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Clan Vs Is. Is There Bias?


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#141 caravann

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Posted 19 November 2021 - 11:35 PM

Even if we would make ATM immune to AMS = Inner sphere has ghost armor.

Heat means that clan mech need to use coolshot while Inner sphere has space for UAV

UAV will be the tool to find ATM mechs , the Inner sphere need to use scouts to launch the UAV

Clan will instead of UAV have even further range on their tag lasers. The 1 ton 2000m and the 0,5 ton 1000m

This put one role into scout, skirmish while clan mechs are put in back row by having better tools for direct line scouting, thhe inner sphere gains the indirect scouting UAV , the clans gain coolshot instead of UAV and any player can use both sides as they wish.



#142 martian

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Posted 19 November 2021 - 11:44 PM

View Postcaravann, on 19 November 2021 - 11:35 PM, said:

Even if we would make ATM immune to AMS = Inner sphere has ghost armor.

Do you mean "armor quirks"?

Clan 'Mechs have those armor quirks too.

Plus, when playing a Quick Play, you can never never know if your opponent will be IS or Clan.


View Postcaravann, on 19 November 2021 - 11:35 PM, said:

Heat means that clan mech need to use coolshot while Inner sphere has space for UAV

Or such Clan 'Mech pilot should learn how to fire his weapons to manage heat. Using sensible loadouts also helps.


View Postcaravann, on 19 November 2021 - 11:35 PM, said:

UAV will be the tool to find ATM mechs , the Inner sphere need to use scouts to launch the UAV

Clan will instead of UAV have even further range on their tag lasers. The 1 ton 2000m and the 0,5 ton 1000m

This put one role into scout, skirmish while clan mechs are put in back row by having better tools for direct line scouting, thhe inner sphere gains the indirect scouting UAV , the clans gain coolshot instead of UAV and any player can use both sides as they wish.

Oh, I got you.

You are actually not talking about the MWO as is currently. You are posting your ideas how MWO should be changed. Do I understand you correctly?

#143 Sjorpha

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Posted 22 November 2021 - 01:52 PM

View Postcaravann, on 19 November 2021 - 11:35 PM, said:

Heat means that clan mech need to use coolshot while Inner sphere has space for UAV


It's a myth that clan mechs are hotter than IS mechs, in most cases the clan mechs actually run cooler than IS for the equivalent DPS or alpha at a given optimal range.

If clan mechs feel hotter it's because they have higher alphas, so they are able to turn heat into damage quicker which is an advantage not a disadvantage.

You can test this by for example building and comparing two laser vomit mechs with comparable alphas and range. Like this EBJ and this WHM. As you can see the WHM has significantly worse heat efficiency despite being 5 tons heavier. The only reason you might feel a EBJ laser vomit is "hotter" is because the EBJ is typically built for a higher alpha like THIS and the WHM for a shorter range like THIS, but even then the EBJ actually runs cooler than the WHM.

Basically "clan mechs run hotter" is a nonsense meme that has never been true.

Edited by Sjorpha, 22 November 2021 - 02:05 PM.


#144 martian

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Posted 25 November 2021 - 11:35 AM

View PostSjorpha, on 22 November 2021 - 01:52 PM, said:

...
Basically "clan mechs run hotter" is a nonsense meme that has never been true.

Clan Mechs have one big advantage: Smaller Double Heat Sinks.

Their DHS can be placed in legs or in Center Torso, while IS DHS can not.

#145 GuardDogg

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Posted 25 November 2021 - 12:03 PM

Just like when (WW2) Germans were ahead of technology and ended up losing the war. They had their disadvantages.

#146 Curccu

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Posted 25 November 2021 - 12:11 PM

View PostGuardDogg, on 25 November 2021 - 12:03 PM, said:

Just like when (WW2) Germans were ahead of technology and ended up losing the war. They had their disadvantages.

Yes mostly lack of resources and men in the end.

#147 Athom83

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Posted 25 November 2021 - 04:58 PM

View PostCurccu, on 25 November 2021 - 12:11 PM, said:

Yes mostly lack of resources and men in the end.

No, while in some cases they "were ahead" (not by much) a lot of the stuff they fielded seen as "advanced" was heavily rushed because of desperation and had serious drawbacks like spontaneous combustion upon trying to go up a slight incline or breaking down after a couple hours of use. Only places they were measurably ahead was in rocketry, batteries, and acoustic technology. In everything else the US or Britain had either equivalent tech or were miles ahead, everyone loves pointing out German remote controlled weapons in the final 2 years while forgetting the US was already fielding self-guiding ones.

#148 Ekson Valdez

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Posted 25 November 2021 - 10:28 PM



@everyone:
Please stay on topic.
Hint: The technological advancement of WW2 parties is not it. Posted Image




#149 C337Skymaster

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Posted 26 November 2021 - 10:42 AM

View PostEkson Valdez, on 25 November 2021 - 10:28 PM, said:

[mod]@everyone:
Please stay on topic.
Hint: The technological advancement of WW2 parties is not it. Posted Image [/mod]


I mean, it's not TOO far off: It served as a basis for some of the original Lore, and can draw useful parallels for what Battletech (and by inclusion in the universe, MWO) depicts, or should depict:

Clans/Germany: more advanced tech, fewer numbers, both reliant on Blitzkrieg type warfare (as proven in the battles of The Bulge and Tukayyid), both with crazy notions of "blood purity"
IS/Allies: less advanced tech to start, with parity or superiority towards the end, vastly superior numbers, perfectly willing to use feints and bluffs to their advantage, anyone who can fight, should fight (I know racism was still an issue in 1942, but it was overlooked by 1945 for the sake of getting the war won).

Further: TRO 1945 exists. Posted Image

Edited by C337Skymaster, 26 November 2021 - 10:43 AM.






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