Event Queue Impressions
#1
Posted 24 May 2022 - 06:20 PM
#2
Posted 24 May 2022 - 07:18 PM
The Atlas/Cata/Hunchy/Jenner queue had two drops that were pretty unbalanced weight wise. When it switched over to Heavy/Medium, I had one sync drop team. Ended as expected. The rest of the games were pretty well balanced, and fun.
#3
Posted 24 May 2022 - 08:55 PM
seems to have stalled out though, im not getting any games anymore.
Edited by LordNothing, 24 May 2022 - 09:21 PM.
#4
Posted 24 May 2022 - 09:27 PM
Really revitalizes things!
#5
Posted 24 May 2022 - 11:45 PM
KodiakGW, on 24 May 2022 - 07:18 PM, said:
The Atlas/Cata/Hunchy/Jenner queue had two drops that were pretty unbalanced weight wise. When it switched over to Heavy/Medium, I had one sync drop team. Ended as expected. The rest of the games were pretty well balanced, and fun.
when did they add the class restrictions?
#6
Posted 25 May 2022 - 04:46 AM
mytilus edulis, on 24 May 2022 - 11:45 PM, said:
It’s the new Event Queue, which allows them to do whatever they want for short periods of time. Still hoping for an Urbie Derby soon. Wonder if they will do a speed modifier like they did for the Heavy/Medium queue. Urbies running 10x speed…LOL.
#7
Posted 25 May 2022 - 11:55 AM
#8
Posted 25 May 2022 - 02:55 PM
#9
Posted 25 May 2022 - 02:58 PM
mytilus edulis, on 25 May 2022 - 11:55 AM, said:
needs to be either a schedule or an event ticker on the site. i missed several that id have liked to play. i guess they are really trying to stress test this and throw a lot of variety at it. at some point id like to see the events last a bit longer.
#10
Posted 25 May 2022 - 06:38 PM
Quote
if i add up all the Cbills i've earned in a match it just pretends the event bonus isnt there
everything else adds up but that
yeah it seems to add up. basically match earned ~300k cbill, premium time and mech bonuses brought that to 500k. event bonus is listed as another 300k (IE 2x cbills on the base earned), but match total cbills is 500k instead of 800k. so RIP
someone asked this elsewhere, anyone else notice this?
#11
Posted 26 May 2022 - 01:40 AM
Had the chance to play a few games and they where all fun. Figuring out what works for what event made me pick up mechs that I haven't played for a long time and suddenly they where fun to play.
Also the drop decks...finaly dropdecks for QP style games. FP Conquest with dropdecks where points are constantly contested and changeing is, to me, still MWO best gameplay experiance to this point.
Hope that will be something they put into quickplay or make it an event at some point, now that we get the FP maps in QP too.
#12
Posted 26 May 2022 - 04:19 AM
Nesutizale, on 26 May 2022 - 01:40 AM, said:
Had the chance to play a few games and they where all fun. Figuring out what works for what event made me pick up mechs that I haven't played for a long time and suddenly they where fun to play.
Also the drop decks...finaly dropdecks for QP style games. FP Conquest with dropdecks where points are constantly contested and changeing is, to me, still MWO best gameplay experiance to this point.
Hope that will be something they put into quickplay or make it an event at some point, now that we get the FP maps in QP too.
Yep simple drop deck UI for a QP type game mode is the single most important feature added to MWO. It clearly shows that such a feature does not slow entry into the game, and adds so much strategic depth. I really, really hope this is added to actual QP as well. We have enough trial 'Mechs now too, to allow Cadet players choice in what to take. Some more additions to the UI to create a tutorial and allow maybe choosing from a predefined selection of decks is needed, but it is absolutely possible.
#13
Posted 26 May 2022 - 04:32 AM
Gonna be sad when it ends in a few hours.
#15
Posted 26 May 2022 - 05:50 AM
#16
Posted 26 May 2022 - 05:54 AM
Right now (and this is just a feeling) it is like they disabled the MM for normal play and have a working MM for Event Queue....
right now I`m waiting about 20min but thats ok for me....
Edited by Lord Sevenous, 26 May 2022 - 06:16 AM.
#17
Posted 26 May 2022 - 06:19 AM
Just set it to 8v8 que and leave it at that.
#20
Posted 27 May 2022 - 08:22 AM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users