Seelenlos, on 30 August 2021 - 03:05 PM, said:
HAVE YOU PLAYED MWO IN THE LAST 2 WEEKS!
Over 20 Matches were 2 Lights got from 8-10 to 12-10! Or 2-12 with one Flea!
So you are kidding, or a layer!!!
Or you are not playing the same game!
Like RL ( i wont go in the name) call the treat light and be surprised by its destruction!
So get serious!
I have played MWO in the last two weeks, actually. I even went up a tier (though we'll see how long that lasts). Until then however, I was playing in Tier 5, where light 'mechs are arguably at their strongest due to the general inability of people in T5 to hit what they shoot at more than one time in five. Fleas are generally not an issue. The stealth Flea is almost always the last enemy 'Mech alive, and it's mostly just a matter of
finding the blurdy thing long enough to pump a few shots into it and end it.
Those results are exactly why MWO is not nearly as stompy as people think it is. The kill counter only tells a small portion of the story. An 8-10 split where the last two 'Mechs in the 10 are relatively fresh, fully armed light 'Mechs and all four of the guys in the 8 are badly damaged heavies and assaults missing most of their weapons and very low on ammo is a game where the two light 'mechs have a serious advantage. A "lame 12-(4-0) stomp" can occur wherein everybody left on the winning team is on their last legs gasping for air and thanking the gods they survived, simply fortunate enough that the enemy couldn't
quite finish them off.
I'm not kidding at all. Stealth Fleas or Peanut Butters are an irritant. Only when I'm very badly damaged do they typically bother me, because I don't tend to play the sorts of things those 'Mechs try to prey on. When they try their luck against me anyways I just shoot them and they run away, because their stealth armor prevents them from dissipating heat worth a spit so they can't push an engagement and they know it. The stupid dual-Goose stealth Thanatos that can shoot all gorram game without ever turning its stealth off, do so from nine hundred klicks out, and has a nearly invisible signature is
way more terrifying than the twigweight lights that give away their position every time they fire. Those things give me hives whenever I figure out there's one in the game, they can absolutely make multiple kills before a team even realizes they
exist. Stealth lights I just ignore until they make themselves a target, then I shoot them and they either die or they leave me alone.
I'm assuming 'layer' is short for player. Either that or you're giving me guff about my sex life for some reason.
There's only two PGI-developed BattleTech games, and only one of them has stealth armor in it. I'm reasonably sure I'm playing the same game you are. I just know that the solution to light 'Mech problems is shooting the light 'Mech. Even if you don't shoot it
well, even if you only rake a few lasers across it, the fact that you've shot it at all tells that light 'mech that you know exactly where he is and you ain't having his bologna. He'll swiftly find somewhere else to be.
I have no idea whatsoever what the RL line means. Are you telling me stealth lights will destroy me if I don't freak out over them? I mean...they haven't yet. If they start, maybe I'll get more upset, but until then I'll just keep shooting them.
Again - being totally serious here. Stealth lights are
not that big an issue. They're reliant on an extremely short-range energy armament, they're weaker than any similar combat light with no stealth, and while their stealth is on they can't dissipate heat. You can track their fire back to them without issue, and they generally have to be well within two hundred meters of you to deal any kind of damage whatsoever.
Would the Bloodhound potentially be neat? Sure. I'd be down to see an EW reboot. But we're not gonna get one, and in the interim your blood pressure will thank you if you can just calm down and Shoot The Bug.