PeppaPig, on 15 June 2021 - 08:34 AM, said:
(...)... instead, folk are complaining that because they did not read or comply with the event's directives, that PGI are somehow at fault?!
Yeah, sometimes the skill of "reading comprehesion" can fail. I mean - too many times the specific text was fixed on the one context (like SRM = SRM and SRM+A), so that was coded to our minds and when context changes - this is the result.
I'm telling this from my own experience, since I sometimes do the same mistake.
C337Skymaster, on 15 June 2021 - 10:05 AM, said:
Agreed. I only know the value based on empirical evidence and personal experience, trying to take them down. Prior to the Civil War update, "all PPCs" would take them down in one shot. IS PPCs doing 10 damage, each variant. Clan ERLL would take a UAV down in one shot (if allowed the full burn duration), but IS LL (both types) doing only 9 dmg apiece, would require a 2nd shot (and the UAV would die towards the beginning of the 2nd burn). A pair of medium lasers would work, but a single Clan ERML wouldn't. A Gauss slug would take one down. Autocannons experience ballistic falloff, and are really hard to aim at UAVs (this would be made a lot easier if we eliminated Convergence and set everything to fire perfectly straight at all times. Jus' sayin'). And a Clan Streak SRM6 could one-shot a UAV, but a Streak SRM4 wouldn't.
I didn't mentioned about Gauss, since it's quite wasteful to fire one slug for UAV imo. Less if you use two Light Gausses, and I'll not mention about using Heavy Gauss... A bit more if we had Improved Heavy Gauss Rifle.
And about Streaks - SRM6 yes, due to 2 DMG/MSL; yet you have to be near UAV to hit (even more with IS models; reason below).
C337Skymaster, on 15 June 2021 - 10:05 AM, said:
It was mostly the Large Lasers that pointed me to the actual value. I always got confused going from a Clan 'mech, where a single LL would work, to an IS 'mech, where it suddenly didn't. That's when I began to think about UAVs in terms of HP, and how much they might have.
The power of the math: Add one value (first LL shot), then deduct the negative value (that is - wasted burn time from the time damaging the UAV, knowing the LL's damage and burn time parameters), sum the rest with the first value. And you know, how much HP have UAV.
And just because like with Streaks (to recall and for lore sake),
IS technology is inferior to the Clan tech, mostly because Succession Wars, and Clans savviness in this matter. That's why one Clan ERLL suffice to burn UAV, while IS one not.
Edited by Ch_R0me, 15 June 2021 - 11:37 AM.