1453 R, on 21 September 2021 - 11:15 AM, said:
To the best of my knowledge, Piranha has never stated one way or another that they're going to merge the two games, but it's considered incredibly unlikely. MWO is unofficially considered the PvP component of MW5, and I can guarantee that if Piranha told MWO players "Hey, we're adding multiplayer to otherwise-strictly-inferior MW5; we're shutting down the MWO servers but we'd really appreciate it if you all went and duplicated aaaaaaaaaalll of your spending again to rebuild your collection in MW5!", there would be commando raids on their headquarters by dawn. Possibly with actual
Commandos. People would invent BattleMechs specifically to trample PGI's headquarters flat with them were Piranha to screw MWO players - who I may remind you, funded the development of MW5 and made it possible for Piranha to work on the game in the first place - so completely as to invalidate all their years of progress and play in MWO in a naked attempt to get them to do it all a second time in MW5.
i think pgi has learned not to make far reaching promises. look at all the problems thats caused, with fp, the epic store debacle, and many more. better to wait until you know whats going to happen, and then do like what they did with the new dlc: boom out in two weeks, not 90 days, not 2 years and dropped a melee bomb on top of it. now thats how you launch a product! the big limit of mw5 is the lack of pve, and i think people will migrate in droves if that becomes a thing (like i migrated from mwll, which frankly was a better game than what mwo was at the time). pgi simply doesnt want to promise something that is a few years out before they even know if they can pull it off or not.
the spending dupe would be solved by avoiding the f2p model. you would have to buy mw5 (at what is likely a greatly reduced price by the time this happens) and the pvp pack (likely the price of a single mwo standard mechpack) and any dlc if you want access to those mechs/weapons/features. also the way the dlc is being handled, every time a pack comes out you have access to some of the features without buying the dlc, simply by playing with those that did. i expect those to also be at a greatly reduced price, with new dlc packs funding servers and continued development.
mwo players really dont get screwed, the game is old and people are ready for the next thing in mechwarrior. look at how many times i bought flight simulator, and that barely added a handful of new features with every iteration. and im like 100 times more enthusiastic about a mechwarrior product.
the practicality of matters is that pgi is more than capable of working on mw5 while their ability to work on mwo is severely limited by lack of cryengine experts, lack of support for the engine, and a missing senior coder that hasn't been around since around the clan invasion. mw5 is capable of evolving, while mwo is an evolutionary dead end with a mass of accumulated irreparable mistakes. the best they can do is change some numbers and redux some maps. the more content gets ported over, the closer mw5 is at hosting pvp.
Edited by LordNothing, 21 September 2021 - 03:53 PM.