+1
Agree. Piranha chassis is overpowered.
If some Assaults (aka Cyclops) did not get mobility/agility boost, why should Piranha chassis get mobility/agility boosts?
a) Piranha chassis should remain same mobility as PIR-2 as you've suggested.
b ) How about putting in a diminishing energy damage returns for boating 8+ weapons of the same/similar class?
(Even this does not help much with Piranha Cipher though, but it does mitigate PIR-1 and PIR-2 type of boating).
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Let us call a spade a spade, MWO/PGI had introduced overpowered light mech chasis in the name of sales.
Piranha mech with the standard 15 weapon hardpoints on a 20ton mech?
Just look at PIR-2, with 15x energy hardpoints!
We are still left grappling with this ignominious legacy of hardpoint inflation in the name of sales.
Even Cauldron/Gulag had to re-introduce ghost heat as maximum 12x Clan Micro-Pulse-Lasers precisely because of the Piranha mech chasis, back in May 2021 Weapons Pass #2. I personally feel the 20ton Piranha chasis is too powerful.
MWO/PGI also tried to make Light mech chasis thrive by limiting Heavy and especially Assaults torso pitch, and cancelling the knockover damage penalty when Light mechs run into Assaults. Let's face it: all in the name of more Light mech sales.
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For me personally, MWO/PGI had lost some sales from me, precisely because of this Light mech hardpoint inflation in the name of sales.
I stayed away from MWO after its founder package days (Gold Khan mech skin fiasco), and seriously thought about coming back to play MWO in 2017, to the point of actively reading/lurking MWO website/forums.
But once the Piranha chasis pre-order was introduced end-2017, with this Light mech hardpoint inflation in the name of sales mechanic, I saw this hardpoint inflation problem, seriously disagreed with it, and skipped left MWO.
Only came back because of COVID19 virus situation...
Even to this day (May 22nd 2021 Weapons Pass #2 patch to be exact), even Cauldron/Gulag is still grappling with this severe Piranha mech 15-hardpoint inflation issue/feature.
D A T A, on 24 June 2021 - 05:17 AM, said:
I have no idea why the agility of a gunboat like that has been buffed to the sky and beyond, even above other gunboat piranhas that are already very high.
Just try a piranha cipher 9microp 6mg, put survival in the skill tree, put some nodes on kinetic burst, hard brake and anchor turn, skip some firepower and bring coolshot.
Happy to listen other people's opinions.
From my point of view gunboat lights should not have such high agility, it would have been fine at new pir2 agility level.
Edited by w0qj, 24 June 2021 - 06:31 AM.