostMasterBurte, on 24 February 2021 - 05:39 AM, said:

I think we should remove art/air strike form the skill tree and as a consumable. Instead allow the leader ingame have the option to use this option at a cooldown. Maybe make some game modes allow to unlock additional strikes for achievements like capturing an objective.


I wouldn't go that harsh. ID DEF say it has its place in FACTION PLAY but not PUBS.

#8 The6thMessenger

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Posted 24 February 2021 - 05:53 AM

Where are you getting all those LRMs fired at you?

My matches are rather barren with LRMs, it's hard to finish my event rewards.

#9 Aidan Crenshaw

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Posted 24 February 2021 - 05:56 AM

View PostThe6thMessenger, on 24 February 2021 - 05:53 AM, said:

Where are you getting all those LRMs fired at you?

My matches are rather barren with LRMs, it's hard to finish my event rewards.


Same experience more or less. I'm running into certain Lurmsquads way too seldom.

#10 Grumpy Old Man

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Posted 24 February 2021 - 05:58 AM

I agree that Arty Strikes are a potentially problematic game mechanic. I had a game recently on Polar Highlands, where the game was fairly static in the middle for the first few minutes. Eventually, a few light mechs managed to get far behind us, and we kept getting Arty struck as quickly as they recycled. Trying to push them brought us straight into the line of fire of their main force. And at least one of the lights had PPCs of some sort.

Only had bad options left from that point. One guy kept yelling to not Nascar, which was the only way out of the direct line of fire from the PPCs and Arty Strikes. Push the Lights, we get eaten by the main force. Trade against the main force, get constant PPC and Arty spam. Nascar and leave the remaining Mechs behind (we were down 0:4 at that point).

I died to the Arty Strikes eventually. Not sure whether anybody even bothered shooting at my Urbie in the whole match, the majority of damage I took was from Arty Strike (including the first one I did not see coming that brought me from 100% to 60ish%).

#11 whoosher

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Posted 24 February 2021 - 06:03 AM

Thank PGI for the lurm boat spam. When they [redacted] [redacted] just for planning to use a group coordinated for lurm boats during an event, they created a wave of players lurm boating in protest.

#12 Dozer6

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Posted 24 February 2021 - 06:54 AM

View Postwhoosher, on 24 February 2021 - 06:03 AM, said:

Thank PGI for the lurm boat spam. When they [redacted] [redacted] just for planning to use a group coordinated for lurm boats during an event, they created a wave of players lurm boating in protest.

Started running lrm's before the event.
I mainly run ballistic fits now, but, every now and then when the dark clouds roll in, the Gypsy comes with.

#13 My Lord and Saviour Jesus Christ

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Posted 24 February 2021 - 08:32 AM

You know you can actively avoid strikes by moving away from the red smoke?

Quote

I was in a FRESH MARAUDER II with FULL SURVIVABILITY skills and still got shredded down to 2 med PULSE lasers and had to fight 2 atlas's and 3 Assassins with SRM 6 builds.

I'm sure the poor choice of mech didn't have an impact on that.

Edited by Monke-, 24 February 2021 - 08:33 AM.


#14 JediPanther

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Posted 24 February 2021 - 10:03 AM

View PostMaxzer, on 24 February 2021 - 04:50 AM, said:

as a TIER 2 player...

Also I've noticed even after LRM nerf, LRM boats are still ABUNDENT like, SUPERNOVA LRM 80, WARHAMMER II-C LRM 75, STALKER 5M LRM 80... The list goes on... I've even seen FLEE's doing LRM builds... like HUH? Posted Image Posted Image why?



I find this the funniest part of your thread. Ignoring all the other lrm mechs that can lrm with only lrm 40 or less like the cptl-c1 or the hbk-4j.

Did you forget there is a month long event for a mech bay and mech this month? That should have warned you that the lrm/atm spam would increse for the easy damage to meet that 1000 missile damage you need for the stuff. Not complaining about all the ac40s/dual guass/dual heavy guass spam for the 1000 damage for those are you? Infact I don't see any threads complaining about that;just THE LRMS.

As for lrms on even fle and lct being able to just get easy damage in for any amount of xp on a mech is good. Those lights are super easy to kill regardless if you switch from xl to lfe. One ac 20 will pretty much kill or cripple one. Any time I can use lrms to get skill points on a mech I want to skill from 0-91 nodes that has an m point, you bet i'm going to take the easiest way to skill that mech.

#15 Grus

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Posted 24 February 2021 - 12:00 PM

1. If you drive mechs that move at 29kph, you're gonna have a bad time.
2. If you're not looking around/listening for call outs of said strikes, you're gonna have a bad time.
3. If you don't bring your own strikes to retaliate, you're gonna have a bad time.

#16 Grumpy Old Man

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Posted 24 February 2021 - 12:05 PM

View PostMonke-, on 24 February 2021 - 08:32 AM, said:

You know you can actively avoid strikes by moving away from the red smoke?


Well, you need to see the red smoke yourself or have someone in your team call it out. If neither happens, another option is to constantly do 360 spins to look for smoke, but that eventually you have to stop doing that to shoot at the enemy. ;-)

#17 My Lord and Saviour Jesus Christ

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Posted 24 February 2021 - 12:13 PM

View PostGrumpy Old Man, on 24 February 2021 - 12:05 PM, said:

Well, you need to see the red smoke yourself or have someone in your team call it out. If neither happens, another option is to constantly do 360 spins to look for smoke, but that eventually you have to stop doing that to shoot at the enemy. ;-)


If you cannot see the enemy, why are you not regularly looking around to keep up your situational awareness?

#18 Heavy Money

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Posted 24 February 2021 - 12:27 PM

The Maurauder II has it particularly bad vs Strikes due to being so damn big, and a lot of that size is horizontal.

#19 Gagis

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Posted 24 February 2021 - 12:33 PM

View PostHeavy Money, on 24 February 2021 - 12:27 PM, said:

The Maurauder II has it particularly bad vs Strikes due to being so damn big, and a lot of that size is horizontal.

Its just a bad mech versus anything.

#20 ScrapIron Prime

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Posted 24 February 2021 - 12:55 PM

View PostGagis, on 24 February 2021 - 12:33 PM, said:

Its just a bad mech versus anything.


Marauder = awesome hitboxes
Marauder II = awesome target





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