denAirwalkerrr, on 01 July 2021 - 04:33 AM, said:
The only clan assault that can mount more then 4 ballistics is Dire Wolf, the only mech in the entire game that can mount 2xUAC10+3xUAC5 is Dire Wolf, the only mech in the entire game that can mount 2xGauss+2xLPL+6xERML is Dire Wolf and again the only mech in the entire game that can mount 8xAC/UAC2 is Dire Wolf. Is doesn't need any buffs at the moment after agility buffs that fixed it complete inability to spread damage with torso speed buff and yaw angle buff from 60 to 85. It gets into power position on any map and sits there until either enemy team dies when trying to fight it or its' team leaves it and it gets eaten by 2-3 fast enemy mechs.
the direwolf is not the only clan assault that can mount more than 4 ballistics. theres the blood asp. theres also clan heavies that can run more than 4 ballistics like the night gyr. they all go 64kph.
Also in my opinion the madcat mk2 with x2 CUAC10 and x2 CUAC5 is far superior to the direwolf with x2 CUAC10 and x3 CUAC5. Even though it gets one less CUAC5, its autocannons are entirely arm mounted instead of torso mounted and it goes 64kph instead of 48kph. The madcat mK2 has generally better hitboxes too.
The direwolf is also not the only clan assault that can dual gauss + laser vomit. deathstrike is also extremely good at it (x2 gauss, x2 LPL or x2 CHLL, and x4 CERML) while still going at least 63kph. Again I find deathstrike is superior because of the faster speed and better hitboxes are more valuable to me than the slightly bigger alpha.
I do agree that the direwolf is the only mech that can run x8 CUAC2s though.
Theres also the fact the madcat MK2 can take both endo and ferro while the direwolf has neither. So the madcat MK2 is actually pretty close to the direwolf in available tonnage. which is a strong argument for why the direwolf should get a max speed quirk.
denAirwalkerrr, on 01 July 2021 - 04:33 AM, said:
If you think 3 kph will make a huge difference feel free to invest into full speedtweak while any player who knows what 'assault mech' means will invest into maximum armor and firepower.
if 3 kph makes doesnt make a huge difference then why are you so against giving the direwolf an extra 3 kph?
we both know speed tweak isnt worth the skill points so why would you even suggest that?
if you wanted to suggest a revamp to the mobility skill tree to make speed tweak more accessible for assaults that would be one thing. but your suggestion is entirely unhelpful.
The Basilisk, on 01 July 2021 - 05:22 AM, said:
Dear Khobai sometimes you want something and everyone trys to break a simple truth to you:
NO
yeah but these are the same people making factually untrue statements like "the direwolf is the only clan assault that can mount more than 4 ballistics".
if they cant fact check something as basic as that, why would I believe their "simple truths"? just saying.
Edited by Khobai, 01 July 2021 - 07:26 AM.