knight-of-ni, on 20 November 2021 - 05:16 AM, said:
The problem with both of these threads is they are full of opinions, but lack good arguments for change. The "reasons" that are given are just assertions with no real argument.
For example, the statement "No one is going to watch a 15 minute where the player can die 7 minutes in..." Really? How do you know this is true? Have you taken a survey? I've played this game off and on since beta, and I still watch every match to its completion because I can often learn something from it.
Yes, Mr. OP, you are certainly entitled to your opinions. However, if you want to be taken seriously, create a real forum account and ask questions, rather than assert "this game is dead" with your very first post.
Now here is the real test. Will the OP respond with better arguments, or will he/she resort to personal attacks, followed by "LOL". We are waiting.
I agree with both of you. The statement of "this game is dead" is not correct in the same way a zombie is still "alive", it still functions sort of and can damage your bank account, but if a game no longer has any development assets it has died. The developer no longer sees any life remaining in the product. PGI diverted resources into the transverse crowd funded fiasco and lied the whole time. They lied about developing clan warfair. then never touched it until after the IP licance renewal and the games release party where they proclaimed an ALPHA product finished.
This game was intended from the beginning to be a minimally viable product. Anything that is changed/ updated has application to some other game in development or is likely being worked on by interns as part of their co-op.
The recent map "alterations" are a good example.... the question one has to ask is when was the last time a new unique map was added. I honestly don't know because i haven't played in years. Not surprised at all by the OP comments.
PGI is not GGG or Wargaming. PGI turned a tactical table top game with 2d6 hit tables into a FPS with pin point accuracy: What could go wrong? Its so sad to me they are still dealing with the legacy issue of grouped focused fire. The Community pointed this out in closed beta back in 2011.
Not the least bit surprised at the forum.... has anyone seen a gold mech recently?