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Warden Pack Ecm And Other Things


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#1 FinnMcKool

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Posted 20 July 2021 - 12:37 PM

I havent spent any mony on this game for a very long time, But.......

Im am rethinking my anger and prejudices

The game is old and so am I ,

they have done pretty good. better than the credit I gave them

Ill admit I love the Mechwarrior Universe , and this is the best game

(not perfect) I know about.

That all said I may be Buying the Warden Pack , I think it is worth it
not only the mechs , But I would like to encourage they Guys working
on the game (EVEN those I don't know about)

So I started this thread, for people to talk about the 2 Mechs, both have
ECM

I have found that using ECM in any Mech will Up your Game and Help
your team mates, it is in my Opinion the Singe greatest secoundary
weapons system you can use

And looking at the Timber Wolf , it Quirks (remember you cant change out
Omni Pods and retain the quirks) It has a 100% sensor range increase,
also High mounted energy Hard points !
Any PPC sniper would be crazy not to own this Mech

and then the Dire Wolf? ECM with 8 Ultra or even ordinary AC 2s

any way what do you think should I buy it? will you ?, we can just wait till
non hero version comes out ?

#2 1453 R

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Posted 20 July 2021 - 01:40 PM

The TBR-BH is an excellent design. You can utilize close-mounted, tightly clustered torso hardpoints for long-range beams, or leave your primary weapons in the arms for extra precision. The 7.5% pulse laser heat reduction quirk is quite good, especially when one snags all the sundry heat nodes in the skill tree. The 'Mech's TIG and sensor range bonuses from set-of-8 quirks make it a great shot-caller and recon-in-force design. I decided the Warden pack was a decent enough deal, and besides - I love Timber Wolves. I've been running mine close to stock, trading the TC4 out for a TC1 and extra heat sinks and swapping the light TAG for a flamer. It's a helluva performer, runs cool and rex fays.

I've seen people run it with seven medium pulse lasers and (presumably) a mess of DHS, something like this: TBR-BH cMPL Brawler. That design feels like it could potentially compete with the Linebacker as a frontline scrapper; the Linebacker's faster and more durable*, the Timber Wolf has an extra laser's firepower and drastically better cooling, as well as the advantage of ECM.

I've outfitted my TBR-BH non-special - which I will not be selling, beeteedubs - as an autocannon-centric brawler. Quack/10 with five cMPL outputs a lot of pressure and has the option to reach out to enemies at midrange. If the cannon jams up in close? five cMPL is enough to carry fights, and again - advantages of ECM.

The Whale-Charlie is...less stellar. The actually pretty nice set-of-8 bonuses are somewhat sabotaged by the thing having crap hardpoints for a Dire Whale; the best I could do is two cLPL, four cERML and two ATM-12s, which has not performed as well as I'd hoped. ECM helps it not get razzberry'd the instant it shows up, but ECM doesn't make you smaller or harder to hit. The thing's actually got some decent(ish) hops with six nodes in the Jump Jets tree to get all the burn duration, but generally you need to swap in some ballistic hardpoints to get Whale-acceptable levels of firepower. Which means arms and the S right torso specifically if you want to keep your jump capacity, limiting options. I'm not a Whale driver in the first place, great galumphing land barge is too fat by half for my tastes, but I've got a couple of experimental fits on mine I hope may halfway salvage it.

The Pack Perks are nice. 400 GSP if you buy within the early adopter window is a nifty boost and lets you skill up all four 'Mechs if you feel like it (I did my (S) variations of both 'Mechs, but the standards get to earn their keeps), and you get some cool warhorns. I'm not actually sure how big a fan I am of the eye-searing "Enhanced Imaging" paint schemes, but you can blunt them (sorta) with recolors. The Elemental bolt-ons are hilarious, and the cockpit swag is neat.

Overall? it's not the worst twenty bucks Piranha's ever charged me. The TBR-BH is a top-flight Timberpuppy if you like Timberpuppies, I fully intend to keep and use both examples of the design the pack gave me. I'm less enthused about the Whale, but I've got a bias against Whales anyways. Plus we'll be getting a special event you need the Warden stuff to participate in here shortly, so more swag for your dollah.

If you've got twenty bucks burning a hole in your pocket, go for it. If you're choosing between buying 'Mechs and feeding yourself, don't. If you feel like Piranha's efforts this year are worth rewarding with patronage, be my guest. They got me, annoying as it is. Couldn't resist the allure of a stealthy beamvomit Timberpuppy.

#3 FinnMcKool

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Posted 20 July 2021 - 01:47 PM

yes i think im buying it just for the Timber/ Plus i think they deserve it for the extra effort the Cauldron and all that it is an upward trend i see, and all the chances for free players to do as well as anyone else.

#4 Vxheous

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Posted 20 July 2021 - 02:19 PM

View Post1453 R, on 20 July 2021 - 01:40 PM, said:

The TBR-BH is an excellent design. You can utilize close-mounted, tightly clustered torso hardpoints for long-range beams, or leave your primary weapons in the arms for extra precision. The 7.5% pulse laser heat reduction quirk is quite good, especially when one snags all the sundry heat nodes in the skill tree. The 'Mech's TIG and sensor range bonuses from set-of-8 quirks make it a great shot-caller and recon-in-force design. I decided the Warden pack was a decent enough deal, and besides - I love Timber Wolves. I've been running mine close to stock, trading the TC4 out for a TC1 and extra heat sinks and swapping the light TAG for a flamer. It's a helluva performer, runs cool and rex fays.

I've seen people run it with seven medium pulse lasers and (presumably) a mess of DHS, something like this: TBR-BH cMPL Brawler. That design feels like it could potentially compete with the Linebacker as a frontline scrapper; the Linebacker's faster and more durable*, the Timber Wolf has an extra laser's firepower and drastically better cooling, as well as the advantage of ECM.

I've outfitted my TBR-BH non-special - which I will not be selling, beeteedubs - as an autocannon-centric brawler. Quack/10 with five cMPL outputs a lot of pressure and has the option to reach out to enemies at midrange. If the cannon jams up in close? five cMPL is enough to carry fights, and again - advantages of ECM.

The Whale-Charlie is...less stellar. The actually pretty nice set-of-8 bonuses are somewhat sabotaged by the thing having crap hardpoints for a Dire Whale; the best I could do is two cLPL, four cERML and two ATM-12s, which has not performed as well as I'd hoped. ECM helps it not get razzberry'd the instant it shows up, but ECM doesn't make you smaller or harder to hit. The thing's actually got some decent(ish) hops with six nodes in the Jump Jets tree to get all the burn duration, but generally you need to swap in some ballistic hardpoints to get Whale-acceptable levels of firepower. Which means arms and the S right torso specifically if you want to keep your jump capacity, limiting options. I'm not a Whale driver in the first place, great galumphing land barge is too fat by half for my tastes, but I've got a couple of experimental fits on mine I hope may halfway salvage it.

The Pack Perks are nice. 400 GSP if you buy within the early adopter window is a nifty boost and lets you skill up all four 'Mechs if you feel like it (I did my (S) variations of both 'Mechs, but the standards get to earn their keeps), and you get some cool warhorns. I'm not actually sure how big a fan I am of the eye-searing "Enhanced Imaging" paint schemes, but you can blunt them (sorta) with recolors. The Elemental bolt-ons are hilarious, and the cockpit swag is neat.

Overall? it's not the worst twenty bucks Piranha's ever charged me. The TBR-BH is a top-flight Timberpuppy if you like Timberpuppies, I fully intend to keep and use both examples of the design the pack gave me. I'm less enthused about the Whale, but I've got a bias against Whales anyways. Plus we'll be getting a special event you need the Warden stuff to participate in here shortly, so more swag for your dollah.

If you've got twenty bucks burning a hole in your pocket, go for it. If you're choosing between buying 'Mechs and feeding yourself, don't. If you feel like Piranha's efforts this year are worth rewarding with patronage, be my guest. They got me, annoying as it is. Couldn't resist the allure of a stealthy beamvomit Timberpuppy.


The Dire C is awesome, just need to swap some omnipods (the set of 8 is less important than better weapon mounts anyhow). ECM + JJ + massive firepower on a Dire Wolf? Yes please.

#5 Heavy Money

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Posted 20 July 2021 - 02:24 PM

Its worth noting that the TBR-BH actually does NOT have high mounts. It is not able to get any weapons into the shoulders without breaking So8. Its torso mounts are all below the cockpit, and only slightly higher than the arms. If you do break So8 though and bring in a TBR-A left Torso pod, then you get 3 high energy mounts.

These low mounts aren't ideal, but its only fair. Its already likely to eclipse all the other clan heavy omnimechs. The Sunspider ML is known for 4xLPL+ECM builds and excellent high mounts. The EBJ is known for 2xLPL+6xERML with good mounts, and the Hellbringer also does various laservomit builds with ECM and good mounts.

The TBR-BH can do 4xLPL+ECM much more efficiently than the SS and with more armor and So8, so its only fair that its mounts aren't as good. And it can do 2xLPL+5ERML+ECM more efficiently than the EBJ and HBR with S08, so again its only fair.

Or you can swap to the A side torso and do 2xLPL+6xERML+ECM and have nice mounts for the LPLs and more efficiency, but you lose the So8. You still keep the armor bonuses on the BH pods though!

Overall, the TBR-BH is still the best of these now until we see if the quirk pass will help those other mechs out.

Edited by Heavy Money, 20 July 2021 - 02:25 PM.


#6 Bud Crue

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Posted 20 July 2021 - 02:27 PM

The special Timber I did 1LPL and 6MPL. The extra one I did 3ERLL and 4MPL. The ghost heat doesn't seem too bad on the ER's. No idea what to do with the Dires. Seriously thinking just do a 4ERPPC build and use the arms as ballast. Max cooling, and the jump jet tree for laughs.

#7 1453 R

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Posted 20 July 2021 - 02:28 PM

View PostVxheous, on 20 July 2021 - 02:19 PM, said:

The Dire C is awesome, just need to swap some omnipods (the set of 8 is less important than better weapon mounts anyhow). ECM + JJ + massive firepower on a Dire Wolf? Yes please.


I'll bow to your expertise on the Charlie Whale. I hate being that slow, prior to 'bout a month ago I'd never piloted a Dire Whale in my life even with my OG Invasion pack. The durned things are just too sluggish and annoying for me to deal with, especially given how fragile they are.

Have any recommendations for a Whale hater who's gonna need to slog through the bloody things for the challenge event to come?

#8 Vxheous

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Posted 20 July 2021 - 02:31 PM

View Post1453 R, on 20 July 2021 - 02:28 PM, said:


I'll bow to your expertise on the Charlie Whale. I hate being that slow, prior to 'bout a month ago I'd never piloted a Dire Whale in my life even with my OG Invasion pack. The durned things are just too sluggish and annoying for me to deal with, especially given how fragile they are.

Have any recommendations for a Whale hater who's gonna need to slog through the bloody things for the challenge event to come?


2UAC10 5UAC5, or gauss vom (2 gauss 2erll 6 erml) should still run fine. Being in a dire always runs the risk of being left behind, but you should still be able to kill 1 mech and seriously main a 2nd even if when the nascar runs you over.

If you have the UV omnipods, the 8AC2 + ECM should be decent as well

Edited by Vxheous, 20 July 2021 - 02:44 PM.


#9 1453 R

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Posted 20 July 2021 - 05:01 PM

The guy wasn't complaining about Pee Two Dubbleyoo, he was asking people their opinions on the new 'Mechs to see if it was worth buying the pack. I think it's not a terrible value; a lot of other folks agree.

#10 Nightbird

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Posted 20 July 2021 - 05:28 PM

Timber ECM pod will be available for cbills soon, and you don't want to use set of 8 anyways. Dire... is a dire. I passed.

#11 HammerMaster

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Posted 20 July 2021 - 05:43 PM

Blatant ECM pandering.

Edited by HammerMaster, 20 July 2021 - 07:42 PM.


#12 LordNothing

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Posted 20 July 2021 - 11:33 PM

this pack is kind of stronk. very few games under 500 damage, 1000 damage game on one of the dires, 900 on the timby. lots of 600-700 games as well.

Edited by LordNothing, 20 July 2021 - 11:44 PM.


#13 LordNothing

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Posted 20 July 2021 - 11:46 PM

View Post1453 R, on 20 July 2021 - 05:01 PM, said:

The guy wasn't complaining about Pee Two Dubbleyoo, he was asking people their opinions on the new 'Mechs to see if it was worth buying the pack.  I think it's not a terrible value; a lot of other folks agree.


i always felt the uv was p2w. moving those omnipods to this new dire maybe a little, but you got to give up like 3 tons of ammo to do it. the ecm module costs a ton and the ct jump jet is dead weight that you cant get rid of. so its hard capped somewhere about 1500 damage. this is fine for qp though. maybe dropping a gun for 3 more tons and a tc3.

Edited by LordNothing, 21 July 2021 - 12:04 AM.


#14 Horseman

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Posted 21 July 2021 - 01:16 AM

View Post1453 R, on 20 July 2021 - 02:28 PM, said:

I'll bow to your expertise on the Charlie Whale. I hate being that slow, prior to 'bout a month ago I'd never piloted a Dire Whale in my life even with my OG Invasion pack. The durned things are just too sluggish and annoying for me to deal with, especially given how fragile they are. Have any recommendations for a Whale hater who's gonna need to slog through the bloody things for the challenge event to come?
LBXes do not ghost with ACs/UACs. 2xLB20X+UAC20 gets you a massive alpha. Running DWF-A left torso lets you pack 3xSRM6 on that thing, for firepower that's somewhere between "obscene" and "monstrous" (if stupidly short range).
Add the ECM and you're all set for some SUDDENLY, DIREWOLF scenarios.
OFC you can also do UAC20+2xUAC10, or just perhaps UAC20+2xUAC10+LB20X. Not enough tonnage for the 2xUAC5+2xUAC10+UAC20 build without stripping a [redacted] of armor or ammo (both of which are already tight on the OG).

Edited by Ekson Valdez, 21 July 2021 - 01:36 AM.
language


#15 CFC Conky

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Posted 21 July 2021 - 11:59 AM

I'm running the new Timby with 2xLPL and 5xMPL. So far, at my tier level (T4/3) it's doing just fine, if a bit toasty.

Good hunting,
CFC Conky

#16 Heavy Money

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Posted 21 July 2021 - 12:11 PM

View PostCFC Conky, on 21 July 2021 - 11:59 AM, said:

I'm running the new Timby with 2xLPL and 5xMPL. So far, at my tier level (T4/3) it's doing just fine, if a bit toasty.

Good hunting,
CFC Conky


Yeah, my group has been having a great time sneaking up 3 of these on the enemy with a fast medium scouting.

#17 LordNothing

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Posted 21 July 2021 - 04:07 PM

View PostCFC Conky, on 21 July 2021 - 11:59 AM, said:

I'm running the new Timby with 2xLPL and 5xMPL. So far, at my tier level (T4/3) it's doing just fine, if a bit toasty.

Good hunting,
CFC Conky


yea the first half of the beach party event had plunged me way down to middle tier 3. i was in t2 previously. then the pack drops and im almost to t2 again. its definitely providing upward mobility. though i atribute it to the fact that the timby is vomit, and the uv omnipods i put on my dwf-c(s), that was one of my stronger dwf builds, and im generally pretty good with a dire.

Edited by LordNothing, 21 July 2021 - 04:10 PM.


#18 w0qj

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Posted 21 July 2021 - 04:22 PM

The stock Dire Wolf DWF-C(S) with all-C torso/arms/legs parts is actually viable, with 500+ damage/game laser vomit alternative builds.

2x LPL, and the rest is some sort of Medium Laser of your choice (I chose 4x MPL; others might want ERML).

Does not sound like much, just 6 lasers?
But you can stuff your entire Dire Wolf with DHS heat sinks, with a few tons leftover with maxed out armor.
Runs quite cool Posted Image

Edited by w0qj, 21 July 2021 - 04:23 PM.


#19 LordNothing

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Posted 21 July 2021 - 04:41 PM

View Postw0qj, on 21 July 2021 - 04:22 PM, said:

The stock Dire Wolf DWF-C(S) with all-C torso/arms/legs parts is actually viable, with 500+ damage/game laser vomit alternative builds.

2x LPL, and the rest is some sort of Medium Laser of your choice (I chose 4x MPL; others might want ERML).

Does not sound like much, just 6 lasers?
But you can stuff your entire Dire Wolf with DHS heat sinks, with a few tons leftover with maxed out armor.
Runs quite cool Posted Image


i kept the non-s version with the stock omnipods. though i swapped out the ppcs for lpls and the atms for extra ssrms. its workable. the (c) version inherited the 8xcac2 build from the ultraviolet, though with only 8 tons ammo instead of 11. i turned the ultraviolet into an atm42+ssrm10+2xlpl build, which does better than you would think.

#20 RickySpanish

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Posted 21 July 2021 - 06:33 PM

I bought it, the Direwolf is meh. ECM is alright but you are forced to bring 2 more tons of wasted space in the jump jet. The 3 tons lost is surprisingly painful, because the Dire can basically do one "normal" build (UV 8 AC 2) and the only way it it does anything else is through sheer massed firepower. Can't actually do that with 97 tons as it turns out, you lose too much ammo or armour.

The Timberwolf is really good though. I tried a few pulse laser builds after being initially skeptical of 2 lpl plus 5 erml, but the sustain is exceptional. Heck with 3 lpl and heatsinks you can completely ignore ghost heat.

Edited by RickySpanish, 21 July 2021 - 07:46 PM.






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