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Event Queue Impressions


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#21 FallenAngel6A

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Posted 28 May 2022 - 03:22 AM

Hard to play the event queue when you don't own any of the mech on the list do it. This is a new account so I don't have the C-bills to buy any new mech or the MC to buy mech bays.

#22 Nesutizale

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Posted 29 May 2022 - 09:13 AM

Oh that is a good point I forgot. Nearly had that happen too.

Can we at least have a stock mech or use, if we have at least one, that one several times?

#23 cazeral

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Posted 29 May 2022 - 11:12 AM

Dull and over populated with higher tiers. Utterly killed the event.

#24 klozz

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Posted 30 May 2022 - 12:29 AM

New event queue rocks. But i would like to see the rotation by 1,5 - 2 hours. 4 Hours is quite long.
After 5 Atlas only matches in a row you have seen it all.

#25 SplatCat

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Posted 03 July 2022 - 02:43 AM

hate it. smaller teams, less variety.. all that is missing is add smaller maps. lets keep making things more simple, faster, less complex... boring. worst thing is mwo doesnt have population for this experiment as now with event queue on quick play wait times went sky high.
if people want more levelled playing field (same weight class matches) on smaller more dynamic maps etc there is plenty of other games that do that. mwo was special coz it is different, no small coridor choke point maps like wot etc...

Please do not take this the wrong way there is NOTHING wrong with liking different style of games, to each their own, games are for fun. Trouble is there already is plenty of games out there that have smaller teams, less variety in playable units, smaller maps, faster game play etc. SOOOO many to choose from... ruining a big team, big map, huge variety of units, slower paced more tactical game to just make it another one of those more stream lined ones is a sad thing to see.

#26 Nesutizale

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Posted 03 July 2022 - 03:21 AM

Had my fun with EQ. Frankly I am mostly exclusively play EQ these days. Just more variation you have to adapt to then QP.

#27 HKO2006

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Posted 03 July 2022 - 06:43 AM

Really like domination mode, you have to take point so no more nascar around or sniper camping edge of the map

#28 RickySpanish

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Posted 03 July 2022 - 07:15 AM

View PostHKO2006, on 03 July 2022 - 06:43 AM, said:

Really like domination mode, you have to take point so no more nascar around or sniper camping edge of the map


Yup won it last night a couple times on points, at mid game both teams tried to take each other's beta generators to move the clock in their favour. It was pretty damn cool. You just cannot do that without respawns because with one life, all that matters is reducing the count of enemy combatants. QP can stuff it, EQ is way more entertaining and diverse.

#29 John_Dark

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Posted 03 July 2022 - 09:10 AM

I thoroughly enjoyed the event, too. it was a nice refreshing change. I like the smaller 8v8 with drop decks. And the best part of it was NO groups (although there were sync droppers, but I'd rather have that than pre-mades).
Only played the Vitric Station domination mode but I don't mind the map, and I don't really mind domination as a game mode. Perhaps the Domination timer could have been increased by 15 or 30 seconds, but most of my matches were pretty long and enjoyable. I think there was only one match that lasted less than ten minutes (and ended with a spawn rush).

#30 HKO2006

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Posted 03 July 2022 - 09:25 AM

Urban 8v8 is really fun, people joking about tashcan meme, group up to push only to quickly dissolve into chasing around with >100mph, last enemy going urby space program lol, it has been some time since I hear so many players laugh in voice chat

Edited by HKO2006, 03 July 2022 - 09:27 AM.


#31 w0qj

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Posted 03 July 2022 - 04:39 PM

Event Queue for random Domination map 8v8 with 4'Mech Drop Deck is FUN!
MWO should have this for 2 weekends each month at least!

Just yesterday, on Grim Plexus 8vs8 Domination, we were behind the whole time, but suddenly (unexpectedly) won,
because we got on killing spree and killed all 4 enemy mechs in the circle, and kept the rest away from the circle!
We were behind in kills the whole time, so it was an unexpected win! GOOD times Posted Image Posted Image Posted Image
(And I was lucky, got 3 of those 4 kills)

#32 HKO2006

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Posted 03 July 2022 - 10:20 PM

View Postw0qj, on 03 July 2022 - 04:39 PM, said:

Event Queue for random Domination map 8v8 with 4'Mech Drop Deck is FUN!
MWO should have this for 2 weekends each month at least!

Just yesterday, on Grim Plexus 8vs8 Domination, we were behind the whole time, but suddenly (unexpectedly) won,
because we got on killing spree and killed all 4 enemy mechs in the circle, and kept the rest away from the circle!
We were behind in kills the whole time, so it was an unexpected win! GOOD times Posted Image Posted Image Posted Image
(And I was lucky, got 3 of those 4 kills)


The "Nice comeback" one? I think I was in the "winnning on kill" team, was a blast, goog play gg

Edited by HKO2006, 03 July 2022 - 10:21 PM.


#33 W4R GOD

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Posted 03 July 2022 - 11:10 PM

I like the events so far outside of the jump jet nonsense. Keep groups out and Ill keep playing it.

#34 L0Phat

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Posted 03 July 2022 - 11:30 PM

So Friday and Saturday games were a lot of fun. Lots of good communication even on losses. Moving into Sunday evening, Monday morning, I am frustrated and appalled at the number of people AFKing, running into the middle of the enemy, etc just to get the min match score and then not play the rest of the match. This is one of the most awful experiences I've had in this game.

#35 cazeral

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Posted 04 July 2022 - 01:23 AM

6 v 6 and 8 v 8 proved for some miserable drops where one or two players DC'd or simply sat there not doing anything. Having 8 mechs down on a 24 mech drop destroyed the drops, one reason why the lower numbered teams just don't work.

On a side note, why lock the next event drop by locking you into the current one when you can field a fresh set of mechs for another, this deliberately held up progression through the event and for me, I simply gave up on the game after running through it twice, where normally I would play other fun accounts for the rewards; very counter intuitive to encouraging more people to play.

Suggestion then, don't lock the account, just the mechs as would be in QP.

#36 Gasboy

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Posted 04 July 2022 - 02:25 AM

The current event, for July 1st to July 4th, has been good fun. 8 hours per mode might be a bit too long, but the modes themselves have been pretty good.

#37 Bowelhacker

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Posted 04 July 2022 - 04:10 AM

I am kicking all sorts of arse in the event games, so by all means keep it going.

Wait, it doesn't affect your tier rating, does it...?

#38 C E Dwyer

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Posted 04 July 2022 - 05:05 AM

Overall I think they're fine.

If the silly stuff like unlimited jump jets, unlimited ammo, unlimited range etc, was not a thing, It might even become my new preffered mode of play.

I've been a big defender of 12v12 for varied and in my opinion justified reasons, but it's proven to me 8v8 is probably the best balance between the games population, and vaible team sizes. even with a currently borked Match maker all the 8v8 (with a drop deck of four) were close games. These have been easily, the best, most fun games i've played in a long time,

BUT

A lot of it, could have been down to the new map design, My impression of the new map is that it's one of the very few, in the game, that allows all builds to be viable. There seems t be no wasted space, there are place where a brawler can go, and brawl, there are spots a sniper can snipe, and a lurm can lurm, and places to go, that can counter all these builds.

Won't know for sure until 8v8 drop decks with no stupid, are rotated through the events, on different maps.

Teams could be a full wave down and some how mange a figh back.

If this became the new normal, I'd play MWO at every chance I got, and pester friends to play.

Lower numbers don't, and shouldn't even be considered, even with a fully working match maker.

6v6( with drop decks) were terrible, they were the exact opposite, of 8v8, they were always stomps, and bad ones. you suspected the outcome, by the way people posistioned, by the second drop, the outcome was assured.

There were never any fight backs, and half the team seemed afk or just yolo'd by the 3rd mech, on the losing side. Only a few of us seemed to fight it out to the end.

Could have been the map again, but I seriously doubt it, get two people in 6v6 that don't know how to use their builds properly, or won't play objective, (Domination) you've lost.

If this became the new normal, I'd probably quit again.

#39 Gasboy

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Posted 04 July 2022 - 06:39 AM

View PostBowelhacker, on 04 July 2022 - 04:10 AM, said:

I am kicking all sorts of arse in the event games, so by all means keep it going.

Wait, it doesn't affect your tier rating, does it...?


Nope.

#40 HKO2006

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Posted 04 July 2022 - 09:32 AM

Unlimited JJ + LRM heavy and assualt in Polar is bad, in one game there were two, one stay on their side and one flew to ours, and lrmed me to red. In other maps at lease you can get cover in basement but no such luxury in polar. Also map too big, respawn too far away from circle to get back in in time consider most are 50/60

This mode also has the longest queue time vs other modes' near instant queue time, this says something

Edited by HKO2006, 04 July 2022 - 07:27 PM.






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