The6thMessenger, on 20 May 2021 - 07:58 PM, said:
At ATM's active role, it works rather well, yeah it needs it's short range back, but it works. I think that's why ATMs feel lagging behind LRMs in the point of view you share with others is that you're using ATMs as if they are LRMs, instead of their own. Like so what if LRMs excel long range? Point is you slap ATMs and get closer to do heavy damage.
It's like they want to justify playing passive.
I'm not sure what gave you the impression that I wanted to play passively or to play ATMs like LRMs. There's a reason I've avoided saying anything about LRMs' long range abilities other than "And also they do stuff ATMs don't". It's because I'm doing the opposite, I'm playing LRMs like ATMs. I'm always looking for direct shots and I usually try to get as close as I can without getting horribly out of position. Every little bit of range you close is a slightly higher chance the missiles land before the enemy can get cover, break lock, or torso twist, and I'm usually not afraid of taking return fire. Sometimes I even do dumb stuff like closing in a little instead of back pedaling when I'm at 300 meters just because some of my ATM habits are still there. And then I get rushed, the enemy gets inside my minimum range, and it's my fault for playing stupidly.
But that play is only stupid because I'm using LRMs. If I were using ATMs it would be a perfectly understandable play, despite having the exact same result aside from a few more points of damage dealt before they get inside the minimum range. It's not understandable with ATMs because making that play feels any better than with LRMs, it's understandable because making any other play than that just feels worse with ATMs than LRMs.
It's also interesting to me that you described it as wanting to justify playing passive. From my point of view, LRMs are actually a bit better suited to an active playstyle than ATMs. If I peak a corner without knowing the enemy's position and they're 600 meters away then if I have ATMs I've goofed, and if I have LRMs I can take the shot just fine. If they're 100 meters away I can at least put some damage on them with LRMs, while with ATMs I'm completely useless. The increased flexibility of LRMs means you're punished less for taking risks, which enables the player to take risks more often. With ATMs you need to be more patient to let the situation develop in a way that you can safely take advantage of your narrow window of strength.
























