I'll give the weapon changes a try... but the SNPPCs probably should have kept their damage as it was and just had a faster cool down than other PPCs. They are more brawling PPCs compared to the others...
Gauss having more damage and longer cool down I think is a good nudge moving it into more of a long range role. Lt Gauss I think should either be able to shoot faster than the normal Gauss, and/or shoot more than 2 at a time. (Not sure, but last I recalled Lt Gauss was also limited to 2 like normal Gauss).
Some of these changes I think are worth trying at least... Others I think are already not a good idea... And some of the trial mechs will probably be DoA with the weapon changes that are coming in with them... Can I be placed on this "creating new trial mech builds" board? At least to provide advice and observations for proposals?
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