But there is a much simpler, cheaper way to give people new gameplay experiences on the existing maps: rotate the spawn points!!!
Put the domination circle/bases in a few different spots. Spawn both teams off to the sides but just on the edge of being able to see each other so they don't automatically run to the middle of the map...
Domination circle rotation happens sometimes on Alpine Peaks, and it would be perfect on lots of other big maps too, including the new Polar Highlands and Grim Plexus. It's so silly to have giant maps where ~8 tiles in the middle are used for the gameplay and the rest are all used for... WALKING!
Surely this has been explored, but even if there are details to sort out, it seems much easier to do that than to redo entire maps, after which the community ends up split on whether the improvements are even good!
People seem to like this idea, so if you do, please reply to the thread with a "+1" so that the folks at PGI will see it and hopefully implement this instead of burning all their time and $ on recreating maps where we will all go to the center AGAIN each game.
Thoughts? Tx!
Edited by AjerWerklWerkl, 04 October 2021 - 08:54 PM.